Alex Martin writes: Every other Wednesday I share a playlist of songs tangentially related to a single game or series. Songs about alien sex for Mass Effect, songs about world leaders for Civilization, and so on. Searching for random terms on Spotify is a great way to discover new music and rediscover old classics.
Splinter Cell is all about feeling powerful without the typical video-game sources of power. Sure you've got a gun, but it's tiny; you're physically fit, but you're 5'10" and approaching retirement; you could kill an armed guard with your bare hands, but only with care and forethought. Sam Fisher got where he is because of his skill and physicality, but mostly because of his smarts -- smarts that you, the player, give him. Wait! A playlist snuck out of nowhere!
Ubisoft's Assassin's Creed Mirage appears to be adopting a key Splinter Cell mechanic, which is great news for the characterization of Basim on PS5 and Xbox.
Splinter Cell is the most innovative stealth series to ever grace this industry, why this is high time for a mobile port we'll discuss here
The Splinter Cell titles have some of the best co-op modes in the stealth-action genre, expanding on the series' main campaigns with new characters.
It's rough to see Ubisoft complaining about games not being successful etc, while they sit churning out the same games over and over again and leave obvious money sitting on the table by doing franchises like Splinter Cell wrong.
Whilst I loved the SC multiplayer, I still think they were kind of niche due to the complexity of the maps and learning curve. I wished they made better practice bots though for solo play. Co-op is pretty decent though but not enough players and a very intimate experience. You couldn't really play with randoms who ignore the stealth, so had to play with friends.