290°

Move Over Mouse and KB 15+ Killstreak Playstation Move Vid

Video posted showing 15+ Killstreak in the Killzone 3 Open Beta using the Playstation Move controller.
The following is an excerpt from Year2012.com:
"...included the opening options screen so people could see that no aim assist or other aids were active. Also, you should be able to see the reflection of the PS Move off of the TV and it should accurately represent the movements onscreen."
The second half of the video is the best.

Read Full Story >>
year2012.com
clrlite4834d ago (Edited 4834d ago )

Here is the youtube link:

http://www.youtube.com/watc...

It looks way cooler on the website of course :p
The second half of the vid is better than the first half

MintBerryCrunch4834d ago (Edited 4834d ago )

looks good...but he looked like he spent all of his points on the class...definitely gives you an advantage having the skills maxed out

DualConsoleOwner4834d ago

i am still using the first gun even though i unlocked the other guns.

clrlite4834d ago (Edited 4834d ago )

That class was not completely maxed out and no cloaking or anything was used. Extra ammo perk was needed and used though. It was more of a mindless run and gun to showcase the move's ability. Thanks for the comment and hopefully I will be able to post better vids in the future.

No NAVS were harmed/used in the making of this video.

For more info, the motion control settings used, and kind of a "synopsis", check out the Website.

DORMIN4834d ago (Edited 4834d ago )

Damn thats looks amazingly accurate to being mouse-like.

My problem is the turning as it looks like it turns to slow. Is there a way you can adjust that?

EDIT: Holy crap. I just YouTube'd it and found my answer:
http://www.youtube.com/watc...

In the hands of a good Move player this looks like you can have an advantage.

Redman224834d ago (Edited 4834d ago )

I predict huge surge in sales for Move in the coming weeks. ; )

KwietStorm_BLM4833d ago

Well what are you supposed to do? Stay at base level the whole time?

evrfighter4833d ago (Edited 4833d ago )

wells its not worthy of being compared to real mouse and kb. So here's a video of a xim user playing with a mouse and keyboard against console kids.

Keep in mind the xim isn't as responsive as a true mouse keyboard

http://www.youtube.com/watc...

not even comparable to that.

bageara4833d ago

shifting a hell of a lot of Move controllers of the shelves

HolyOrangeCows4833d ago (Edited 4833d ago )

Let's stop these stupid comparisons to KB/M; if nothing else, to avoid the flamewars.
The Move works very well on its own merit. That's all that matters.

Definitely getting Move at Kz3's launch.

paintsville4833d ago Show
ChozenWoan4833d ago

It takes some time to fine tune the right setting but once you do, the Move is killer.

My current settings:
70% Vertical
70% Horizontal
80% Rotation
0% Assist
100% Sensitivity

Allows me to turn quickly even while running and leaves me plenty of play room while aiming. I just wish there was a separate pitch speed option.

+ Show (9) more repliesLast reply 4833d ago
xAlmostPro4833d ago

i know so many people planning to buy the gun for killzone 3 online or even buy move.. they had me tempted.. this has me even more tempted :P

gypsygib4833d ago

I have the Move, I'm not buy the gun - don't think it would improve anything, the move in hand is perfectly fine for me.

xAlmostPro4833d ago (Edited 4833d ago )

probably won't improve anything but it's kind of cool :)

jack_burt0n4833d ago

3rd parties need to step up and add support MG Rising, portal 2!!!!!!

xAlmostPro4833d ago

Rising would be soooo good with the move! or a proper star wars game :D

FanboyPunisher4833d ago (Edited 4833d ago )

Move is almost mouse like, except I feel one main difference; a mouse you feel no delay, and with move..

There is a few milsecond delay on movements, very small but it causes a learning curve to your gameplay style

Mouse > Move when it comes to sheer crispness of the controls, Move is an excellent first product, followup will likely have this delay solved; and then it will truely be better than a mouse.

This is an honest opinion; I still have my move.

+ Show (1) more replyLast reply 4833d ago
saint_john_paul_ii4834d ago

more than enough proof that Move is a beast in FPS games if implemented properly.

jack_burt0n4833d ago

will be really missing it if portal 2 and the other big 3rd parties dont add support, clearly they can see its a great feature no reason for no support in mgs rising, bulletstorm, portal 2 etc etc etc.

eggbert4834d ago

pfft his turning sensitivity. I've gotten a 13 kill streak going so far, but he just got lucky. My turning sensitivity is set to like 80% now though. I'm gradually moving upwards in sensitivity, I started at like 50% haha.

NicSage4834d ago

My sensitivity is set to 10%. I like it a bit slower I seem to be able to keep is more even.

Nathaniel_Drake4834d ago

has anyone tried this with the sniper rifle, and how is it when scoping?

Oldman1004834d ago

The sniper is awesome with the move. When you use the scope you can point at someone just like every other weapon and kill them until they die.

clrlite4833d ago (Edited 4833d ago )

It's great, I still need a bit more practice though. It feels like you are literally pointing, which adds to the enjoyment quite a bit. You have to learn to pay attention to where the cursur is in relationship with your hand and get the T button timing right and you're all set.

Edit: Obviously it should become almost "second nature" though.

Show all comments (61)
230°

20 Years of Guerrilla: The Story of a PlayStation Studio

The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.

Read Full Story >>
blog.playstation.com
SullysCigar366d ago

Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.

1Victor366d ago

Can’t wait for their next franchise

SullysCigar366d ago

Same. They nailed it with Horizon. The trouble is I also want a new Killzone! Can't I just have it all?!

jznrpg366d ago

I’m with you I want Horizon 3 , Killzone and new IPs

badz149365d ago

I have yet to play Burning Shores as I just started Forbidden West (bought at launch, just unwrapped last weekend LOL) and playing on PS5.

man...I still can't believe the graphics especially now I'm playing it on my LG OLED. that graphics and with stable performance backing it up, GG really is the master of their craft!

Vengeance1138366d ago

32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III

Shane Kim366d ago

That's kind of a huge drop though. It's only been two games.

VersusDMC366d ago

One year after realease HZD sold 7.6 million.

https://www.noobfeed.com/ne...

So not a drop off.

Unless you're saying a HFW should have sold as much now as HZD sold in 5 years?

Vengeance1138366d ago

It's been 3 games, this includes Call of the Mountain. Also no, its a great improvement over HZD.

solideagle366d ago

lol you are comparing:

HZD: 28 February 2017 - May 2023 (6 years+)

HFW: 18 February 2022 - May 2023 (1 year+)

We will see if it surpass original number.

Phoenix76366d ago

@shane, 2 full main games, 2 DLC add ons, 1 VR spin off game, oh and a an official LEGO set.
Not too bad for an ip that's only been on market for 6 years

+ Show (2) more repliesLast reply 366d ago
REDGUM366d ago

Wow, very impressive. I didn't know the numbers were so high for Forbidden West. Still playing through it myself

thesoftware730366d ago (Edited 366d ago )

Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.

I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.

blacktiger366d ago

thank you fps lover, I'm with you

talocaca366d ago

Such a wonderful studio. They deserve all their success.

The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.

OzzY-waZZy366d ago (Edited 366d ago )

Kinda wish they move on from Horizon tbh.

potatoseal366d ago

They are probably working on mutiple projects. One of them is Horizon 3, but another is a multiplaer game and probably somehting else.

Imalwaysright366d ago

There were rumours that they were working on a Socom reboot.

Show all comments (47)
50°

Air Conflicts: Secret Wars - PlayStation Move's Best Kept Secret

Air Conflicts: Secret Wars debuted in 2011, and later updated for modern consoles. However, it's the PlayStation 3 edition that stands out.

350°

Why the PlayStation Move Failed

Sony's PlayStation Move may not have been able to contend with Nintendo's Wii, but it paved the way for PlayStation VR's success story.

SullysCigar970d ago

I use them most days and have for years 🤷🏻‍♂️

They're definitely way past a needed update, but I've got a tonne of fun out of them, so they haven't failed me.

bouzebbal970d ago

The best motion control platform it's so intuitive.. Died due to lack of support from Sony.. It had some amazing games

thorstein970d ago

They are used constantly for PSVR games. So, no they haven't failed. Neither has PSVR (or VR in general.)

Bigman4k970d ago (Edited 970d ago )

The article was talking about why it ps move failed before psvr came along

SPEAKxTHExTRUTH971d ago

It failed because it sucked plain and simple.

LOGICWINS971d ago

I feel that's a bit harsh. To this day, playing Killzone 3's campaign with PS Move/Sharpshooter gun combo is the most fun/immersive experience I've ever had with an FPS.

I think Move was simply not as profitable as Sony wanted it to be, but it didn't "suck".

SPEAKxTHExTRUTH971d ago

It most definitely sucked. You people can act like it was something special all you want but it was horrible. The entire motion control fad was a waste of resources and time. Ever single motion controller besides the Wii failed and is no longer being used today in gaming. It's ok to admit it...

Minute Man 721970d ago

@SPEAK

The Move was better that the Wii mote. If the Wii was anywhere accurate as the Move was you could say the Wii was better. Sure it sold boatloads but was it really played consistently??

yeahokwhatever970d ago

I played it in 3D with the move gun on a 100 inch projector and it BLEW MY MIND. I was exhausted, but i finished the campaign standing there.

SullysCigar970d ago

"Ever single motion controller besides the Wii failed and is no longer being used today in gaming"

Just no. Games release most weeks (for years now) that support Move controllers. Some ONLY use Move controllers.

Look, I get you're not a fan, but if you're going to rant, at least inform yourself in advance.

+ Show (1) more replyLast reply 970d ago
LordoftheCritics971d ago

I would say both Move and Kinect weren't supported properly.

Sony and MS abandoned what could have been amazing.

SPEAKxTHExTRUTH971d ago

Kinect sucked too. I would say Kinect may have been cool had it worked as intended but it was ahead of it's time. Both Kinect and Move are gimmicks nothing more. I honestly don't see why Sony still implements "motion controls" recent controllers. Who really uses that crap? And to play what?

Profchaos970d ago

I so t think Sony abandoned the move it's technically repurposed and still supported on the ps5 just for VR

RedDevils970d ago

Kinect should be kept as media interactive features.

LordoftheCritics971d ago (Edited 971d ago )

@SPEAKxTHExTRUTH
Again if it was supported right.

Where even a fast click of my fingers could get an immediate in game response.

It feels trash because we have been shown or lived with bad versions of gesture based tech. Think Minority Report fast. That could be something.

''You people can act like it was something special all you want but it was horrible.''

No one is acting like it was special, I said it could be amazing.

''I think Move was simply not as profitable as Sony wanted it to be''

Like I said, it wasnt supported. Give us a AAA game with precision gestures well implemented into the game and then we can discuss profits.

970d ago
SPEAKxTHExTRUTH970d ago

I don't deal in "what if". It wasn't supported right and even if it was it was still a gimmick.

thorstein970d ago

"Like I said, it wasnt supported. Give us a AAA game with precision gestures well implemented into the game"

You just described every AAA PSVR game. And even the indies have incredible integration. No Man's Sky VR is insanely good.

Silly gameAr971d ago

And, you can act like it was horrible, but I had a blast with my Move. I had the whole collection of House of the Dead, Dead Space Extraction, and RE Darkside Cronicles, The Fight, and Socom 4, and I would play the hell out of those games I even beat a playthrough of the Resistance 3 campaign with the Move. Getting drunk and playing with friends was a freaking blast.

You can pretend that you had a move and played it all you want SPeak the Truth, but it was accurate, and usually on point. I hate when people act like they've played something just to trash it, when they really just have a vendetta, and think the Move is easy prey for your hate.

Minute Man 721970d ago

Wait you can play Dead Space with the Move?? I need it

Orchard970d ago

“You can pretend that you had a move”

I love this crazy idea that if someone has something bad to say about hardware/software - they must be lying about owning it and clearly do not own it!

Because all hardware and software has a 100% approval rating from all purchasers…

P_Bomb970d ago (Edited 970d ago )

Shoot I forgot about Dead Space Extraction and Umbrella Chronicles. Had those too. Still do (digital).

SPEAKxTHExTRUTH970d ago

I have a vendetta against Move? Lmao that's the most ridiculous comment I've read today. I didn't buy it because like I said motion controls are gimmicks. I had a Wii and it was decent enough but a gimmick although successful. I had a Kinect and it too was trash. Don't act as if you know what I have and haven't owned. Move was nothing more than a Wiimote ripoff

yeahokwhatever970d ago

SO MANY really great experiences for the Move. The Fight was excellent!

Silly gameAr970d ago (Edited 970d ago )

@Minute Man

There was a game called Dead Space Extraction that you could play the Move with.

@Orchard. Please don't reply to me, because every time I say something to you, I magically end up restricted. So, just ignore me like I ignore you, so there will be no hurt feelings, please.

+ Show (3) more repliesLast reply 970d ago
Vanfernal970d ago

"Ever single motion controller besides the Wii failed and is no longer being used today in gaming. It's ok to admit it..."

That is demostrably false.... Most VR games have motion controls and the PSVR uses the Move controllers.

SPEAKxTHExTRUTH970d ago (Edited 970d ago )

VR games have a controller most of the time not some magic wand. And VR is not the same as PS move or Kinect. I'm not a fan of VR either. A controller and a couch is all I need for my gaming needs.

Vanfernal970d ago

@SPEAKxTHExTRUTH

"And VR is not the same as PS move or Kinect."

PSVR LITERALLY uses the Move controllers. Now it's just obvious you have no idea what you're talking about. You're saying Move failed and nobody uses it anymore when it's an integral part of PSVR and is still being used in 2021.

ScootaKuH970d ago

It didn't suck. It worked but the games just weren't there, that's why it failed.

Father__Merrin970d ago

The move was excellent it was 1 to 1 precise time crisis was a joy to play aswell as sports champions it didn't hit mainstream as it was an addon unlike Nintendo wiimote

970d ago
+ Show (5) more repliesLast reply 970d ago
Godmars290971d ago

Lack of games that proved the concept that 3rd parties could then copy en masse?

Silly Mammo970d ago

I wish that someone would have made a proper boxing game. I still have a blast with the Sports Champions boxing, but to have a boxing game that was more in-depth would have been awesome.

Dario_DC970d ago

Try Creed for PSVR, it's brilliant

OMGitzThatGuy971d ago

Because it was a uninspired ripoff of the Wii controller without the Nintendo library to back it and didn't try to put any real effort into development such as getting their top developers to make games for it and instead gave tech demos disguised as games to their least talented developers so the best can focus on single player only games.

Ryushaa971d ago

Except the Move was an idea roughly implemented in the PS2. Yes, I'm serious.
Just search on youtube: PlayStation 2 - Motion Controller (2004)

Nonetheless, just like the whole Wii, it was more of a gimmick than a proper input evolution in games.

jukins971d ago

Exactly. Its funny time and time again sony is the first innovate. Often at its own peril. Like your example the move started on ps2 taken advantage of by nintendo. Sony buys gakai for game streaming only for other companies to overtake them.

Profchaos970d ago

Are you talking about the gametrak on os2 which used strings to track your hand position I used to have this and a gold game it was awesome but the game itself sucked if it had integration with tiger woods or something it would be way better the tracking was excellent even back then as it wasn't using guesswork.
However the game was very forgiving and no way to turn it harder and no licensed players or courses hurt it.

970d ago Replies(2)
yeahokwhatever970d ago

99% of the Wii's games were "shovelware", in fact, I think thats what started that phrase..

EvertonFC971d ago

Socom, killzone, resistance and tiger wood 14 were great with the move but agree lacked more games.

yeahokwhatever970d ago

There were plenty of games and I'm glad that not every game became a Move game.

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