70°

Isn't it about time we all agreed on review scores?

Much has been written about review scores in films, theatre, and literature, but it does appear that game critics and reviewers seem to be really hung up on the validity of representing the quality of a game in a seemingly arbitrary numerical value. I

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gamerdork.net
kancerkid4861d ago

Good article. I think a lot of people are real immature when it comes to review scores, especially games they own and think are excellent but one reviewer puts down as a 7/10, all of the sudden, everyone flips out.

NukaCola4861d ago (Edited 4861d ago )

When gaming media stops being biased fanboys who treat their site like they are some ranting blog space, then we can stop flipping out. But games are looked at different. A movie that is a 7 on the meta is a very good scored film, but a game at a 7 is a fail.

Overall there is way too much inconsistancy in reviews, so I recommend a better solution. Screw scores, and review the game for what it is.

Plus when it comes to the meta, sites that rate on a 4, 5, or 6 Start scale screw the score. A 4/5 is a great score in itself, but on the meta that is an 80% which on most school exams is 5 points above failing. I think everyone should get on the same page. You need to be on a 10, 20 or 100 point scale or else keep your scores of the collective.

darthv724860d ago

Opinion...that is what a review is. Seems the only way to accept it is if the person reviewing is on the same page as those who read it.

Yet that implies you are catering to the crowd instead of yourself. If you write openly and honestly then you should not have anything to fear if people do/do not like your review.

You can't please everyone and you shouldnt be required to.

Close_Second4860d ago

@Darth.

There is a difference between a review and opinion. Too many times reviewers stray from the facts and interject their own personal opinion.

Its not difficult to keep to the facts but then most reviews seem to be written to fuel fanboy behaviour.

darthv724860d ago

I would say you are right if reviews were written by machines and not people. It is easy to stray because if you are the one playing the game and writing the review you tend to write from the personal experience aspect.

The criteria that a review is based on is mostly personal and what you see/hear/feel..in other words, experience. Thing is everyone is different and it should be viewed as such. Some may have a low tolerance for graphical tearing and others do not. The fact is there would be graphical tearing. How do you convey that in a review without expressing the personal dissatisfaction of seeing it?

Like I said. Reviews are not written by emotionless machines. If they were we would still be in the quandary we are now. People wanting to know more about the little that is listed. We could list facts in a game like how many cars there are and the load times and the tracks. It is more interesting to get the perspective of the person playing it through personal touches.

Where I find a great distrust in the process is not putting the right person in the right job. Taking someone who doesnt play a certain genre and having them review a game from that genre is like asking someone who has skills in one type of job and completely moving them to a totally different kind of job. Think Actor to Politics. It could work but most of the time it doesnt.

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Chris3994861d ago

The problems with numerical review scores are multi-fold: the reviewer, the review system and the the consumer. In 99% of all cases, the people who read review scores skip right to the number and ignore the actual "meat" of the article.

I'm all for abolishing numerical scores and just having worded reviews. People might actually have to read, study and debate the merits and flaws of a game and decide whether it suits their tastes or not. Metacritic is one of the worst things to happen to the industry. Its used as a measure of success and quality, when in some cases - glitch filled CoD - its not indicative of quality, merely financial success.

My biggest gripe with numerical reviews, is that for niche titles, tiles that do not fall into the AAA/FPS/ Action/ hype/ Metacritic cycle of things, these scores are often lower. It is rare to find more than one editor at the average media outlet who likes RPGs. Even then, do they like Western or Eastern ones. Likely Western ones.

Furthermore, in the case of some reviewers, I disdain the opinion that a game is "crap". Yes, I'm referring to the D-toid Trinity review, where Jim literally says that the game is crap and not worth your time or $. This generally indicates a broken or critically flawed title, which the game - technically and according to Metacritics own reviews and user scores - is NOT.

For these niche or Japanese titles, it feels like the average Western reviewer sits down with the worst mind-set possible, plays the game for an hour to reinforce their negative opinions, picks out every perceived flaw that they can find, and then puts their distaste to paper.

I have no issue with a "7/10", but if you're going to classify something as a "2/10" or "3/10", we're talking about broken shovelware on the level of Liesure Suit Larry: Box Office of Bust (currently 25 on Metacritic). You need to justify that more than: I didn't care for the repetetiveness or systems. Was the game broken? Did it set your machine on fire? Did you even PAY for it? Something that no reviewer usually does (pay for games), so I really question the whole concept of value for them. If I have X amount of games to review each day, I'm immersed and saturated in the medium, how subjective are my reviews, really? I realize that fatigue is a byproduct of every field of review, but still.

My 2 cents.

Chris3994861d ago (Edited 4861d ago )

Sterling's PSN ID:

http://us.playstation.com/p...

I don't know if he has another account for reviews, but he hasn't even played Trinity: Souls of Zill O'll according to this (but has played LBP2 to a whopping 2%).

Edit: @ kancer. Kotaku actually do decent reviews. No score, just information.

Edit #2: He does have LBP2 on there (which he reviewed) and Splatterhouse and the infamous FF review (that he played till about chapter 3 before writing). So this would seem to be his "review" account. He played the game for maybe an hour tops - not even long enough to unlock a trophy. It was obvious from his review and why I took such issue with it before. I simply hadn't investigated till now.

Edit #3: Fair point. But he has a history - FF XIII - of publishing reviews with little playtime invested. Its hardly unfeasible that he did the same with Trinity. The review reads like someone who played it for an hour. He only mentions the first hour really, and none of the cinematic (of which there are dozens and dozens), or further game-play elements, which is suspicious.

I just think that this sort of reviewing is bad for the industry. And NOT because he gave it a bad score, but because it doesn't feel like he even invested himself in the review process.

kancerkid4861d ago (Edited 4861d ago )

Agreed.

I have been visiting GameCritics for 2 years now and would see their reviews on Metacritic with a score next to them and did not know where the score game from. They hide their scores in the review, and don't care about them in general.

I like reading reviews which talk about the game, how the story is, etc. I do not understand why people do not like Kotaku's reviews merely based on the layout, but they are cool as in they say what type of people will like the game based on certain information.

Edit: Aren't PSN accounts free and you can make a ton of them? I assume a guy like him would have multiple accounts so he isn't always hounded by people who don't like his reviews.

EDIT2: Sterling's trophy list also does not include Killzone 3, which he loves and recently reviewed. I would say that he has multiple accounts.

The Meerkat4861d ago

There isn't a problem with the review system.
Read as many as you can and decide for yourself what game suits you best.

There IS a problem with insecure buthurt fanboys who can't accept that some people don't like their new 'AAA' exclusive.

insomnium24861d ago

If MW2 gets a 10 and KZ3 gets a 7 there is a problem and the problem is not being butthurt. The problem is propaganda in the form of a gamereview.

Double standards is what is killing every bit of integrity gamereviews once had.

Urrakia344860d ago

How is that a problem? Real gamers know not to pay too much attention to reviews just as informed people know not to pay too much attention to the news channels

xTruthx4860d ago (Edited 4860d ago )

Yah cus there are no fanboy's on the media, its not like they gave the 360's mass effect a higher score when the ps3 version had all the dlc's and better visuals.

Wait.... they did :o

HK64860d ago

Everybody has their own and not everybody has the same one.

NYC_Gamer4860d ago (Edited 4860d ago )

we have to accept that everyone has their own opinion

anasurimbor4860d ago

Review *scores* are not a good idea. Simply writing a review, without slapping some unnecessary and nonsensical base value (A-, 3/4, 60%), is sufficient.

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230°

20 Years of Guerrilla: The Story of a PlayStation Studio

The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.

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blog.playstation.com
SullysCigar400d ago

Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.

1Victor400d ago

Can’t wait for their next franchise

SullysCigar400d ago

Same. They nailed it with Horizon. The trouble is I also want a new Killzone! Can't I just have it all?!

jznrpg400d ago

I’m with you I want Horizon 3 , Killzone and new IPs

badz149400d ago

I have yet to play Burning Shores as I just started Forbidden West (bought at launch, just unwrapped last weekend LOL) and playing on PS5.

man...I still can't believe the graphics especially now I'm playing it on my LG OLED. that graphics and with stable performance backing it up, GG really is the master of their craft!

Vengeance1138400d ago

32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III

Shane Kim400d ago

That's kind of a huge drop though. It's only been two games.

VersusDMC400d ago

One year after realease HZD sold 7.6 million.

https://www.noobfeed.com/ne...

So not a drop off.

Unless you're saying a HFW should have sold as much now as HZD sold in 5 years?

Vengeance1138400d ago

It's been 3 games, this includes Call of the Mountain. Also no, its a great improvement over HZD.

solideagle400d ago

lol you are comparing:

HZD: 28 February 2017 - May 2023 (6 years+)

HFW: 18 February 2022 - May 2023 (1 year+)

We will see if it surpass original number.

Phoenix76400d ago

@shane, 2 full main games, 2 DLC add ons, 1 VR spin off game, oh and a an official LEGO set.
Not too bad for an ip that's only been on market for 6 years

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REDGUM400d ago

Wow, very impressive. I didn't know the numbers were so high for Forbidden West. Still playing through it myself

thesoftware730400d ago (Edited 400d ago )

Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.

I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.

blacktiger400d ago

thank you fps lover, I'm with you

talocaca400d ago

Such a wonderful studio. They deserve all their success.

The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.

OzzY-waZZy400d ago (Edited 400d ago )

Kinda wish they move on from Horizon tbh.

potatoseal400d ago

They are probably working on mutiple projects. One of them is Horizon 3, but another is a multiplaer game and probably somehting else.

Imalwaysright400d ago

There were rumours that they were working on a Socom reboot.

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60°

Deadly Premonition | Games To Play Before You Die

Deadly Premonition is a weird, weird cocktail that doesn't go down smooth for everyone, but it's still absolutely worth sampling.

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culturedvultures.com
jznrpg480d ago (Edited 480d ago )

It’s sooooo janky but the story is so good and the agent is so quirky I loved it thouroughly, the story is that good that you can actually make it through all of its jankiness and issues .
It’s a diamond in the rough and rough is saying lighly.
This game deserves a remake out of any game I can think of .
If they fixed the combat ,driving and movement this would be one of my favorite games all time and it already is in a way.

After10Ben480d ago

The first time I turned on my flashlight was one of the funniest things I have ever seen in a game. His suit just sort of lights up. There's no physical flashlight in his hand--hilarious. It's also the only game I've played to truly capture the delightfull quirkiness of Twin Peaks. I'm with you on how much I like this game. Despite all of its flaws, it's a genuinely fun experience. "My coffee warned me about it," is probably my favorite line of all time in any video game.

I still haven't played the sequel, but I will some day.

shinoff2183480d ago

I enjoyed this back during ps3 days. I'd buy it again if they re released it fixed up a little. I had fun with it.

90°

11 Horror Game Moments That Are So Ridiculous It’s Funny

Twinfinite: "Sometime comedy and horror are one and the same! Find out which moments from our favorite horror games made us laugh instead of cry."

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twinfinite.net
cthulhucultist507d ago

ok I believe that Deadly Premonition 2 scene described in the article, takes the cake! Although one could argue that there are so many memorable ridiculous moments in this game.

ModsDoBetter507d ago

Wish the F.E.A.R. franchise would get resurrected.