90°

Move Killed The Shooter

NextGN writes: "I got quite concerned the other day after playing MAG. You see, MAG is one of my favorite first person shooter games -- it's so great, in fact, that you cannot call yourself a fan of the genre if you don't already have it. I played MAG for hours on end, but wasn't really enjoying myself. Why? Because I sucked. My kill death ratio was 1:5, and would I usually end up with 3 kills to 15 deaths at the end of a match. What was I doing wrong? At first I thought, "hey, it's been awhile, maybe I just need to practice more", but after several hours, and some precision aiming, it finally hit me -- the problem aren't my skills, these people are using the PlayStation Move controllers."

FudgeBear4845d ago

It is utterly stupid that this option was not available from the start. FPS are becoming a joke and they need to fix this. This is just like using a dualshock against a keyboard and mouse.

4845d ago Replies(5)
theonlylolking4845d ago

Even though I have yet to use move. I still dont think it can match a mouse or DS3 controller. Since my experience with the conduit still did not offer the same precision even with the awesomely amount of settings.

eggbert4845d ago

Your assuming the Wii controller is just as accurate as the Move controller though. The Move controller is much more accurate, and the sensitivities you can set in KZ3 are insane. I'd still say the Mouse is overall better than a Move controller when it comes to precision aiming, but they are both leagues ahead of analog sticks.

whateva4845d ago

it just feels right you forget that you're even holding the move in your hand,

SodoBot4845d ago

Read all these articles absolutely boasting about Move in first person shooters, then this. It's almost like all the other blogs are just advertising the thing... this article talks about real issues with Move in the shooter genre. Yeah, sure... move may work perfectly and be a lot of fun, but what about the gamers who are happy playing with their ordinary controllers... completely unfair to them.

whateva4845d ago

can't beat us join us! or keep crying your choice.

blusoops4845d ago

Not really unfair if the controller is available to all. Just like some pc gamers have a better kb/m combo than others. It's been like that for years.

It would be unfair if someone hacked their controller or something. Plus I've played with move and it's not as easy as some say. It takes some getting used to and there's def a learning curve.

That said I will be playing with move from now on when available.

Wh15ky4845d ago (Edited 4845d ago )

Why the hell does this idiot (sodobot) have 6 agrees and only 2 disagrees?

"Yeah, sure... move may work perfectly and be a lot of fun, but what about the gamers who are happy playing with their ordinary controllers... completely
unfair to them."

WTF? Seriously? I want to hear from the people that agree with this. What you are basically saying is that you are happy to stick with your inferior control method (assuming that the Move works as well as people are claiming) because you are to stubborn to accept that a better method is available. This is hilarious. WTF kind of mentality is that?

Bell Boy4845d ago

I play GT5 with pad and not an expensive wheel set up in a man cave basement....do I complain about not winning every race NO....grow a pair you whiney kids

Move works very well but it may not be for everyone you just adapt...but o wait it's made by Sony so we must whine

+ Show (2) more repliesLast reply 4843d ago
FiLTHY ESKiMO4845d ago

I am worried that they think by providing this option they will divide the community. You may find servers with no-one, and vice versa.

KillerCucumber4845d ago (Edited 4845d ago )

I think you are right. A big concern that Sony might have is dividing their gamers.

@BrianG,

That means more snipers. :(

BrianG4845d ago

Good read,

But I still think that its a trade off and fair to play with both. I played both MAG and KZ3 with Move, and there is a learning curve.

But once you get over it from my experience you get better on screen aiming, but it then becomes more difficult to turn and aim quickly. The DS3 gives you that ability to turn very accurately, but sometimes its tough to pin point a target on screen.

Maybe they will separate players when enough have the Move controller and are using it for these games. But so far I've had good and bad matches with both, so my experience is pretty even.

DarkSharky4845d ago

Move gamers will still have a major advantage over DS3 gamers. This may encourage camping and sniping, and if that is the case, DS3 gamers don't stand a chance.

BrianG4845d ago

I can see where that would be a problem. But I haven't encountered that with KZ3 or MAG yet. Also DS3 players can camp and snipe.

I honestly feel that the Move doesn't make you a better gamer.

My typical KZ3 Beta match with DS3 was 12 kills and 6 deaths. I ran around and used machine guns. The same applied with Move, was getting 10 kills and 6 deaths, 12 and 6, best was 18 and 5 or something like that.

I was pretty okay at FPS before Move, and I didn't get better because of it. That tells me there has to be some sort of balance.

Kitchen_Sink4845d ago

The only reason I want to try the Move is for Heavy Rain. Otherwise it doesn't interest me. I have a Nintendo Wii.

xc7x4845d ago

i think these complaints are funny,first everyone dismissed Move as a gimmick now peeps complain it hinders them against others using it. where are all the people now that thought this wouldn't help the gamer?

Show all comments (35)
230°

20 Years of Guerrilla: The Story of a PlayStation Studio

The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.

Read Full Story >>
blog.playstation.com
SullysCigar382d ago

Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.

1Victor382d ago

Can’t wait for their next franchise

SullysCigar382d ago

Same. They nailed it with Horizon. The trouble is I also want a new Killzone! Can't I just have it all?!

jznrpg382d ago

I’m with you I want Horizon 3 , Killzone and new IPs

badz149382d ago

I have yet to play Burning Shores as I just started Forbidden West (bought at launch, just unwrapped last weekend LOL) and playing on PS5.

man...I still can't believe the graphics especially now I'm playing it on my LG OLED. that graphics and with stable performance backing it up, GG really is the master of their craft!

Vengeance1138382d ago

32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III

Shane Kim382d ago

That's kind of a huge drop though. It's only been two games.

VersusDMC382d ago

One year after realease HZD sold 7.6 million.

https://www.noobfeed.com/ne...

So not a drop off.

Unless you're saying a HFW should have sold as much now as HZD sold in 5 years?

Vengeance1138382d ago

It's been 3 games, this includes Call of the Mountain. Also no, its a great improvement over HZD.

solideagle382d ago

lol you are comparing:

HZD: 28 February 2017 - May 2023 (6 years+)

HFW: 18 February 2022 - May 2023 (1 year+)

We will see if it surpass original number.

Phoenix76382d ago

@shane, 2 full main games, 2 DLC add ons, 1 VR spin off game, oh and a an official LEGO set.
Not too bad for an ip that's only been on market for 6 years

+ Show (2) more repliesLast reply 382d ago
REDGUM382d ago

Wow, very impressive. I didn't know the numbers were so high for Forbidden West. Still playing through it myself

thesoftware730382d ago (Edited 382d ago )

Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.

I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.

blacktiger382d ago

thank you fps lover, I'm with you

talocaca382d ago

Such a wonderful studio. They deserve all their success.

The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.

OzzY-waZZy382d ago (Edited 382d ago )

Kinda wish they move on from Horizon tbh.

potatoseal382d ago

They are probably working on mutiple projects. One of them is Horizon 3, but another is a multiplaer game and probably somehting else.

Imalwaysright382d ago

There were rumours that they were working on a Socom reboot.

Show all comments (47)
50°

Air Conflicts: Secret Wars - PlayStation Move's Best Kept Secret

Air Conflicts: Secret Wars debuted in 2011, and later updated for modern consoles. However, it's the PlayStation 3 edition that stands out.

350°

Why the PlayStation Move Failed

Sony's PlayStation Move may not have been able to contend with Nintendo's Wii, but it paved the way for PlayStation VR's success story.

SullysCigar986d ago

I use them most days and have for years 🤷🏻‍♂️

They're definitely way past a needed update, but I've got a tonne of fun out of them, so they haven't failed me.

bouzebbal986d ago

The best motion control platform it's so intuitive.. Died due to lack of support from Sony.. It had some amazing games

thorstein986d ago

They are used constantly for PSVR games. So, no they haven't failed. Neither has PSVR (or VR in general.)

Bigman4k986d ago (Edited 986d ago )

The article was talking about why it ps move failed before psvr came along

SPEAKxTHExTRUTH987d ago

It failed because it sucked plain and simple.

LOGICWINS987d ago

I feel that's a bit harsh. To this day, playing Killzone 3's campaign with PS Move/Sharpshooter gun combo is the most fun/immersive experience I've ever had with an FPS.

I think Move was simply not as profitable as Sony wanted it to be, but it didn't "suck".

SPEAKxTHExTRUTH987d ago

It most definitely sucked. You people can act like it was something special all you want but it was horrible. The entire motion control fad was a waste of resources and time. Ever single motion controller besides the Wii failed and is no longer being used today in gaming. It's ok to admit it...

Minute Man 721987d ago

@SPEAK

The Move was better that the Wii mote. If the Wii was anywhere accurate as the Move was you could say the Wii was better. Sure it sold boatloads but was it really played consistently??

yeahokwhatever986d ago

I played it in 3D with the move gun on a 100 inch projector and it BLEW MY MIND. I was exhausted, but i finished the campaign standing there.

SullysCigar986d ago

"Ever single motion controller besides the Wii failed and is no longer being used today in gaming"

Just no. Games release most weeks (for years now) that support Move controllers. Some ONLY use Move controllers.

Look, I get you're not a fan, but if you're going to rant, at least inform yourself in advance.

+ Show (1) more replyLast reply 986d ago
LordoftheCritics987d ago

I would say both Move and Kinect weren't supported properly.

Sony and MS abandoned what could have been amazing.

SPEAKxTHExTRUTH987d ago

Kinect sucked too. I would say Kinect may have been cool had it worked as intended but it was ahead of it's time. Both Kinect and Move are gimmicks nothing more. I honestly don't see why Sony still implements "motion controls" recent controllers. Who really uses that crap? And to play what?

Profchaos986d ago

I so t think Sony abandoned the move it's technically repurposed and still supported on the ps5 just for VR

RedDevils986d ago

Kinect should be kept as media interactive features.

LordoftheCritics987d ago (Edited 987d ago )

@SPEAKxTHExTRUTH
Again if it was supported right.

Where even a fast click of my fingers could get an immediate in game response.

It feels trash because we have been shown or lived with bad versions of gesture based tech. Think Minority Report fast. That could be something.

''You people can act like it was something special all you want but it was horrible.''

No one is acting like it was special, I said it could be amazing.

''I think Move was simply not as profitable as Sony wanted it to be''

Like I said, it wasnt supported. Give us a AAA game with precision gestures well implemented into the game and then we can discuss profits.

987d ago
SPEAKxTHExTRUTH987d ago

I don't deal in "what if". It wasn't supported right and even if it was it was still a gimmick.

thorstein986d ago

"Like I said, it wasnt supported. Give us a AAA game with precision gestures well implemented into the game"

You just described every AAA PSVR game. And even the indies have incredible integration. No Man's Sky VR is insanely good.

Silly gameAr987d ago

And, you can act like it was horrible, but I had a blast with my Move. I had the whole collection of House of the Dead, Dead Space Extraction, and RE Darkside Cronicles, The Fight, and Socom 4, and I would play the hell out of those games I even beat a playthrough of the Resistance 3 campaign with the Move. Getting drunk and playing with friends was a freaking blast.

You can pretend that you had a move and played it all you want SPeak the Truth, but it was accurate, and usually on point. I hate when people act like they've played something just to trash it, when they really just have a vendetta, and think the Move is easy prey for your hate.

Minute Man 721987d ago

Wait you can play Dead Space with the Move?? I need it

Orchard987d ago

“You can pretend that you had a move”

I love this crazy idea that if someone has something bad to say about hardware/software - they must be lying about owning it and clearly do not own it!

Because all hardware and software has a 100% approval rating from all purchasers…

P_Bomb987d ago (Edited 987d ago )

Shoot I forgot about Dead Space Extraction and Umbrella Chronicles. Had those too. Still do (digital).

SPEAKxTHExTRUTH987d ago

I have a vendetta against Move? Lmao that's the most ridiculous comment I've read today. I didn't buy it because like I said motion controls are gimmicks. I had a Wii and it was decent enough but a gimmick although successful. I had a Kinect and it too was trash. Don't act as if you know what I have and haven't owned. Move was nothing more than a Wiimote ripoff

yeahokwhatever986d ago

SO MANY really great experiences for the Move. The Fight was excellent!

Silly gameAr986d ago (Edited 986d ago )

@Minute Man

There was a game called Dead Space Extraction that you could play the Move with.

@Orchard. Please don't reply to me, because every time I say something to you, I magically end up restricted. So, just ignore me like I ignore you, so there will be no hurt feelings, please.

+ Show (3) more repliesLast reply 986d ago
Vanfernal987d ago

"Ever single motion controller besides the Wii failed and is no longer being used today in gaming. It's ok to admit it..."

That is demostrably false.... Most VR games have motion controls and the PSVR uses the Move controllers.

SPEAKxTHExTRUTH986d ago (Edited 986d ago )

VR games have a controller most of the time not some magic wand. And VR is not the same as PS move or Kinect. I'm not a fan of VR either. A controller and a couch is all I need for my gaming needs.

Vanfernal986d ago

@SPEAKxTHExTRUTH

"And VR is not the same as PS move or Kinect."

PSVR LITERALLY uses the Move controllers. Now it's just obvious you have no idea what you're talking about. You're saying Move failed and nobody uses it anymore when it's an integral part of PSVR and is still being used in 2021.

ScootaKuH986d ago

It didn't suck. It worked but the games just weren't there, that's why it failed.

Father__Merrin986d ago

The move was excellent it was 1 to 1 precise time crisis was a joy to play aswell as sports champions it didn't hit mainstream as it was an addon unlike Nintendo wiimote

986d ago
+ Show (5) more repliesLast reply 986d ago
Godmars290987d ago

Lack of games that proved the concept that 3rd parties could then copy en masse?

Silly Mammo986d ago

I wish that someone would have made a proper boxing game. I still have a blast with the Sports Champions boxing, but to have a boxing game that was more in-depth would have been awesome.

Dario_DC986d ago

Try Creed for PSVR, it's brilliant

OMGitzThatGuy987d ago

Because it was a uninspired ripoff of the Wii controller without the Nintendo library to back it and didn't try to put any real effort into development such as getting their top developers to make games for it and instead gave tech demos disguised as games to their least talented developers so the best can focus on single player only games.

Ryushaa987d ago

Except the Move was an idea roughly implemented in the PS2. Yes, I'm serious.
Just search on youtube: PlayStation 2 - Motion Controller (2004)

Nonetheless, just like the whole Wii, it was more of a gimmick than a proper input evolution in games.

jukins987d ago

Exactly. Its funny time and time again sony is the first innovate. Often at its own peril. Like your example the move started on ps2 taken advantage of by nintendo. Sony buys gakai for game streaming only for other companies to overtake them.

Profchaos986d ago

Are you talking about the gametrak on os2 which used strings to track your hand position I used to have this and a gold game it was awesome but the game itself sucked if it had integration with tiger woods or something it would be way better the tracking was excellent even back then as it wasn't using guesswork.
However the game was very forgiving and no way to turn it harder and no licensed players or courses hurt it.

987d ago Replies(2)
yeahokwhatever986d ago

99% of the Wii's games were "shovelware", in fact, I think thats what started that phrase..

EvertonFC987d ago

Socom, killzone, resistance and tiger wood 14 were great with the move but agree lacked more games.

yeahokwhatever986d ago

There were plenty of games and I'm glad that not every game became a Move game.

Show all comments (95)