40°

Water, Ice, and Steam Forecast! Fluidity's Debut Game-Play Hours Report

"Fluidity was released on December 6, 2010 in North America through Nintendo's WiiWare service. Fluidity was developed by Curve Studios and published by Nintendo. The game is available for download through the WiiWare service for 1200 Wii Points, which is $12. How many hours have Wii owners spent sloshing and sliding their way through Fluidity, in the 64 days reported? Let's take a look!", CoffeewithGames.com says in the introduction.

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CoffeewithChess4828d ago

If you have played and beaten Fluidity, about how many hours did it take you to complete? I've only played the demo for it.

Smacktard4826d ago

I haven't 100%'d yet, but I'd say I'm close to the end. I imagine I put at least 10 hours into it so far. It's well worth the buy.

CoffeewithChess4826d ago

Thanks for the feedback! When you said you haven't "100'd yet", do you mean completing just the main story...or collecting everything in it?

Smacktard4826d ago

I mean completing every single thing in the game. The only reason I haven't 100%'d it yet is because I got side-tracked by Donkey Kong Country Returns and then Majora's Mask.

I'm gonna finish it off after I complete Majora's Mask.

CoffeewithChess4826d ago

@Smacktard:
My wife and I just completed DKCR with 102%...we have had a blast with the game, and we're now going back to do the other two "challenges", but it will probably take us a long, long time to complete them.

I enjoyed the demo for Fluidity, and perhaps once I finish my current gen backlog, I'll pick it up...thanks a lot for the feedback!

60°

Top 20 WiiWare Games (20-11)

Alex S. from Link-Cable writes: "This past week, Nintendo announced that after more of a decade they would be shutting down the Wii Shop Channel. Many gamers (myself included) have found memories of taking our Wii consoles online, putting in our Wii Point Card numbers and downloading a whole bunch of classic Nintendo, Sega and NEC titles onto the Wii system. But the Wii Shop Channel was also home to a whole catalogue of new games that made up the system’s WiiWare service. It was here that many of the system’s smaller and more experimental titles came into being and many of the developers that brought us these games are now responsible for big indie series’ thanks to their original success on WiiWare. So as a sort of goodbye to Nintendo’s original download service, we’re counting down the Top 20 Best WiiWare games starting with numbers 20 through 11 today (check back next Friday for 10 -1)."

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50°
8.0

Fluidity Review at Skewed and Reviewed

Joseph at Skewed and Reviewed took a look at the game Fluidity for the Nintendo Wii and liked what he saw. He called the game one of the best bang for the bucks at the E shop.

Garethvk3821d ago

Joseph loved it so I will have to try it.

70°
8.5

Fluidity Review | Mini Fortress

Mini Fortress writes: "Fluidity came to the WiiWare service on December 6, 2010. It’s a 2D game that puts you in control of water to solve puzzles. Developed by Curve Studios and published by Nintendo, Fluidity was well received by gamers and critics alike. I was intrigued because of the positive reaction and decided to download the demo. After spending some time with the demo, I wasn’t impressed and didn’t understand why the game was receiving such high praise. When it became available as a Club Nintendo reward I jumped at the opportunity to try the game again, and I’m glad I did."

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Venoxn4g4175d ago

great game, more people should try it

robparko4175d ago

Couldn't agree more. Luckily the series is getting a second chance with Fluidity: Spin Cycle at the end of December.