AMSTERDAM, The Netherlands – Guerrilla Games has spent the past two years creating the very first stereoscopic 3D game for PlayStation 3 with Killzone 3. The studio, which at one point had a team of 200 people developing the sequel, worked closely with Sony Computer Entertainment’s Liverpool team to push the 3D experience. The team also worked closely to develop a brand new PlayStation Move gun peripheral for the 3D shooter, which adds accuracy to the shooter action. And the studio’s location in Amsterdam didn’t prevent the game maker from tapping into Hollywood talent – both in front of the camera and behind it – to bring the 3D cinematics to life and borrow from the latest 3D filmmaking techniques. Hermen Hulst, managing director at Guerrilla Games, talks about the new shooter and what’s next for the franchise in this exclusive interview.
A new patent recently published by Sony wants to gather biometric data of gamers to track whether one is being harassed using AI tools.
I hope this is one of those patents that never comes to fruition.
I already dislike the fact you can pay a significant amount for a online service buy associated games and content on said service and get banned from that service over potentially a misunderstanding the bans are already handed out for flimsy reasons
I'd rather see money invested in a ban that simply removes the offensive players ability to communicate with unknown players allow them to continue party chats with friends but not with Joe blow on cod.
Take my social security and bank account numbers too! Here’s a picture of my wife and our address.
At this rate I feel Sony will eventually sell a room to play games in it where they can monitor your every breath
I want them to censor erotic content by measuring my groin temperature so i dont get too distracted while playing black ops 2.
Terrible idea. Not only do I not consent to providing my biometric data, the potential for mishandling biometric data is almost a certainty. Positive stress and negative stress can produce similar changes in biometrics. Interpreting the precise emotion a person is feeling is not only invasive but could be easily misconstrued. I hope this never comes to fruition.
Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.
This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.
cool idea
cool idea for horror games especially
the way it's explained here sounds like it could never be forced hopefully, so that's ok with me
Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.
Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.
I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.
Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.
How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.
With abysmal sales, what's the point? Movie goers are bigger idiots than gamers. Why killzone 3 didnt break 1 million is lunacy. Just lunacy on an epic scale of lunacy. It's the best fps I've ever played.
no, no movie please
i want brian cox for visari leader in Killzone movie!
You know out of all the genre's a film based on a war game could work. The budget would have to be significant though.
Yes, make teh movie! :)