If you took 2003's freely downloadable Return to Castle Wolfenstein: Enemy Territory and mashed it together with the Battlefield games, you might come up with something like Quake Wars. Of course, the whole business of the original Enemy Territory's Allies and Axis have been replaced by the humans and Strogg from the Quake universe, but the basic nature of the gameplay is unchanged. Two opposing teams still duke it out while attempting to complete a series of objectives, though this time you can jump into a bunch of different vehicles and aircraft to carry out your assaults. The concept itself isn't really new, but it's put together extremely well, and its mission-focused gameplay will appeal to veterans of these types of shooters, as well as those who have previously been intimidated by them.
BLG writes, "Alongside the Wolfenstein and DOOM franchises, there are the Quake games. Known for fast-paced and insane multiplayer deathmatch action, there was a time Quake was best known for its single-player design.
That all changed as time passed (i.e., after Quake 3 Arena). Multiplayer deathmatches were never the same.
As other FPS games leaned more into improved narrative and storytelling, id Software delivered a genre-defining multiplayer experience.
Quake 3, and the iterations, will always be one of the best multiplayer series releases.
As far as campaigns, I think 1 and 4 are great, but that 2 was garbage.
Quake Champions was a joke on and didn't capitalize on much of anything that made the series great.
DSOGaming writes: "AMD has released the WHQL version of their Catalyst 12.4 drivers. These drivers introduce some new features to the AMD Radeon HD 7900, AMD Radeon HD 7800, and AMD Radeon HD 7700 Series, such as Windows XP 32/64Bit support, Level of Detail (LOD) Image Quality enhancements when Super Sampling is enabled and significant performance enhancements (up to 80%) when MLAA is enabled. In addition, there have been various fixes for Skyrim, RAGE, Enemy Territory, and STALKER: Call of Pripyat."
MadOverdose.com writes: Quake. A name synonymous with gamers and truly an important part of gaming history that alongside Unreal Tournament, helped develop competitive online multiplayer into the juggernaut that we know it as today. Of course, online gaming has grown substantially since the games original release and now spans a multitude of different genres. But this article is just going to focus on the series that bought it to the mainstream audience. Developed by id Software and released June 22nd 1996, Quake would spawn a legacy of games that would forever change the way we think about online gaming. But where is it now?
Quake......2 took up LOADS of my time when i was a teenager, it was the first online game i played, the memories
'Believe it or not, Quake was originally conceived as an RPG, focusing on melee combat and set in the medieval ages'
Yes I can completely imagine that. I can't remember the first 2 games too well but Quake 3 definitely has a medieval feel with its huge open symmetrical courts leading off to maze-like smaller passages and antechambers. One level features twin moats in to a small castle. There's at least one very futuristic level but the game definitely appears inspired by medieval times as well which, I feel , adds to its mysteriously brutal atmosphere.
I wish iD would make a true Quake game. If successful, it could become a multiplayer king this gen
The first Quake set the bar as far as fps games could go at the time. And the shambler was scary as f**k.
Anyone?
so gamespot give 9.5 to halo 3, which is excatly like the other halos. they dont say its the same. then they give 8.5 to etqw, cause its got some features like the previous et.
Halo 3 was given a good score cause its halo, not cause its a good game.
This game's release date for the ps3 is 2007-10-15...
Not that i care,I't look's like a bf2 remake or something.
Plus it's too many good games coming then so im not gonna get this.
Regardless of what the press say... it looks worthwhile. The whole Halo, Bioshock, Lair, Warhawk fiasco made me distrust the gaming press will / ability to actually give worthwhile feedback.
The 10/10 and 4/10 scores based on platform preference ruined the gaming press reputation.