70°

The Rise of the Indie Developer

Gamespot: Two years ago, Swedish games programmer Markus Persson walked out of the development studio where he’d spent the last four years of his life making free-to-play flash games, went back to his apartment, and created Minecraft. His impulse was guided by the simple notion that game developers should only make games they care about. Less than two years since its release, Minecraft has been purchased by over 1 million people around the world. There are over half a million YouTube videos dedicated to the sandbox building game, numerous 24-hour live streams, and over 3 million registered online community members. Not bad for one guy.

Read Full Story >>
gamespot.com
Malebaria4860d ago (Edited 4860d ago )

We'll look back at this generation as the introduction of people, who otherwise wouldn't even think about creating a game, be able to pursue just that.
The implementation of games like LBP and Minecraft, as well as smaller-budget studios like Double Fine and thatgamecompany are, personally, this generation's most successful achievements.

mastershredder4860d ago

iOS is one of the best things to happen for indies as well as a new focus for those whom left large studios to become independant.

ChozenWoan4860d ago

Play!
Create!
Share!

After looking at the success of Minecraft, seems that LBP has started a gaming revolution that transcends platforms.

Go Gamers!!!

ic4ruz4860d ago

Minecraft isn't popular because of LBP.

Play, create and share has been on the PC since the 90's. It's just now that the PS3 is trying to copy it.

ChozenWoan4860d ago

True, I remember all of the great mods for Tribes that made Tribes that much better.

However, I don't remember too many open sandbox editors that allowed gamers to create nearly anything they could imagine in the way that LBP did at the time that it was released. Now we have Minecraft, and who knows what else that is to come, that allows gamers to create their own world(s).

Darkfiber4860d ago

Indie games making money? Uh oh... Activision is going to swoop in and buy the devs, and next year we'll be playing World of Minecraft with a $15 monthly fee with no semblance of sandbox gameplay.

60°

All The References in Minecraft’s 15th Anniversary Map Explained

Minecraft's 15th year anniversary is being celebrated with a new free map, one filled with memorabilia from the game's history.

Read Full Story >>
gamerant.com
150°

Microsoft to Add Copilot AI to Video Games

Microsoft recently revealed its plans to incorporate Copilot directly into video games, with Minecraft being the first showcased example.

Read Full Story >>
xpgained.co.uk
Fishy Fingers15d ago (Edited 15d ago )

F*** AI

"Hey Copilot, what's a good meme to prove I dislike AI".... https://giphy.com/clips/sou...

Einhander197215d ago

Two trillion dollar company that just can't wait to put as many people possible out of work as fast as possible.

It feels like every single thing they do is making gaming worse and destroying the industry.

15d ago
15d ago
15d ago
darthv7214d ago

....you know it takes people to program the AI.... right? It isnt like it is sentient. We haven't reach skynet level of situation or anywhere close to the matrix just yet.

That's next Thursday.

Einhander197214d ago (Edited 14d ago )

It takes a people to program the AI then that AI is used for who knows how many games eliminating countless jobs which only grows as AI is used for more and more game creation functions.

What you're saying is so ridiculously short sighted and truly larking any kind of understanding and foresight.

+ Show (1) more replyLast reply 14d ago
CaptainFaisal15d ago

Why all the hate? Im actually excited about this! Always wanted this kind of immersion, and an AI companion with me all the time helping me out knowing the status of my skills/inventory/progress and giving me tips on the best approach or how to craft something specific is game changing for the industry.

Hate all you want about AI, but this is just the start and I can see the potential already. You wont be complaining in the next 5-10 years about this, but rather complain if a game hasn’t implemented it.

MrDead15d ago

Yes we can't wait for the work of others to be used without the need to pay them so that MS can profit even more from the people they fire.

I_am_Batman15d ago (Edited 15d ago )

There is no chance I'd ever use something like this, especially if it's not part of the core game design, but a layer on top of it. It's way too much handholding. Many games already feel like busy work, because they don't let the player figure things out on their own. Having a real-time interactive guide defeats the purpose of playing the game in the first place in my opinion.

If this were to become the standard like you predict, we'll see more and more video games get away with bad design, because people will just be used to ask for help from the AI companion anyway.

Number1TailzFan15d ago

Well Nintendo don't need this with some of their games these days, with invincible characters, items, easy bosses etc.. they do the hand holding built in

helicoptergirl15d ago

Takes "hand holding" in games to a whole new level.

BlackDoomAx14d ago

Because human nature xD Almost every new technology had these kind of comments.

+ Show (1) more replyLast reply 14d ago
Show all comments (19)
80°

Microsoft Store Hints At Upcoming Release Of Minecraft: Bedrock Edition On Steam

The Microsoft Store has hinted at the upcoming release of Minecraft: Bedrock Edition on Valve's digital distribution platform, Steam.

Read Full Story >>
twistedvoxel.com
OtterX18d ago (Edited 18d ago )

1 major advantage to this will be launching it straight from SteamVR. You have to make a custom shortcut to get it working right now in VR.

UltimateOwnage17d ago

This is good news. It will be much easier to get it installed on my devices without using workarounds.