Bitmob: When I started my time with Breach, I couldn't overlook how stringently it adhered to genre convention. Developed by Atomic Games, Breach is a download-only first-person shooter that runs the gamut of modern-military tropes. To say Breach finds "inspiration" in Battlefield and Call of Duty is a vast understatement, and a direct comparison to those games does not favor Atomic's shooter. For me, however, the greater disappointment is in the comparison to Breach's downloadable peers.
Heritage Global Patents & Trademarks is conducting an auction for QC Games' ARPG Breach IP, including the underlying engine technology.
Lots of video games get canceled due to studio closures, lack of resources, and other issues, but we would have loved to play these 10 canceled games.
Not only was P.T. an awesome demo, but just the way it was dropped on us and eventually revealed as Silent Hills was one of those really special moments in gaming. I don't even want to be reminded of it now.
I just want a Getaway 3. I mean Sony has nailed the cinematic, open world genre for a while now. A return to the Getaway with the tech they got now would be so good
Six Days in Fallujah was a game I would have been interested to see how it would have turned out. SOCOM like tactical shooter with destructive environments. Lots of work on it and then it was just scrapped.
On April 3, 2019, QC Games unexpectedly announced that both the studio and Breach were being shut down. As of this writing, Breach is still technically playable, but QC Games’ accompanying FAQ makes it clear the game’s servers will eventually be turned off for good.
Unremarkable is the worst thing a game can be. Besides horribly bad of course.
Yeah, knowing a game had potential but flubbed it is worse than a straight-up bad game.
Yep, especially a problem a week before Black Ops map pack.