"Yesterday, I had the opportunity to play it for myself and try the PlayStation Move and Kinect versions. I was told by a SEGA representative that the Kinect version isn't as far along in its development as the Move version, but playing both side-by-side was helpful in illuminating the differences not only in the hardware itself but how that hardware is being used in the games."
Air Conflicts: Secret Wars debuted in 2011, and later updated for modern consoles. However, it's the PlayStation 3 edition that stands out.
Sega's prominent tennis sim just couldn't be beat. And then vanished without a trace. Why?
Answer: Sega.
You could change the name of the game in the title that was awesome in its day, could still be around today because of its fun factor with a remake, remaster or sequel, that's in their huge back catalog, that's no longer being produced as a franchise. And the answer would still be the same: Sega.
As much as I love their games and their spunky attitude. That Sega no longer exists that I grew up with. The current company is a mere shadow of its former self with only a few moments of grandeur. Which is why owning their previous consoles like Dreamcast, is a necessary thing if you want to continue playing games like Virtua Tennis. The reason why I have two of them just in case one stops working. And of course emulation on the go. Wink. Dreams do come in red.
Both Virtua Tennis and Top Spin have gone. It’s annoying for tennis game players.
I used to play tennis IRL and in videogames. My 2-cents is that a boring game that was simulating an extremely boring sport, was thrown under the rug, now that the devs can produce more complex and interesting games.
It's like the tetris-like games and games like space-invaders, that stopped being produced ... it is because they were good and simple to make in the early days of commercial videogame development but they are just not as interesting as, let's say, an open-world coop arpg ...
Joy Ride Turbo launched 10 years ago today. The first title was Xbox Kinect exclusive, yet this sequel failed to support the device at all.
WTH? Why couldn't we use Move+Nav so that we could move our player? That makes no sense to see Sega not including this option. I'll be disapointed if it's really missing from the final version of the game.
kinect version-has character move assist basically semi-onrails
move- you control the person fully,this preview version fails to mention the fact that you can use the navigation controller as ive read in other previews
360 version good for grannies infants or people with no clue how to play video games,so may appeal to more consumers
ps3 version maybe better for core gamers
for me i hate motion controls so neither option appeals to me
What is this guy talking about? Kinect can't read wrist movements? WTF? Then tell me how am I putting spin on the ball in Ping Pong on my Kinect sports? How am I putting back spin on a soft drop shot? Putting front spin on a smash?
whats the point of pure tennis game where you can only rush the net, not control your actual movements. That sounds very boring to me, I mean its fine as one of a bundled minigame in Wii sports but as a stand alone that's a huge step back.
Interesting read,however with the Kienct version, the user could hold a proper Slazenger racket which kind of blows the whole opinion apart