400°

Crysis 2: Another Bad PS3 Version?

TitanReviews writes: There is plenty of reason to worry. It is Crytek's first foray onto consoles and although most of the bad PS3 versions of multiplats are behind us (Some would say right behind us, ahem Bayonetta), Crysis 2 has Sony fans a bit apprehensive.

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M4ndat0ry_1nstall4842d ago

According to IGN, yes the PS3 version of Crysis 2 is bad. Who can we blame? Crytek? PS3? X360?

After 4+ years there are still bad PS3 versions of multiplats. Some say the PS3 can easily excel above other console versions and often use FF13 as a multiplatform example, but completely forget that FF13 started it's life as a PS3 exclusive almost near completion before work started on other versions. It was a rushed port almost completed in half the time it took to finish the PS3 version, thus FF13 is a bad example to use.

Unless a multiplatform game has the PS3 as the lead (and even then the PS3 version can still be the worst version: Ghostbusters) then there is a 65-70% chance the PS3 version will be the inferior version. Why? after 4 years I think it's time to point the finger away from "lazy devs" and start looking for more "realistic" reasons, after all, the 5-6 linear PS3 exclusives vs the 100's of bad PS3 multiplatform games proves the PS3 is capable...

Sarevok4842d ago (Edited 4842d ago )

-Looks at your user name and bubble count-

ya sure whatever ya say buddy.. /s

Wenis4842d ago

Maybe people are just forgetting that Crytek bought Free Radical & their employees when they went bankrupt. And Free Radical made Haze..

BLACKBOIJONES4842d ago (Edited 4842d ago )

@Sarevok..Wow..u r sad.So u are one of those people that take bubbles so serious on N4G as if it makes u look cool having bubbles..Do u go around in real life and say to people i got 5 bubbles on N4G so i am cool and im smarter than u.

Its just a web site, y take it so serious...And u do know the bubble system is flawed because fan boys take ur bubbles if u give a honest opinion and they c u dont like the game they like...lol...u are sad. :)

Let me guess u are gonna rply me buy saying i have one bubble so my post dose not count.lol

WoW...Ur a real life internet geek :)

Sarevok4842d ago (Edited 4842d ago )

@BLACKBOIJONES

U mad bro?
http://forum.cheatengine.or...

HolyOrangeCows4842d ago (Edited 4842d ago )

"According to IGN, yes"

And according to every other source/article, no.
(And the videos I've seen have run fine - http://n4g.com/news/711360/... ) (Other than the pop ins and the poor AA, low resolution, etc....like those present in the 360 version)

Let's wait for the demo and find out for ourselves, eh?

Headquarters114842d ago (Edited 4842d ago )

Who gives a fuck if it looks inferior really? Only people that I see caring are the fat overweight xbots that sit at home comparing pixels for multiplats all day to justify their 360 purchase. If it plays well then why should anyone care?

Inferior version of Read Dead Redemption, Dead Rising 2, Enslaved didn't stop me from enjoying those game any less.

4842d ago
StanLatMarveldotCom4842d ago

@ Headquarters11

If you're a PS3 gamer, you should care. Go to Eurogamer.net and read Digital Foundry's comparison of Bulletstorm on the consoles. The problem with Crysis 2 is the engine. The engine is suppose to be a multiplatform engine. If the people who make the engine can't achieve parity what makes you think developers licensing the engine will? Almost every UE3 game comparison carry the same complaints, that tells you the problem is the engine, not the developers. Cry Engine was touted as being a direct competitor to UE3 able to achieve not only great graphics on consoles but parity across both consoles.

Motion4842d ago

@BLACKBOIJONES

A lot of people around here (well, maybe not alot, but some) are not fanboys, give their honest opinions, AND still have all of (or have gained) their bubbles. Just something for you to reflect on.

Redman224842d ago

I'll hold of judgment until I play the game for myself.

+ Show (6) more repliesLast reply 4842d ago
koehler834842d ago

It's one thing to screw up a PS3 version of a multiplat game. We get it. There's reasons why it could happen. And if even one developer would acknowledge it and just say "Hey, we're having trouble on the PS3 version", the community would likely say "Hey, that's cool. Wanna hold it back a month or two? Probably for the best" Rocksteady did it on Batman and it was the right move.

Or.. you can do what Crytek did and trumpet to the world that you've set a new bar on the hardware. Better than anything that's ever been done. As good as anything that will ever be done. And then deliver a turd.

Moral: Don't be like Crytek.

theonlylolking4842d ago

LOL it is so funny cause it is true

vsr4841d ago

Definitely due to xbox dvd. They should have been cut the contents. Therefore no full game.

xbox360 is not capable to port to other systems.
But PS3 and PC can do this easily.

4842d ago Replies(3)
despair4842d ago

normally we ignore trolls but just look at Bayonetta and Vanquish, both from the same devs and publisher and completely different results for the PS3 version. Take from that what you will.

nycredude4842d ago

What was the point. Both those games are nothing special in the graphics department on either platform period.

NukaCola4842d ago

Bayonetta looked like a PS2 game, but Vanquish is one of the smoothest and visually stunning TPSs this gen.

Death24944842d ago (Edited 4842d ago )

sorry, but you're actually wrong on one point. Platinum Games handled only the 360 version for Bayonetta. SEGA ported the ps3 version of Bayonetta. When it comes to Vanquish, Platinum Games did both versions in-house. That is why you see such a big difference between the two titles.

On topic: From what I've seen it runs pretty stable to me. I'll reserve my judgment for when the demo is released.

despair4842d ago

@Death2494

ah yea my mistake, but the point is still valid, devs are at fault for the crappy ports its not shortcomings on the hardware, which is what I was trying to point out.

+ Show (1) more replyLast reply 4842d ago
Christopher4842d ago

IGN didn't say it was bad, they said it was inferior.

That's the problem nowadays, anything slightly worse on one console and the lesser version is suddenly bad. I can see how PC people get pissed with this logic when the same considerations aren't made with comparisons from console to PC.

paintsville4842d ago

@M4ndat0ry_1nstall
Man I love that username.
I agree with you 100%. If absolute parity could be achieved it would be. Now as engines push the consoles even harder we're going to see more of this. PS3's RSX pixel fillrate is a major problem. I don't care how powerful the cell is the rsx has to FILL the screen with PIXELS. Hurry up and wait. It's just a very well documented bottle-neck in the hardware. FACT

starchild4842d ago

http://www.gamedaily.com/ar...

-Jason Booth, a former Turbine and Harmonix developer who has worked on both Guitar Hero games and Rock Band, has posted some interesting comments on his blog regarding "PS3 misconceptions and spin."

"I read various game forums from time to time, and often see gamers complaining about 'lazy ports' to the PS3. They often mention how the PS3 is the most powerful game console and blame developers working on the console for doing a bad job. Sony has all of these people duped by impressive marketing spin... ports to the PS3 will never be as good as their 360 counter parts, and ...most PS3 exclusives will likely continue to suck," he says.

First and foremost, Booth doesn't think PS3 really has a graphical advantage. Why? "Fill rate is one of the primary ways to measure graphics performance - in essence, it's a number describing how many pixel operations you can perform. The fill rate on the PS3 is significantly slower than on the 360, meaning that games either have to run at lower resolution or use simpler shader effects to achieve the same performance," he says. "Additionally, the shader processing on the PS3 is significantly slower than on the 360, which means that a normal map takes more fill rate to draw on the PS3 than it does on the 360. And I'm not talking about small differences here, we're talking roughly half the pixel pushing power."-

Holeran4842d ago

Yep and that's why we see the best looking games on the xbox 360.

/s off

saumer4842d ago

@starchild

No one is being duped.

The architecture of the PS3 and Xbox are well know. Their are documents everywhere on the internet. It is easy for a person with any kind of technical knowledge to see why multiplat games are easier to code for on the Xbox than the PS3.

Anon19744842d ago

Yeah, and the same developer in this article from 2007 claimed that the PS3 wasn't selling well - even though it handily outsold the 360 in calendar 2007 back when this interview was done.

We can just as easily find developers that think the PS3 is the better system. Everyone is entitled to their opinion, but the fact remains that when it comes to exclusives - nothing on the 360 can touch what we've seen on the PS3.

And it's not like PS3 multiplats never look better. Quite the contrary, PS3 multiplats routinely outperform their 360 versions. However it's hard to get an accurate look at just how often this happens as the only sites that do comparisons only offer up a handful of the multiplats available. And even then some of these comparison sites have shoddy track records.

For me, console reliability trumps everything else. I was a staunch 360 supporter until multiple 360's died on me - but what use is owning a console you can't game on? That was the deciding factor for me.

+ Show (1) more replyLast reply 4842d ago
bluwulf4842d ago (Edited 4842d ago )

Ps3 exclusives end every single argument out there. And outstandings like Infinity Ward/Bad Company/Burnout/Vanqusih/Arkha m Asylum etc do as well.Crytek literally said they were pushing the PS3 beyond exclusive content. And couldn't.

360 owners want to pretend that a different shader here, or a higher res texture there mean something. PS3 exclusives vs Multiplatform gaming is night and day, just as PC vs Console gaming is night and day.

Theres a reason 360 games are never compared to PC games. Its because the 360 has yet to put out anything of any remarkable technical abilities. Fact.

Theres nothing wrong with the reality that the PS3 is hard to develop for, and requires extra effort. But that in itself defines putting in effort to get the PS3 version looking well/better. When the Bar is set so high for PS3 exclusives, and so very low for 360 exclusives/multiplatforms. Its quite evident that the easier path is maxing out the Arcade 360's sku with your SUBHD engine, then going back on everything you claimed as a developer. And spending more on advertising than getting a PS3 version running with SPU specific operations.

This is fine for 360 owners, as Crysis2 is the pinnacle of their gaming experiences. While PC/PS3 owners both have agreed that its severely lacking in comparison to Crysis1 & PS3 exclusives. Of course 360 owners. PS3/PC owners are wrong, and you guys know everything about visuals looking at subhd unreal engine games for 5 years straight. Of course... but in the off chance everyone besides 360 gamers is right.

Its the developers boasting & lacking the talent of a good dev, Rocksteady, Dice, etc... & not being able to deliver, time and time again.

360 owners are literally cheer leading that their console can't run a engine worth a damn, in HD..Alan Wake, and Halo Reach - - most advanced engines on the 360 mind u.. and since that code gets ported to the PS3 terribly.. its a victory.

For real guys?

As always, I'd like to thank 360 owners for such low standards that have turned Crysis from once the visual king of the world.. to a COD rip off with low resolution. Its why everyone has moved onto BF3 as the new PC juggernaut. Crysis 2 is dead. With ONLY 360 fanboys pretending it has anything to do with its former glory.

Thanks guys! You deserve it!

Of COURSE people say Gears 3 R3Ality,

But you can never find any retail released title thats ever compared to a PC counterpart. Its always in the Future, since no retail titles exist on the 360 that Trump in HD and Visuals Killzone2/3/Uncharted2/3/Motor storm2/ Etc. Its always a future title, because as a future title. You can never compare it. After Gears 3 launches on the 360's limited hardware.. we will hear about Gears4. But Gears 3 will never be put to task. Notice any Killzone 3 vs Gears 2 articles or news? Of course not. Because Gears 2 wasn't significant as a game engine. It gets the benefit of Gears 1 being so, but no one in their right mind is going to claim that the Unreal engine bests any custom engine in any way.

As all EPIC titles, they show off amazing things. Then the actual game ships. Lets all look at screenshots and tech demo's of Gears 2 before Gears2 shipped. Then lets look at the online, which was reduced to a mud fest of low res textures.

The 360 has over 900 titles. and 0 of them can compare to Killzone2 or Uncharted2 when it comes to the game running in HD/Lighting/Physics/Animation. Nothing. "buh if u take a chunk from this game, and divide by this oth.." No. No 360 games do it.

4842d ago
starchild4842d ago

Exclusives would never end such an argument because they are software, and being software you can never separate out factors such as developer skill, the engines used, resource sharing, etc.

That is, we will never know what that same developer working on the other platform would be able to achieve. Comparing exclusives is like comparing apples to oranges.

The other thing is, there is no PROOF that any exclusive look better than any other exclusive, there are only opinions. It is a subjective judgment for the most part. How can you prove that GOW3 is doing more than Killzone 3 or vice versa? The answer is, you can't.

It is pretty obvious to me that Microsoft is resting on their laurels and not investing in pushing their platform. But their lack of effort in that regard should not be taken for lack of ability on the part of the 360 itself.

In any case, it is a moot point. Crysis 2 on the 360 and Gears of War 3 DO look as good as anything on the PS3. Battlefield 3 and Rage will probably make it even more of a moot point. For all intents and purposes these two consoles are very close in graphical capabilities.

Clarence4842d ago

Well said. You need more bubbles. Here you go my friend.

Computersaysno4842d ago

I think we are way past the point of every dev being a lazy dev. Porting to Ps3 from 360 is a lot harder than the other way around. Take it as you will. i take it as 360 being more flexible with an easier allocation of system resources, pretty much what you would expect from a machine with a unified shader GPU and unified memory.

nightmarex1214842d ago

You would be right if ps3 couldn't counter that statement but if you have games like god of war, uncharted, and killzone graphics then its probably the developers fault. Ps3 graphics keep getting better and better while 360 graphics standard is still gears. Burnout paradise and marvel vs capcom 3 players plays better on ps3.
Also it depends on the engine and it cost to much money to make games now and they rather make a shitty port and save money.

Tony-Red-Grave4842d ago

imi noy going to agure with a troll but i need your replyh, that aside its cryteks fault they said they could so and so with the ps3 claiming they've "pushed the ps3 to its limits" when the consumers know how powerful the ps3 is: crytek as a PC dev shouldnt even try to blame the ps3s hardware if the game ends up bad< not that they did byut if they do then thatd kil whatever hope most of the ps3 fanbase had for them.

that aside the ps3 isnt at fault for having lower versions of multi plat games its the factthat the tech is hard to work with BUT after 4 years youd think that isnt an issue, yes 4 its 5th birthday is soon. its a known fact that the ps3 should be the suprior version, dont quote me on this but im sure srytek said it would be as well. lets look at a game like the force unleashed 2 when it comes to a ps3 game being lead console.

off topi:i remember reading how the ps3 uses MLAA for multi plats which it tends to do better then most PC games but should they use this the 360 version of the game suddenly bcomes unstable but lucas arts used this in the force unleased2 only it was their own custom version of MLAA

FinalSpartan4842d ago

PS3 always been bad for multiplatforms? the list is endless.

NeoBasch4842d ago

Doesn't matter. Numerous sites have already come out and said IGN was full of ****. They were playing an old build. Don't believe, just read any of the recent play tests by PSM3 or G4TV. Besides, there's always, you know, the new videos. But whatever, let's all just buy into IGN's ridiculous BS.

Jio4841d ago

Ive been looking at your blogs and comments, you are a hardcore Microsoft fanboy.

+ Show (10) more repliesLast reply 4841d ago
Wizziokid4842d ago

Crytek should bury there head in shame for the lies

SilverSlug4842d ago

Can't make a decent PS3 port? Release it shitty and go online and say its the best... Crytek does.

TheDarkness4842d ago

Still Getting the Ps3 version. I Could care less wat IGN has to say about it. The engine looks Good And the Online solid.

tablav4842d ago

Thank you. Somebody that realises that it can still be considered a good game.

If people want to be fanboys and scour through PS3/360 screenshot comparisons just to say that "my console is better than yours", be my guest.

I'll be over here enjoying the games on whatever platform and not complaining.

DEADEND4842d ago

That's how I feel, I'll be getting this day one on PC/PS3.

bobrea4842d ago

HOW DARE YOU USE MY AVATAR. THERE CAN BE ONLY ONE

TheDarkness4842d ago

LMaooooo! Only one chall survive!

bobrea4842d ago

I AM THE REAL PATRICK BATEMAN

TheDarkness4842d ago

And i am Your Clone!!! 0_0

stuntman_mike4842d ago

how dare you walk in my line of sight when im replying to yoose mail.

PS3 Supremacy4842d ago

The real question is....which one of you has the better looking business card?

+ Show (3) more repliesLast reply 4842d ago
metsgaming4842d ago

i find it hard to support a dev that would blatantly lie like that. They ahd no intent to actually use the ps3 to its full capabilities.

+ Show (1) more replyLast reply 4842d ago
Op244842d ago

This is why developers shouldn't boast, because then everyone expects more than they are going to get..

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100°

The Crysis Trilogy Joins EA Access Vault

Featuring the complete nanosuit experience, The Crysis Trilogy has now joined the EA Access vault as a title that's free for those that subscribe to the EA service on Xbox One consoles.

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Games1st1426d ago (Edited 1426d ago )

Just in time for those that got the month trial.

DrDeath1426d ago

Wait? There is more than one? lol

210°

Here are Star Wars The Force Unleashed, Crysis 2, RAGE & Resident Evil 2 Remake with Ray Tracing

YouTube’s members ‘Digital Dreams’ and ‘Jose cangrejo’ have shared some videos, showcasing Pascal Gilcher’s Reshade mod – which adds Ray Tracing/Path Tracing effects – in some really old games such as Star Wars The Force Unleashed, Crysis 2, RAGE and Resident Evil 6.

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traumadisaster1810d ago

I'm still learning how to look for the differences. At first I was focusing on shadows for some reason but I don't think that changes much, is it reflections that change?

rashada071810d ago (Edited 1810d ago )

It is supposed to be simulating how light actually works- so yes if light is reflecting off a surface accurately it should show reflection or an effect that matches what you are looking at in the environment. Next time you play a game look at a puddle of water there may be just a "baked" in texture that if you aren't paying attention seems like it is reflecting but it isn't. I would say though if the light is reflecting more accurately I would think that would give more accurate shadows as well.
I am still not 100% sold on it- it looks okay but I can't get over the hardware price jump for better reflections..

Taz X141810d ago

While games won't look immensely better, it opens up more possibilities overall. Understandably, the price jump is huge. But, that can be said for being at the forefront for any new technology. I'm currently using a 2080ti and while I've played a few games that enable it, the gpu also plays everything else incredibly well so it's not like you're buying this tech for ONLY that option. Enthusiasts will pay top dollar to check out the newest things, but this will eventually become an everyday consumer and by then they'll have optimized and become a lot cheaper.

warriorcase1809d ago

Ray/path tracing can be used how the developer wants it to be. Tracing can be used to calculate shadows/lighting, reflection and even audio, where audio waves are calculated on the bounce off material types to simulate enviroment and echos accuratly.

Should also keep in mind that this ray/path tracing system is different and less accurate option from Nvidias RTX branded type. McFly's is a reshade that layers over the top of the game and therefor the quality will vary drastically. For example you can see nice reflection in the Star Wars demo here but it then introduces colour clipping with the light saber. On a video of GTA 5 for example it was incorrectly projecting a reflection of a red car onto the road which caused a very faint red glow on the ground around the car.

If you want to see a good example of a game developed with ray tracing reflection and lighting in mind then you could look up the youtube video of "Control - Exclusive E3 RTX GAMEPLAY Trailer".

DigitallyAfflicted1810d ago

It supposed to add more realistic light Not actually more light effects and explosions

traumadisaster1810d ago

I hate to say it but I’m fine with fake lights, shadows, reflections. I just kind of like the effect, it’s also great it saves resources for other things.

I’ve been checking out some original Xbox games on x360/x1x and the engine has fake light streaming in through a stained glass window, and I love it even though I know it’s not real time lighting. Heck it even shifts as I move about.

I’ve about convinced my self rt and hdr just doesn’t work for me. Before hdr I would even complain damn why are the headlights killing me they are so bright.

I notice most frame rate, then jaggies, then resolution; with the last two interchangeable depending.

Other day watched an enthusiast rave over 4k and the poor guy was in 1080p. I played the same game the night before and thought wow this is clean, I wonder if it’s 4k, but knew differently and I thought wow even resolution is not always important. The next day he apologized and was surprised he could be fooled.

RaidenBlack1809d ago

EA should have released the Crysis Trilogy Remaster for this gen.

FGHFGHFGH1804d ago

How come the lightsabers don't give off any light? Even in the EA star wars game the guy uses it to light up a dark cave. I guess if it is using frostbite it will support rtx cards.

80°

13 Awesome Games Set In Real Places

Jum Jum from Unleashthegamer writes: We gathered the best real setting games we could think of if you’re looking for something in a familiar location to soothe your thirst for real-world games.

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