130°

I like Kinect.....but....

I remember the way my original wide-grinned enthusiasm for the Nintendo Wii had morphed into my bored, clock-watching ‘can we do something else now?‘ face within two hours–-Kinect did much of the same.

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wiredcontroller.com
Assassin Nawabi4807d ago

yeah i am also kinda old school, controller-less gaming is cool but it just can't replace the feel of a traditional controller

moparful994807d ago (Edited 4807d ago )

Well like i've said from the word go there's this kind of "disconnect" feeling without tactile feedback (click of buttons, rumble, heft of a controller etc)I had the chance to play kinect recently and here's my opinion..

Its neat when you walk up and it recognizes someone is there and the avatar on screen moves. But there was this bowling game running and there was barely any latency at all but here's my issue. I was just swinging my arm and it was incredibly difficult to judge where my hand and arm were relative to the motion required to bowl.
Further more I tried my hardest to apply english or spin to the ball and it just would not do it.. The ball traveled straight in the direction I pointed and thustly the game became repetitive and boring in a matter of minutes..

I also played Joy ride and wow that game sucks.. Half the time the car would steer opposite of where I was telling it and the lack of ability to control acceleration really irritated me.. So based on those two games kinect was a flop for me.. I really cannnot see myself spending that kind of money for that experience..

Assassin Nawabi4807d ago

well this reply of yours pretty much sums up the whole experience

moparful994807d ago (Edited 4807d ago )

Lol yea honestly.. I don't mean to sound biased or fanboyish or anything of that nature but I tell it like it is and despite not really liking microsoft or the 360 im a gamer and I play games not consoles.. So I've tried every single high profile release for the 360 before making a judgement call.. For example I fell in love with mass effect 2 way back when it first came out and found myself in walmart staring at a 360 and was about to buy one but I talked myelf out of it.. Now look mass effect 2 is on the ps3:) But regardless I feel that kinect is just a casual crutch for microsoft to lean on until they can launch their next console.. They've all but given up on their core audience sadly...

doG_beLIEfs4807d ago

It was 2 years before I finally tried the Wii. It was what I thought it was, boring, easy and well....boring.
Very little if any skill is needed for Wii games. Enter Move, every little movement you do and the speed and angle in which you do it...is perfectly played out on the screen with say disc golf and bocce in SC. It continues to bring me and others I know back because of the competition among not only ourselves but that with such high precision you can get better and better each time you play it.

Playing on Gold while newbees play on bronze really shows this. And even then...a seasoned player in SC will wipe the floor with newbees. On the Wii? Well the answer is obvious, my friends 6 year old daughter could beat me sometimes on Wii...and of course NEVER so far with Move.

I have not tried Kinect but I do have both the Eyetoy and PSeye...I imagine the same issues that the Wii along with the Playstation cameras would be brought up which gives me no want or need to play it.

This is not a troll attempt...this is just my explanation as to why I love Move and could care less for Wii or Kinect.

Precision, speed, accuracy, timing....ALL THERE with Move...which is why it can appeal to both the core gamers and casual gamers...the motions are easy but perfecting them is hard....just like in real life. Anyone can throw a frisbee..but it takes practice and more practice to get good at it.

gameguru4807d ago

seriously i hate kinect, move and wii-mote crap... they are good for casuals but nothing there to interest a hardcore gamer like me unless MS or Sony try and make some serious hardcore games for kinect and move respectively

B1663r4807d ago (Edited 4807d ago )

Dance games are not casual...

@below...

Sigh... Go to a game con. People are playing dance games at the game con. If gamers at game cons competitively playing dance games is not hardcore, then you two simply don't understand what core games are...

limewax4807d ago

Of course they aren't :s

gameguru4807d ago

what? are you serious? seriously who plays these games??

moparful994807d ago

So killzone 3, resident evil 5, socom 4, heavy rain etc aren't hardcore enough for you?? Killzone 3 with move is sick! I love the assault rifle attachement as well. This is exactly the type of experience sony promied with move. I can't speak for the other games as I haven't played them with move.

smashman984807d ago

the thing is Kinect would be awesome if it used a controller as well if the 2 worked together i feel we could have a gaming experience that would possibly actually evolve the way we play

Instead of full body motions jus a hand motion though. My lazy ass likes to sit down while i play

macky3014807d ago

You mean like Wii and Move,.. Yes!! It could work ,... genius!! Whoever bought IR-depth eyetoy for 150USD is a fucking moron,...

smashman984806d ago

lol no not like those more like an actual controller one that i dont have to point with

citan4807d ago (Edited 4807d ago )

I don't understand why somebody spends $150 if he doesn't like motion gaming. Do they shoot you in the head if you don't buy Kinect in US/UK?

Lamarthedancer4807d ago

No...but the guy in the shop said if I don't buy one he'll cut my ear off.

I have 6 Kinects now

moparful994807d ago

Rofl!! well played sir..

pixelsword4807d ago

I liked the sixaxis, but I didn't even want to try move, kinect, or the wii. I just think that stuff should be in addition to the controller instead of replacing it because you'll never get the same control as you would from buttons and sticks.

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20°

Joy Ride Turbo - The Beginning of the End for Xbox Kinect

Joy Ride Turbo launched 10 years ago today. The first title was Xbox Kinect exclusive, yet this sequel failed to support the device at all.

300°

10 of the Biggest Video Game Hardware Failures Ever

Cultured Vultures: "Sadly, not all hardware is created equal, and no matter how much developers might try, some gaming hardware just fails to hit the mark. We’ve compiled a list of 10 gaming hardware fails, and boy did some fail hard."

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culturedvultures.com
Knightofelemia842d ago

I would label the Power Glove, Kinect, and that Tony Hawk skateboard more as hardware addons hardware failure would be like the Virtual Boy and one day Stadia.

Magog842d ago

Kinect was bundled with every Xbox One and inflated the price on an already underpowered and low RAM machine so for the One it wasn't an accessory as much as a white elephant.

CaptainHenry916842d ago (Edited 842d ago )

Definitely the RROD but that power glove had a lot of issues as well. The Kinect just didn't work

842d ago
CrimsonWing69842d ago

Hardware add-ons are more like RAM or a video card, basically components that enhance capabilities or performance of the computer.

If you really want to get technical the Kinect is more of a peripheral device, kind of like a keyboard or mouse to a computer.

ThatsGaming842d ago

The person in this article obviously is not up on their gaming history....

Sega Saturn, Sega Dreamcast, Coleco Gemini, Commodore 128, Commodore Amiga, Atari 5200, Atari 7800 were all massive failures and in most cases cost their companies participating in future gaming generations.

Gamer79842d ago

Sega saturn (successful in Japan) and dreamcast were not failures.
Seems like you're not up on you're gaming history

septemberindecember841d ago

@Gamer79

How in the world are the Sega Saturn and Dreamcast not seen as failures? They both sold around 8M each, which is much lower than the ~30M that the Genesis had sold before it, and even the Master System before that. They were both the worst selling consoles in their respective generation (PS1, N64 outsold Saturn, PS2, GC, and Xbox outsold Dreamcast). Both of the consoles were incredibly short lived. The Saturn was discontinued in every territory but Japan after just three years. In Japan the console was discontinued after six years. Meanwhile the Dreamcast was discontinued worldwide in 2001 after launching in most territories in 1999 and in Japan in 1998. The failure of the Saturn and Dreamcast lead to Sega pulling out of the hardware market. Which, by the way, all of this occurred when Sega was massively dropping the price of their consoles quickly to compete. Sega was hemorrhaging money at this point.

None of this indicates a successful console. Saying the Saturn was a success because it did better in Japan is like saying the Vita is a success (they both sold around the same amount of units in Japan). Even the Wii U outsold these consoles worldwide.

Magog842d ago

The picture should be the 360 RROD. When I think of gaming hardware failures that's what springs to mind. Kinect and it's bundled price tag definitely hobbled the already underpowered Xbox One though for sure so I would give it a close second place.

porkChop842d ago (Edited 842d ago )

That's not what the author means by failures. It's about hardware that failed in terms of sales (Wii U) or just failed to deliver on its promise (Kinect).

Magog842d ago (Edited 842d ago )

Given that the 360 had a year head start, much easier hardware to develop for, was cheaper, and still ended up in third place I think it qualifies especially when you factor in the frustration and huge losses incurred by RROD.

porkChop842d ago

Selling over 80 million consoles isn't a sales flop. We get it, you don't like Xbox, but that doesn't mean the 360 is suddenly a failure.

Rhythmattic841d ago

Porky....
You know how many people I know bought a 2nd or third 360 due to RROD? Even when MS had to confront the issue with replacement systems, my mates couldn't wait for even the turnaround of sending it in, and waiting for a replacement.,,..,..
If that's how you consider it a win... OK.. but so is having 5 , of which 3 don't function.... Its a win win....mwhahahahaha

porkChop841d ago

"my mates couldn't wait for even the turnaround of sending it in"

You're acting like it would take months. When I sent my 360 in I got a new one literally 5 days later. As soon as MS had tracking confirmation that you sent yours, they'd send a new one to you the same day. No one is going to spend hundreds to buy a new console instead of waiting a week. I swear you guys pull some of the dumbest shit out of nowhere and think people will actually believe it.

Regardless, none of this changes the fact that this isn't what the article is even about.

Rhythmattic840d ago (Edited 840d ago )

Porky
"You're acting like it would take months"
Sometimes it could.. FFS.. 'Strya here...
Best turnaround I reckon was 2-3 weeks.....
Either way, My mates experiences still exist.. So Sorry, no point trying to earn Xbox Achievements when it doesn't feature in what was a situation you never dealt with,,,,
3 of my friends would disagree (overall, 10 extra Xboxes purchased)
Regardless.. MS sold a lot of 360's that was due to this reason.. That is sales. Fact

"none of this changes the fact that this isn't what the article is even about."
Headline says HELLO !
Oh and "Sadly, not all hardware is created equal," that's enough to pass this on without taking your article bias into consideration.....
As for the rest.... Ok.. But you've actually gone out of your way to give MS a Pass... Fap on.

+ Show (2) more repliesLast reply 840d ago
Aloymetal842d ago (Edited 842d ago )

Yup, and because of that big fiasco MS had to fork out 1 billion but knowing them I think they're very proud of the 360, it's the only time a MS console reached 80mil+ sales, RROD played a big part of that and a record they will never break again.

Rhythmattic841d ago (Edited 841d ago )

So true.. Even when MS accepted they where caught out in the biggest lie of any generation, The wait for a replacement was outweighed by just buying another, and having one be returned as a backup, which, btw, generally failed on first swap.
I own honestly can't believe MS tards are just supporting , or arguing why and what MS did by just dismissing it....

lonewolf10842d ago

Lol I had the Atari Jaguar, surprised its "competition" the 3DO isn't on the list too, both as "popular" as each other.

SullysCigar842d ago

Lol same. Played the crap out of Aliens Vs Predator and Tempest 2000 .... aaand that's about it really!!

lonewolf10842d ago

Sad but true that was pretty much it.

Kurt Russell842d ago

Agreed, I never actually saw a 3DO make it to retailers in the UK. At least the Atari Jaguar was sold for around 6 months.

lonewolf10842d ago

It made it to some my brother got one, fared just as well as the Jaguar so most probably hard to find in general.

darthv72842d ago

3do had way better games. Jaguar not so much. Neo Geo sold less than both and yet isnt considered a failure. Go figure.

LWOGaming842d ago

Stadia is a weird one. It hasn’t sold at all well but in terms of how it works it’s still miles ahead of Xcloud in terms of stability and performance. Xcloud is still a way behind and that needs sorting but it will be in time. Stadia for me is one of those things that will go down as a what could have been moments. With better marketing it could have been a roaring success. I still play it and it remains the best place in my opinion to play CyberPunk 2077. Only platform I have played it on without having any issues at all. The tech is great. The concept is fine. Marketing terrible. Shame really.

Magog842d ago

The sales model was awful. They should have teamed with an existing player to allow for local and cloud access to games or a gaming subscription service.

LWOGaming842d ago

It was a strange mess from such a huge company, as I said, as a system it works really well but without gamers it’s nothing. Such a waste,

LWOGaming842d ago

The Xbox One was Microsoft’s Nintendo Wii U. Undercooked, undersold and just an unholy mess. The thing is with any of these failures is to learn from them and thankfully both Nintendo and Xbox did just that to the benefit of gamers everywhere.

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120°

Pivotal Decisions in Gaming History - Xbox Goes All-In on Kinect

Xbox 360's Kinect had flopped yet Microsoft insisted on mandatory Kinect for Xbox One, driving the price up and alienating their potential customers.

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techstomper.com
darthv721019d ago

the tech was pretty damn good but their focus on making it the centerpiece was not. Had they opted to keep it as a secondary or even tertiary device, it may have found new use for AR/VR.

PrimeVinister1019d ago

Maybe. But they were two early for VR and too late for motion control

1019d ago Replies(2)
Godmars2901019d ago

Their focus was marketing metrics. Information gathering for targeted advertising. Also "event curating" or head counting for special TV events. If MS had had their way with always online and mandatory Kinect pre COVID, as and during it they'd likely be turning into dominant presence in many Western homes. Be getting subsidized by Disney and other streamers as well as the NFL.

Thing was, Kinect as an actual game system, its games, just weren't ready. MS moved on it too soon. Thankfully.

Atticus_finch1019d ago

Sorry but it was incredibly bad for gaming. The thing barely worked as intended and the games were broken shovelware. And let's not forget all the lies from Xbox to try and sell it. What happened to Milo?
It's like Xbox it's a perpetual lying machine.

PrimeVinister1019d ago

I had almost forgotten about Milo. It looks so unbelievable in retrospect. How did anyone believe it?!

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TheEnigma3131019d ago

Kinect requirement, TV focused, DRM, and $100 buried Xbone before it even stared.

PrimeVinister1019d ago (Edited 1019d ago )

I think Kinect was the worst of the bunch. They reversed DRM overnight and try to play down the TV stuff when they realised it made them look disinterested in gaming.

Kinect stuck around for six months, preventing sales and making more and more people upset when they dropped the Kinect and the price.

Atticus_finch1019d ago

Don't forget the inferior hardware which affects their game development to this day.
And the constant boasting and lying that hasn't change very much to this day.

kayoss1019d ago

I was kind of excited for the kinect. It had potential. That was until i tried it at one of their Microsoft store. The thing was so laggy and worker who was there, had no clue what he was doing. It kind of made rethink about buying an Xbox One with Kinect.

PrimeVinister1019d ago

I had already been turned off of the idea by Kinect for 360. Even when it worked, the games were bad and showed no potential.

Wii made you understand what they were going to do with it within about 10 seconds of Wii Sports. It went on to become a bit of a joke but at least it worked and had a purpose.

Thundercat771018d ago

The damage to the Xbox brand was so hard that til this day they are just the last place brand in the market.

PrimeVinister1018d ago

Totally. They haven't been really all that relevant since.

Godmars2901018d ago

That has to do with repeatedly failing, having to reaffirm only to again fail at creating a competent flow of decent games.

@PrimeVinister:
Until Game Pass and BC are mentioned. Only for the point to be missed.

kayoss1018d ago

thats because they dont know what they want to be. A gaming console, Television, or a gaming service?

Godmars2901018d ago

@kayoss:
They wanted, expected, to be Steam. To have everyone coming to them and paying for the privilege. That's the exact mentality on display when they tried to push always online.

brewin1018d ago

Its sad because the Xbox one version of Kinect was actually pretty solid. Not for motion games, I couldnt care less about those, but for the other features that are now commonplace in the gaming ecosystem. Things like voice control and optional motion features in games. Stuff that Sony did with the PS camera was pretty sweet and they could have done some of that stuff with Kinect.

The tech was pretty sweet when implemented right though. Who remembers the implementation in Dead Rising 3?! You could lure zombies away by saying stuff into the kinect, it was a bit hokey at first, but it actually enhanced the game significantly once you learned all the different voice commands. There was and still is nothing else like that!

The focus on TV seemed to be an issue for people, but the TV pass through had some real potential. They could have had cable companies giving the XBone out instead of cable boxes! I understood what they were trying to do, but they needed to show the games too, and thats where they lost the core gamers. Being able to jump right to a sports event or TV show with out leaving the console was actually a pretty cool thing. I spent many nights switching between NHL games or TV shows and jumping right back into my games seamlessly, just by telling Kinect to do so. It was better than people care to admit, but I loved it!

People say XBone had no games, but on launch I got Dead Rising 3, AC Black Flag, Watch Dogs, Killer Instinct, Battlefield 4, Forza 5, and Ryse. That was actually a pretty solid lineup in hindsight! Then later on it got gems like Quantum Break, Dead Rising 4, Sunset Overdrive, Gears 4 and 5, the Ori games, Rare Replay, Forza Horizon 3/4, State of Decay 2, ReCore (SUPER UNDERRATED GEM), Halo 5, Halo Wars 2, and all the great 3rd party stuff as well! I dare anyone who sat on the Xbox One to go back and give it a shot now.

It was actually a pretty great console all things considered. Yes the PS4 had better 1st party stuff, stuff that MS just couldnt top or even compete with, but there are some really great games that a lot of people missed out on that they would probably really enjoy if they actually played them. Thats why I recommend a Series S and Gamepass to a lot of people, as its a great way to get an awesome lineup pf games for super cheap!

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