Nintendo may be expanding the video game market in Japan, but they're doing nothing to help out this year's numbers for Tokyo Game Show. In 2006, TGS pulled in some 192,411 attendees over the course of three days. The first public day last year saw some 84,823 gamers fill the halls of the Makuhari Messe. This year? Only 64,795. We won't know the final figure for Sunday for a while, but based on the feeling that it's much more manageable to walk the show floor, expect less than today's figure.
Granted, last year saw the opportunity for a nation to get their hands on PLAYSTATION 3 and Wii games for the first time, so a drop from last year isn't shocking. But we hope that Nintendo will come to TGS 2008 and make next year's show a more disgusting sea of putrid otaku.
"They want you to believe the devs under them are super stoked to work generative AI into their processes," continued Gaider, "but I assure you what they took as excitement was really a veiled wail of despair not unlike the time that team was informed of their new 'really cool' live service mandate.".
I think anyone with some common sense knew this, im glad i don't support their games anymore, what a sh!t company.
I said this yesterday. AI isn't what we want when it comes to crafting artistry. Alas, these soulless corporate morons don't care about their work, only about cutting corners as much as possible.
Has the rapid growth of Xbox made the ship too heavy? Following the closures of Tango Gameworks, Arkane Austin, and Roundhouse, we explore what the future of Xbox could look like.
This ship was never meant to sail, this ship was made from the get go to sink as fast as possible. It almost feels that they want to lower the standards of quality in the industry so that they can fit in
Xbox has no soul and Phil has no confidence, and it's impossible to say either do when they killed Tango and Arkane Austin.
Everything they've said since has only made them look worse to a point that they're actually less competent than Embracer.
Whe you release something like the series S and expect it not to hurt your business model, and developers have to have parity with games. Then you know Microsoft don't care. Series s is the final nail that broke developers,
While on stage with Dina Bass at The Bloomberg Technology Summit the President of Xbox, Sarah Bond, was asked about the Xbox studio closures of Arkane Austin, Tango Gameworks, Alpha Dog, and Roundhouse Studios
Of course she did. She's part of the problem and will just tow the company line.
I always wondered why xbox had multiple leaders with similar titles like Phil Spencer, Matt Booty, and Sarah Bond, like, how many heads do you actually need?
Seems to me it would be more cost efficient to cut 2 of them instead of all those studios.
Well... in my opinion, Kojima and MGS4 both stole and saved the show.