GamerCrave.com writes: "With 'Call of Duty: Black Ops,' developer Treyarch addressed myriad issues players complained about in the last entry, 'Modern Warfare 2.' However, one problem remained: hit detection.
Is it lag? Poor aim? Or an issue with the game itself? One man went into the woods to 'scientifically' illustrate the problem. Unfortunately, 'host migration' rears its ugly head."
The video on Black Ops 1 shows some separate rooms, assets, and other features which exist outside of the boundary of the game.
From DownSights: "Black Ops is not Black Ops without Nuketown. Following the tradition of releasing Nuketown for Black Ops games, the new Black Ops Cold War game also offers a revamped Nuketown called Nuketown '84.
Nuketown '84 has the same dimensions and map layout except for the aesthetics. The map's aesthetics have changed to fit the 80s theme, with destroyed buildings and graffiti-filled walls compared to a clean 50s suburban neighborhood seen in Black Ops 1."
Jacob writes: "What do we have with the original Call of Duty: Black Ops? Quite simply, one of the best Call of Duty titles of all time."
gotta love Elpresador, hes not all there mentally, but hes funny.
This guy's hilarious... A few marbles missing for youtubes sake, but damn hilarious.
wtf is this sh*t!
Whats Hit Detection? Can Someone Tell Me
This video is ancient history. Elpresador has since discovered a "glitch" on discovery and dolphin dived into icey waters. He just posted a video today of a tree falling on his head.
Possibly the greatest, mentally unstable troll the youtubes have ever seen.