Lens of Truth writes "Welcome back for another exciting Head2Head Analysis! From the time we completed our H2H screenshot comparison last week, we couldn’t wait to dive deeper into this RPG powerhouse and uncover the differences between each version. So without further adieu, let’s put Dragon Age II under our Lens and see which version comes out the true Champion!
Immersed Gamer writes: "In order to replace the oppressive BioWare Points system, EA is making a large portion of the Mass Effect and Dragon Age DLC catalogs free for PC users.
For those of you blissfully unaware, EA and BioWare employed a payment system called BioWare Points on PC to pay for DLCs for titles like Mass Effect and Dragon Age. While PC gamers have been struggling with BioWare point’s unfair conversion rates and extremely scarce and cost-detrimental sales.
Console players have been allowed to purchase content in pieces through the appropriate Sony and Microsoft shops. For real money, and not BioWare monopoly bucks. In turn, console players missed out on some DLC content, such as Mass Effect 2 pre-order bonuses that have been repackaged into a DLC pack."
Great response to Ubisoft and their disgusting behavior. Ubisoft decide to take away DLC from people who paid for it, while EA give it for free to everyone when they realize their system sucks. Who would have thought that EA of all companies would be showing Ubisoft how it should be done (even if this is EA fixing their own mistakes as well).
BLG writes: "There was a time that BioWare games were the biggest deal in gaming. The Canadian developer’s legacy of all-time classics is well known. Mass Effect, Knights of the Old Republic, and Baldur’s Gate are some of the biggest names in gaming.
While BioWare’s quality has fallen off lately, there’s no denying the quality of titles in their portfolio. That’s why we’re going to dive in and rank every BioWare game from worst to best. By every, I do mean every BioWare game, even the ones you completely forgot about!"
Ranked from worse to even more worse more like, they been on free fall for a fair few years now and I personally don't think any of there earlier games have aged well
Wow to think at one point in their history they made a Sonic the Hedgehog game..crazy
Anthem is crazy underrated. I really enjoyed it. ME1 is Bioware's best imo
Delving into a well-loved game or series years after its release, when it already has an enthusiastic and devoted fanbase, can be incredibly difficult. People can be casually mean on the internet without intending to, and that happens a lot when you say you don’t like something they do. Fans of the franchise take their love of the game very seriously. They’re fervent and devoted, which has its charms, but it can also feel like you’re disappointing them when you decide their thing is not your thing.
Cult favorite? It’s well known and sold fairly well and they are making a fourth game . I don’t see it anywhere near cult favorite status . I really enjoyed the first game and the third was pretty good (with failed mmo faults you could notice) but the second game was lazily made garbage .
Loved the first one, second was pretty good. Couldn't even get through the third one. Don't have high hopes for 4, but hey, nowhere to go but up hopefully.
DA: Origins was cool, but I got Mass Effect 2 at the same time and goddayum there was no comparison imo.
BioWare rocks, Thats how a multi-platform games is done. I would however choose the Xbox version for having a lot less screen tearing.
Wow MLAA implemented by Bioware, impressive. If I didn't get this for PC already (don't get me started on the DX 11 issues) I wouldve gotten it for PS3
BioWare knows how to make multiplats. That said, the game isn't graphically impressive on any platform. Not sure why they couldn't even put it on ME2 graphical level at least.
360 looks better
Hmmmm. Well this on was VERY close. As for graphics I can't really say one is much better than the other. But I'll attempt to objective. PS3's MLAA is a savior for currently releasing games as it frees up a lot of RSX processing cycles to be used for lighting, geometry, etc , and it's implemented very well in this game. I'm impressed. However, there's still more screen tearing than 360 had and let's just be frank about it. This screen tearing thing that we keep seeing be due to bandwidth being at a premium with the RSX. The tearing would have been much worse had it not been for doing the MLAA on the SPU's in this game. Again, I'm impressed. There's still one thing that I find baffleing this late in PS3's life cycle. "Mandatory" installs. This is still unacceptable. I realise that the blu-ray drive in the ps3 doesn't have the available bandwidth of the 360's dvd drive but, and this will surprise you (But I am trying to be objective), if UC2, KZ2, and GOW3 developers can pull this off then the rest of the world should at least give it a shot. This is a good game to get on either system and shouldn't be missed by RPG gamers looking to have a lenghtly fun filled adventure.