Brian Shea of VGW writes: With all of the hype surrounding this title, why has EA shown signs that it has little faith in the quality and performance of Bulletstorm?
EA has announced it will engage in a shareholder-pleasing share buyback program just a couple of months after mass layoffs at the studio.
Outriders developer People Can Fly's next game has been canceled after its publishing agreement with Take-Two Interactive fell through.
"the capital group of PCF Group S.A."
If you're getting funding from a group that needs two different ways of Acronyming itself, things will not go the way you want them to.
Outriders was crap. They slapped that game together and threw in a loot system to get players' attention. This game was absolutely jank and the always online nonsense made it stutter like crazy. People Can't Optimize.
I liked Outriders but I could see where the artistic vision was compromised. The way the industry is now, it wouldn't surprise me that upper management would scrap something that didn't pull in money via gaas, mts, or other means.
Taking into account the skin’s styles, inspiration and final product, we’re going to rank every skin from the Fortnite Chapter 5 Season 2 Battle Pass in order from worst to best
this game looks bad and boring
"Both Crackdown and Bulletstorm were new IP’s from a development team known for another franchise. Crackdown, which was by the famous Halo developers, Bungie, included a beta to Halo 3, one of the most anticipated titles of 2007."
Bungie didn't make CrackDown, Realtime Worlds did. This shows how much the writer knows.
Way too much hype for this game.
The message hasn't been "this game is good because" it's been "all other games are shit compared to us". If anything's put me off the game it's that they think their arrogance comes across as funny or cool.
many 360 owners will buy this game because of the beta