THQ executive vice president and CFO Paul Pucino said the company is projecting costs in the $50 million range to get its first MMO, the Warhammer-licensed Dark Millennium, to market in 2012, putting the title's development budget at "the high end of a core game," he said.
Speaking in an investor briefing call which Gamasutra attended, Pucino wouldn't comment on the number of subscribers he saw as necessary to break even on those costs. He did, however, say that a successful launch could "continue to generate [revenue] over a long period of time -- five, six, seven, eight years," and that the project could be very profitable in that time frame.
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Details of my 64th platinum.
will probably fail like most mmo's and a game as price as that
not sure who is buying this?
I like the warhammer dawn of war universe allot so i hope its a succes.
The game will be Huge then!!