Details are still scarce when it comes to From Software's follow-up to Demon's Souls, aside from a teasing comment that the game will be harder than its predecessor.
With Elden Ring's DLC Shadow of the Erdtree coming this month, JDR takes a look back at the greatest Soulsborne bosses. To start with, those of Dark Souls.
"Dark Souls: Archthrones is like playing a brand new FromSoftware game, and that speaks volumes about just how much good modding can do," says Hanzala from eXputer.
Parrying has been creeping into more games, with almost every high-profile title of the last few years featuring it in some way. Why?
i understand the authors frustration i'm not the best at parrying in games. not that i can't complete a game that requires it but it is a definite harder thing for me than other kinds of techniques in games. which might be the main reason it's so heavily added in games nowadays. want to make your game challenging without having to do a lot of work? just add a parry boss. (what i mean by parry boss is a boss you have to beat by parrying such that their attacks will kill you otherwise)
I always think it's fine as long as such games also have the roll/dodge panic button. But I understand the will to parry, it seems so cinematic in a fight when you pull it off.
two words...
save? NOOOOOOOOOOOO
i loved the fact you couldn't save game.
when i accidentally killed Stockpile Thomas almost at the start of NG7+ was probably my most exhilarating experience ever. and there was no returning back.
beside the fact people will dupe like crazy. drop weapons, items and reload... makes game kinda pointless
Any word on if the co-op in this game will be the same type as in Demon's Souls or if they are gonna go the more traditional way?
I think it's funny that they say they're trying to make this game harder than Demon's Souls yet they're adding things that will easily be abused to make the game even easier than Demon's Souls. I'm not really interested in it though as I'd rather wait for Demon's Souls 2.
inb4 someone thinks Dark Souls is a sequel to Demon's Souls.
There has to be some sort of "save" point in an open world game.
But consistent with how FromSoftware has spoken of this game, I HIGHLY doubt that these beacons of fire will be anywhere close to a boss fight.
And for the above dude thinking there will be an easy mode...I certainly hope not, and I doubt From would put one in there.
They have publically said they are trying to make as difficult game as they can make yet still be manageble. Why would they at the last second dumb it down? It would screw up the balance.