1up puts a Western historian in front of the game to get his reactions.
Full article through the link
GB: "With this feature, we talk about 15 games on the PS3 that should be remade for the PlayStation 5."
Little Big Planet 1 and 2 deserve a mention, IMO.
Good call on Motorstorm, a game released 2 gens ago but still looks and feels so good. Motorstorm 2 and Motorstorm RC were gems as well. They followed up the Motorstorm games with the brilliant Driveclub, which still manages to put modern racing games to shame. Imagine closing down a studio as talented as that ... (!) Incredible.
A little 'arcade-gem' back then was The Last Guy, a top down 'follow the leader' snake-like game where you had to find and lead survivors to safety during an alien invasion, on terrible looking 'Google-earth' maps. Graphics were poor, even back then, but would love that same gameplay with modern maps and graphics.
Street Fighter 4, once it finally had a full roster, was quite good, but it was always an ugly game, sadly. Imagine bringing that back while using the current SF6 engine.
Some good choices here and Resistance: Fall of Man is my most wanted PS3 remaster/remake. Not sure about their claim it was Sony's answer to Gears of War though.
I’d rather have sequels than remakes. Look at Dead Space 1 Remake. Would’ve been cooler if we got a new entry and it failed with sales sealing the fate of a sequel rather than just replay the same game and it fail in sales and we never get a new entry.
Remakes are great for things like PS2 and earlier games to really get a crazy new graphical coat, but I think we should ease up on all these remakes and actually do sequels.
I rather they remaster and port over to PC and current gen all the games permanently stuck on PS360. Those games don't need remakes, they need to be given a chance to live again outside of their confined consoles and then give a few proper sequels. Like Sleeping Dogs, Motor Storm, LA Noir, should get another entry.
Former Rockstar Games Technical Director Obbe Vermeij has finally revealed why some planes would randomly crash in GTA: San Andreas.
This fly by feature was on the cutting room floor due to the random plane crashes and it's one of those things I'm so thankful made it into the final version as these random fly by and crashes make the world seem more alive on the extremely limited PS2 hardware you needed everything you could possibly get in a open world to convey that feeling.
And accross hundreds of hours of gameplay I probably died around 3 times as a result of these fly by failures but I loved every time it happened
It made the world feel more human, and honestly kinda insane that even today with all these open world games, almost no one can capture that like R* even when compared to their ps2 games
Lol, I remember those. I vaguely remember dying from one crashing into my car once too.
Rockstar Games’ shiny new Red Dead Redemption port is now on GTA+, and you can play it while claiming some tasty GTA Online benefits.
Rockstar still strying to make GTA plus work
Should be $6 for the rdr game on sale not 6 bucks for a months playtime
One of my favorite games from PS3 generation. I have the remaster as there was a buy 2 get 1 free deal a while back but the price they are charging for the port is way too high although not surprising at all.
who cares!
The game is a 10/10.
Another inevitable inaccuracy was the incredibly high murder rate. The "wild west" wasn't so wild at all, it had a much lower murder rate than today, but then that would have been boring.
"...Red Dead Redemption shares more in common with the western genre of films and old serial stories than it does with actual western history."
Though I do not agree with what you have to say, good sir, I will fight to the death for your right to say it.
There's a broader theme in RDR than just that of the dying American gunslinger - the death of the American frontier. NPCs talk about it. Marston discusses it at length. There are telephone poles running through the once relatively unblemished fields and valleys of New Austin, showing its affects at large. It's a huge transitional stage in the life of America that affected how people thought, interacted, and generally conceived their position in the world. Here's an old dead white guy discussing it: http://en.wikipedia.org/wik...
"There's a town out there, and then the federal government comes in. I think that narrative is a little too neatly sequential. When Phoenix was created in the 1870s, it settled really largely to grow grain to sell to a federal army camp down the road. So state action in the west happened hand-in-hand, rather than the big evil American government coming to impose its vision on the towns."
Again, I disagree. This line of thought is too vague.
The 'forces of government and industry' arrived slower in certain areas than they did in others. Sure, train stations and army depots made great locations for towns like Phoenix or Denver because they provided a market for various ranchers and farmers to sell their goods. That doesn't mean that there weren't - and still aren't - thousands of ranches and farms deliberately located off the beaten path. Ever been to Eastern Montana? Take away the town Walmarts and satellite TVs and you've got yourself an 1890s time machine..
So John Marston killed enough people to make Al Capone look like he ran a day care center. That doesn't mean RDR is a historically inaccurate game. The Frontier Thesis, though it wears the mask of the traditional Hollywood gunman, is the historical heart of RDR. All the showiness that comes with it is - historically inaccurate and Hollywood inspired - is simply a fun and exciting way to bring that central theme alive to gamers. Plus, the rugged American hero, the great explorer and individualist, is equally as important in that it has been found in popular American media since the days of James Fenmore Cooper, and therefore resonates with America's identity.
The point - don't get too caught up in the little things regarding history in media. Red Dead Redemption is a great example of history being done right in a game, and should be emulated in the future.
...It was like a window into the past....
But on a serious note... Playing the game did make me wish that they had made the final series of Deadwood... that show was fucking amazing and it was a shame they didn't complete it!
I always like it when I can learn something from games. Good to know this wasn't complete BS.
Red Dead: It's Edutainment! even when you tie hookers to railroad tracks.