City Interactive's new FPS game is coming to PS3. The game also released for PC,Xbox 360 last year and get very low review scores. But this time it's coming for PS3 with a new graphic engine. Also PS3 users can be use Sniper Weapons at every stage. Developers promised for PS3 only exclusive stages also. We have new images for Sniper: Ghost Warrior. Check out gallery.
A look at five games that gamers loved but most critics hated.
Advent Rising is another good example. It got panned by critics but it has a good story and I enjoyed playing it. The graphics are dated, the enemies all look the same, but it was made in 2005 so what do you expect? I wish they made the sequel so I could finish the story but I think the critics killed it off.
Choose the right weapons for your mission and achieve your targets as the Sniper Ghost Warrior series comes to Android and iOS devices.
Not every "bad game" deserves its reputation, some are just misunderstood because they were too ambitious, over hyped or heavily plagued by a bad development cycle.
Shut your mouth.
No Mans Sky first trailer looked like this epic world of exploration and conflict.
Reality was - barren waste lands with creatures looking straight out of Gary's Mod.
No Mans Sky also promised the ability to play with friends which all was said during talk show interviews.
Reality Was - Absolutely zero multiplayer found inside the game, there were even sketchy moments of discoveries disappearing if you happened to travel far enough into the center of the universe.
The developers also promised a really cool ending to the game once you reached the center of the universe.
Reality Was - ...just YouTube the ending and realize how much of a shit show this game is.
They EVEN came back with some base making update.
Reality Was - They first sold you on a game of massive nearly endless space exploration, though they came back out with an expansion pack based on base-making which promotes squatting on a damn planet and doing very little.
Stahp.
My take away from this is something I cling to religiously. Price will often time dictate my expectations levels and perhaps rightly so.
Something priced at $15 to $20 bucks will receive a less critical (not a pass) eye as opposed to a $60 dollar one.
When I put down $60 im expecting a life changing experience. When I give you $10 to $15 bucks I understand that this project may be something personal, or very niche or perhaps even vaguely resemble a game as I know it in its traditional sense.
time and price give one the ability to experience a game quietly and without reservations.
This is not great for developers, especially indie ones, but sometimes it's all you can do to truly enjoy something.
Daikatana was crap, though, not even time can help that mess. Everything else on that list I can mostly agree with.
Why is there a picture of No Man's Sky? The piece doesn't even mention that game at all.
thinking about getting this one, i love to snipe fools in bfbc2, so its a maybe right now. and the ps3 screens look pretty good.
Awesome
Looks very nice.
From playing the game on the 360 (and hating it BTW) I can tell you those screen caps are from the cut scenes, just sayin'.
Dont be fooled, the game looks good, but it will be utter rubbish for gameplay. It will loaded with bugs and glitches, City interactive could not even get the game to work on the PC and Xbox properly. What makes you think they will be able to make a proper port to the ps3?