It's pretty difficult to empathise with a game's tragic heroine when you're too busy wishing she'd just shut the hell up. Eternal Sonata's voice work is often so dismal it's laughable - consisting of tedious drivel and wooden acting (full of... really... odd... pauses) a boatload more irritating than even Blue Dragon. If you last up until the true opening credits, some 30 minutes into the game, CVG will come round your house and applaud you as you make your way down your driveway to work. Congratulations.
Dialogue is crucial. It can make a decent RPG exceptional, or it can make a great RPG, well, a little bit annoying. Here it's a fairly major blemish on an otherwise charming adventure. So, do yourself a favour and switch to the Japanese voice from the options menu before you even begin playing, and thank the CVG team later.
BitCultures examines some of the best musically inspired video games.
Gameplane: "Many games can astonish players with creative gameplay or emotional stories. Others are remarkable due to the fun we had with them, while some are simply beautiful. These are nine JRPGs, which made us fall in love with virtual places."
Jerry from BagoGames says, "It turns out that 2007 was an amazing year for gamers, not only did many franchises begin, some started to get their footing."
It's crazy to think that Uncharted came out so long ago. I replayed the series last year as part of the Nathan Drake Collection, and the game felt brand new again, even after all these years. Such an enduring franchise.