40°

Bethesda: "we try and do too much in all our games"

Bethesda's Todd Howard has told us that the developer always tries to do "too much" in all its games, and they all suffer from a "troubled development in some respect."

Xof4816d ago

True: it's the details, often the most basic of details, that ruin Bethesda games.

Before anything else, they should make sure their games are stable. "Can people play this game for more than 10 minutes without it crashing?" Is a question they should always be asking.

60°

Interview on Fallout 4 with the Actor for Nick Valentine, Codsworth & Mr Handy (Stephen Russell)

Interview with Stephen Russell, Actor for (Nick Valentine, Codsworth, My Handy) in Fallout 4 which is a vast open world role playing game set in the apocalyptic wastes of Boston, the Commonwealth. The career goes further with other Bethesda games from Starfield to Prey to The Elder Scrolls V: Skyrim.

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gamerheadquarters.com
120°

Virtuos Working On A Multiplatform UE5 Remake, Rumored To Be The Elder Scrolls IV: Oblivion

Virtuos is currently working on a multiplatform Unreal Engine 5 remake, which is rumored to be The Elder Scrolls IV: Oblivion.

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nintendopal.com
BlackIceJoe23d ago

If this is true, I hope it leads to Morrowind getting remade next.

-Foxtrot23d ago

I thought they’d go for Morrowind first to be honest but this is a welcoming surprise to tide us over before ES6

TheColbertinator23d ago

Well said. Exactly my thoughts too.

Tedakin23d ago

Unreal Engine isn't efficient for open world games, so I question the reliability of this story.

isarai23d ago

Yeah, 1st thing that came to my mind too, although i CAN see it being likely for ease if use, but it's not going to run very well if so

Tacoboto23d ago (Edited 23d ago )

I'd wonder if it would just be exploiting Unreal for graphics but the underlying engine/logic is still the original framework.

Like how we had the graphical remakes of Halo Anniversary, Tomb Raider I-III, and Demon's Souls.

Could also end up a disaster like the GTA Trilogy

mkis00723d ago

I have heard that too but even if it's modified isnt arkham knight UE?

Fragslayer22d ago

"remake will run both an Unreal Engine 5 project and the old Oblivion project. For instance, new graphics are rendered in the Unreal Engine 5 project, but most of the gameplay and physics are still done on the original Oblivion engine"

So with this logic it'll run just fine using UE5 tool sets on top of Gamebryo's engine or maybe even Creation Engine, who knows.

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kaos8923d ago

Hopefully modders can fix the aged combart in this game if this is true. Enemies leveling up with you broke and defeated the whole purpose of leveling up.

Fragslayer22d ago

Yeah it could use some tuning for sure hence the need for a Remake not a Remaster. I'm surprised it's even a conversation within them group which makes me skeptical it's Oblivion. I wouldn't say they shouldn't level up at all though maybe just a leave them a couple levels behind to appease the masses.

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70°

I'm Replaying Skyrim (again), and So Should You

Replaying Skyrim after 13 years is a reminder of the progress made in western RPGs over the last decade, but also what's been lost.

anast38d ago

I tried, but it's a poorly made game that insults its customers.

lucian22938d ago

nah, only mods make it decent, and even then it's bad, and this is after i modded for at least 3 years

Nittdarko38d ago

Funnily enough, I'm about to play it for the first time in VR with 1000 mods to make the game playable, as is the Bethesda way