MMGN: No More Heroes is one of the most innovative games on Wii, and emphatically implements the unique motion controls better than any other third party developer. However, like so many quirky, distinctly Japanese, games from legendary producer Suda51, it didn’t get the recognition it deserved in the West, outside of a cult fanbase. No More Heroes: Heroes’ Paradise looks to expand its horizons with a release on the more mature PS3, making full use of Move, with vastly improved high definition visuals.
It's game time!, or is it hacking and slashing time? Doesn't matter! Enjoy the best hack and slash games on the Xbox 360
Dante's inferno... such a great GoW inspired game. So sad the sequel was canned, it sounded like it was going to be even more epic than the first.
I just can’t get into the devil may cry series. In my opinion you never feel powerful in those games. The guns are pointless as they only serve to be a flashy part of a combo. DMC was the only one that I could tolerate long enough to beat.
Justin Scerbo (@ZeroSkerbo) breaks down No More Heroes in 60 seconds!
GameZone: "Released for the Wii in North America in 2008, the bloody, foul-mouthed, pervy action game No More Heroes brought something vastly different to Nintendo's happy little family-friendly console. The game was eventually ported to the Xbox 360 and PlayStation 3 as No More Heroes: Heroes' Paradise, though we only got the PlayStation 3 version in North America. It's a hell of a ride, no doubt, even if it's not without a handful of hindrances."
This one I never got the hype for. It was fun, but it became very repetitive very quickly. Travis is a fun character though. I'd definitely like see more of him someday. But first, Killer7 sequel! Make it happen Suda51!