GamerNode's Jason Fanelli writes: Ladies and gentlemen, we are gathered here today in this column to mourn of the loss of a great franchise, a franchise that took dreams previously thought unattainable and made them a reality, a franchise that, despite its creator's best efforts to run it straight into the ground, still brought many a gamer musical enjoyment. Yes, the plastic instruments used to play the game will forever be a part of the dust-collecting items in our houses, but we must remember the good times, when Guitar Hero reigned supreme.
These groundbreaking video games changed gaming forever and drew in scores of fans in the process.
The Guitar Hero franchise died in the wake of Activision's lust for Call of Duty, but we should be dusting off those plastic guitars for a new Guitar Hero game.
Guitar Hero was good. The problem was Activision started creating many versions. Guitar Hero had the every one year cycle like COD and people felt they were being robbed.
Why in the hell would one want to spend time to learn a button mashing order when you can lean to play a real guitar in the same time frame.
As the world reels from the shockwaves of the seismic news that Microsoft is acquiring the proverbial swamp of the video-game landscape, Activision Blizzard King, it only seems natural that our minds should now shift towards what the fallout will be for presumably years if not decades to come.
Another Prototype would be awesome.
As for Singularity, I don't necessarily need a sequel, I just want to see Raven be able to flex their creative muscle again; not just be relegated to assisting with CoD. A lot of the old guard is still with the company.
That's part of what I'm hoping to see come from this acquisition. Revive teams like Vicarious Visions and Ravem to actually allow them to work on their own new projects again.
I'd like to see Activision get the Transformers license again and continue the War and Fall of Cybertron games. the movie games were crap and the game that combined both movie and Fall and War of Cybertron sucked a new Prototype would also be good as well.
Re-imagining of River Raid and the original adventurer Pitfall. Oh Zork is also a great game.
Honestly, I'm kinda glad to see it go.
What really killed it was three things.
1) Activision not being able to properly innovate and market the franchise.
2) Rock Band. They added more instruments, had more songs, and marketed better.
3) DLC. With most of your favorite bands available for download, why do you need to buy another disc-based installment?
Though Rock Band is the better of the two, I always enjoyed GH2 more than any other game. It's what got me hooked. And the guitars were just awesome for it.
I'm surprised Activision finally realized how the franchise was going downhill and decided to just stop. But I prefer to think of the fond memories from the first two games. Like you said, it introduced people to music they might not hear otherwise, including me.