Snake gave his final salute at the end of Metal Gear Solid 4, and to longtime fans of the series (including the MSX versions) it was one of the most powerful moments this generation.
While there will obviously be more entries in the series, they ultimately don’t matter as much. Kojima has (after nearly a dozen years) officially moved on, but the team is still intact.
I pose a question to you: what exactly did Metal Gear Solid [as a series] do that was just so captivating?
The Opening Levels that hooked gamers from the outset.
The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.
Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!
The time is perfect for a resistance fall of man game campaign coop multiplayer
Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱
In the wake of some of the Metal Gear games getting remastered in the Metal Gear Solid: Master Collection, it seems like a good time to take a look back at the originals. This review will go over one of the classic titles, Metal Gear Solid 3: Snake Eater.
Regardless of what platform your flag flies, the Metal Gear series as a whole is absolutely excellent. No fanboy can deny that, besides the ones that like to call MGS4 a movie.
On-topic, a great opinion article.
I enjoyed the gameplay but the soap opera never-ending vids (MGS4 for eg.) caused much eye rolling and impatience. Some scenes were really dramatic (the bridge battle in Prague MGS4) but others were just ridiculous.
What I loved most about MGS4 was the way you could choose how you approached each section: you could do stealth if you wanted in a variety of ways, or you could treat it like a shooter.
Other games have shooter and stealth 'sections'.
We actually went to the release of MGS4 in Sydney at a major cinema complex, and it was definitely like a movie, even with the small gameplay sections.
That didn't take away from the game though, and while the movie segments were exhausting, the game was great, I think we gave it a 9.8/10 when we reviewed it.