60°

Imageepoch CEO: 150,000 In Reach For Final Promise Story

Andriasang: Following The Last Story's release, there's been some discussion about how much it takes for a game to be considered a hit. Here's what Imageepoch CEO Ryoei Mikage has to say on the matter.

Read Full Story >>
andriasang.com
RedPawn4824d ago

I would very much like this, and Last Ranker to hit EU & US shores.

Stealth20k4823d ago

very very possible. This game looks amazing

190°

Final Fantasy VII Inspirational to Imageepoch CEO

"On its Japanese launch day, then-teenage Ryoei Mikage just happened to be wandering around a game shop, looking for something to pop into his dad’s new PlayStation — something that wasn’t Myst. This being his first time actually in such a store, he asked what the clerk thought would be good, and was thus introduced to Final Fantasy VII." -PSLS

Read Full Story >>
playstationlifestyle.net
imoutofthecontest4744d ago

He's a pretty young CEO, wow.
Kinda explains why Imageepoch's games have been kinda so-so to this point >_>
They're definitely getting better as they go, though. Final Promise Story looks like a typical JRPG honestly but I am cautiously optimistic about Black Rock Shooter.

Stealth20k4744d ago

Why? Because it looks like a shooter? Get over yourself

Imagepoch has been making amazing rpgs for years and years.

knifefight4743d ago (Edited 4743d ago )

It doesn't look like a Shooter at all. Why, do you think it does, Stealth?

I agree with Contest.
Sorry, I didn't find Sands of Destruction, Luminous Arc, or Fate to be anything more than average. I'm far from alone.

Fate/Extra, Last Ranker, and 7th Dragon didn't even come to America...and for good reason. They're nothing special =/

Sorry man, maybe they've won you over but I approach things with a little more caution.

imoutofthecontest4740d ago

What amazing games have they made?

And yeah, why exactly do you think BLS looks like a shooter? It's an RPG. Don't let the name fool you.

Scyrus4744d ago

soooo, ffvii inspired final promise to become a first person jrpg? thats fail.

even if the story is as amazing as it looks, the FP combat ruined it for millions of possible buyers including me.

FP would be fine if it would Pan out and show the characters attack like dragonquest 8 but it doesnt, its just some lame slash mark and number. Soooo lame.

how can you have an iconic attack like omnislash look awesome in first person? laaame

knifefight4743d ago

If you read the article, no, it doesn't say that at all.

Where'd you get that idea? o_o

doctorstrange4744d ago

Nowadays: "Try Black Ops, it's the best game eva!"

knifefight4744d ago

Game was my second RPG. Breath of Fire III and FF7 ushered me into one of my favorite genres. Ah the times we had....

BigWoopMagazine4744d ago

Those are still two of my favorite RPGs ever. Hard to play those games and then Not want to be involved in making more.

Simco8764744d ago

Hopefully Final Fantasy returns to those roots next time around.

Lifewish4744d ago

couldn't agree more about FFVII, it should be inspirational to anyone making RPGs

80°

New Screenshots of PSP RPG Final Promise Story

Developer Imageepoch has let loose 24 new screenshots of the upcoming RPG Final Promise Story for the PSP.

Read Full Story >>
playstationlifestyle.net
80°

Tale of the Last Promise Is Only 250 MB In Size

Siliconera writes "When Tale of the Last Promise goes up for download purchase on the PlayStation Network next week, some may be surprised at how quickly the download completes; Imageepoch say that the full game is only 250 MB in size."

Read Full Story >>
siliconera.com
Solidestchimp4758d ago

The size of the game file does not automatically make it a big or small game if i rember zelda ocarina of time was 26mb

Nitrowolf24758d ago

Indeed. I have to say those guys that worked on Nintendo 64 games were genius. Zelda:OOT and Majora Mask were pretty huge games and just by look at their file size it's amazing. Even Mario 64, though they may not look the greatest it is still amazing how much they were able to fit with so little space. Those games are at least 20+ hours

dragonelite4758d ago

Yeah because those games didn't have highquality audio sample and expensive for space CGI cutscenes. Hell onsider that killzone 3 was 41 gig and probably only 8 gig or so was game assets the rest was normal cutscenes and 3D cutscenes.

Scyrus4758d ago

yeah that was mostly cuz those games had no voice acting, without voice acting or cutscenes there isnt much to take up space.

this game on the other hand is only small though because there are no fighting animations whatso ever.

which totally ruined thhis game for me. wtf, why make it a first person turn based rpg. thats so lame, u cant see an attack, outfit, weapons, magic, nothing, its a lazy thing to do honestly. that just means no memorable attacks or battles, completly ruined

PSjesus4758d ago

Mario64 was 6MB,lol Myamoto is shrinking wizard