MadOverdose.com writes: The player base for many MMOs (Massively Multiplayer Online) comes in a variety of shapes, sizes, and emotional decay. Whether it be the socially awkward twenty-four year old with dominance issues, or the thirty-two year old ‘girl gamer’ who feels that her chest bumps are deserving of the latest and greatest equipment within the game; If you’ve played any MMO at all you are bound to run into one or the other – hopefully not both, but sadly not exactly all that uncommon of an occurrence.
They don't make games like this anymore.
Too dated in my book. The AI is way too unpredictable to be acceptable today. It's definitely a game of its time.
Skewed and Reviewed have written an Opinion Piece covering issues in the gaming industry, how current issues were issues years ago, and what can be done to help restore consumer trust.
Nothing. It's up to the gamers to stop consuming content from companies that they don't agree with.
Marie Dealessandri speaks to Borislav Slavov and Gustavo Santaolalla about “the new golden age of games music”.