GameSpy has announced today that it will be opening access to GameSpy’s online services and SDKs, allowing independent developers the chance to enjoy infrastructure that was once only available to some of the industry’s biggest players. For some just getting into the business, it’s definitely a game-changer. IndustryGamers sat down yesterday with Todd Northcutt, Vice President of GameSpy Technology, to talk about the company's new GameSpy Open initiative.
After the recent announcement that Gamespy would no longer support hundreds of multiplayer games, a BF2 mod and a security analyst came together to create their own version of Gamespy that's open source for anyone.
From The Podcast...
"On this episode of The Podcast the Xbox One get dis-kinected as Microsoft has finally announced a Kinectless SKU at $100 less.
Gamespy is shutting its doors which means that gamers will lose access to more than a few classic multiplayer environments like the majority of the Battlefield series.
Sony’s E3 announcements have possibly leaked out on NeoGaf, and the boys dissect whether this could possibly come to pass.
Finally, the topic turns to the first image of Batfleck that’s been making the rounds, fake veins and all."
May 31st marks the end of an era as the GameSpy servers, the network behind countless multiplayer titles, is closing it’s virtual doors. Hundreds of titles across multiple platforms will be affected by the shutdown, some temporarily as multiplayer services are transferred to other services, while others will be shut down permanently.
I don't, there's nothing like a great single player experience.
As long as they ain't on Gamespy servers!
I don't... Having grown-up during the Sega vs. Nintendo era, I understand the value of a great single-player title.
MvC3? Goddamn projectile spammers...
I have to admit when Uncharted 2 came out I didn't think it needed an online, I played it and I found it was the best online game I have been on, I couldn't believe my friends when they went on about COD all the time, Uncharted had more freedom when you played online.
The point is some games do well with it while others don't.
In my opinion I didn't think Dead Space 2 really needed it or Assassins Creed Brotherhood. not saying the online is crap...just the games would of sold well anyway.