Games Radar: First things first - the game looks great, from Snake's scowl to the animation on soldiers' limbs. Two years ago MGS4 was an absolute jaw-dropper and it's somehow maintained that quality over time. There are some odd sections which look a little ropey, but by MGS4's release (which Sony and Konami still insist will be 'early 2008') it will have undergone the extensive polishing that marked its predecessors as some of the PS2's finest graphical achievements.
This was our first taste of combat, and it was shockingly quick - hold L1 to cock your weapon and R1 to fire. The enemy collapsed like a bag of potatoes after about two or three shots, but before we could celebrate our awesomeness the remaining troops began running towards their comrade.
The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.
Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!
The time is perfect for a resistance fall of man game campaign coop multiplayer
Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱
An article looking at the symbolic meaning behind the cigarettes in Metal Gear Solid 4: Guns of the Patriots.
Game creator Hideo Kojima is and probably will always be best-known for his creation and stewardship of the Metal Gear series at Konami, which since his departure has been more-or-less on permanent hiatus (don't mention Survive). In his almost three decades these games evolved to the point where they predicted certain problems of the information age (MGS 2), took aim at contemporary topics like Guantanamo Bay (MGS: Ground Zeroes), and ended on a profound sense of sadness about our species' inability to break the cycles of global conflict (MGS V).
It's not clear what sparked this reflection, but Kojima's been thinking about Metal Gear Solid 4, an entry that was (and unfortunately still remains) a PlayStation 3 exclusive. In that entry the player controls an aged Solid Snake in the year 2014, caught up in a civil war being fought between Private Military Companies (PMCs).
He was always ahead with this series. MSG1 taught me about the importance of passing on our genes into future generations but in a responsible way, for they are bound to what we experienced in our lifetime. Sons of liberty taught me about global control and simulation runs to test society in a grand scale, the importance and dangers of control of information. MGS3 taught me about patriotism and how that can blind you into doing things you never would have otherwise, all for the sake of politicians who only see you as another pawn in their grand scheme of things. MSG4 taught me war is inevitable and always orchestrated because it's great for the economy. Soon simulation systems will start dictating who goes to war and why, all run through proxies. Privatization of military company are already here. We already started to see how a small group of elites dictates everything that happens. Nothing is done, nothing happens without strings being pulled.
If it wasn't for the retconning of how FOXDIE works, including clunky scenes with Naomi and Liquid, MGS4 would be a perfect game. There are so many gameplay options. It felt like us PS3 owners got something truly unique and special.
the editor was like ,remove the codec scenes and story themes from the game,what an idiot.
the guy need to shut up and go play serious sam
Is it just me or does it seem as though Gameradar is a group of silly idiots that would rather a game be a boring shooter and not some awesome story filled experience? Every time I see a link to that site I cringe.
Sounds like it's shaping up to be a real winner. I think he didn't want the codec stuff to happen during a demo that's all
These folks have no metal gear knowledge at all. This just isn't shoot em up bang bang.
Omg, I agree with pratically all of you intelligent posters here! "Get rid of the codec" "Shorten the Cut scenes" "Be able to just run 'n' gun without having to use stealth"
WTF
Seriously, if you don't want all that stuff, go and play one of the billion fps's which are out there or which are coming out! This is what MGS....well MGS!!! It's not the typical western "shoot first and don't even ask questions" game. It was never meant to be like that. I hope Kojima does not fold to fools like these complaints and just make it a typical shooter as that would be a GREAT shame. This is the exact game I need to act as a stop gap from all those fps's I've been playing.