Kaos' play test sessions showed only "really expert players" completed the near-future FPS in five hours, creative director and general manager David Votypka told Eurogamer this afternoon.
Jack writes: "Back in March 2011, the first-person action shooter Homefront arrived on the Xbox 360 from THQ, along with a storm of publicity which included a really cool live-action trailer"
Last week game dev Steve Thornton took to Twitter to ask: fellow devs, have you ever slipped something into a game you're working on that's just for you? The replies are well worth a read.
Deep Silver and Humble Bundle are currently offering the first Homefront game for free. This offer will last for the next 48 hours, so be sure to visit its Humble Bundle page in order to acquire your free copy.
get it! the single player is excellent and intense and the MP is pretty fun, too.
Ehh, PS4 needs these deals too, or consoles in general we always get discounts rarely free stuff that's REALLY free (games with gold / psplus isn't free)
Cmon devs
Focusing too much on the multi-player
Honestly --first the horrible PR stunt in San Fran and now a really dumb quote from its developer?
Who are the clowns handling PR for these guys? I haven't even played the game and I already don't want to play it unless it gets stellar reviews.
another military FPS?
I only have time for BF3 this entire year as my military game
I don't know why people think the fact that a game has MP is excuse for a short SP...
Remember goldeneye or turok 2..those games had a SP of easily 20hrs and had unlimited replayability with local co-op and bot matches.
Now games don't even have that aspect of the MP.
It's quick and dirty online only.
Even the 'bot' matches in COD black ops were online, the devs called it 'online single player'.
It's just an excuse not to have to code + additional DRM.
Games should be 15hrs long for the SP. If Bioshock can do it so can the rest.
are developers these days really this delusional that they think people are going to believe crap like this?