110°

Modern Combat Domination PlayStation Move Analysis

Join iWaggle3D on the virtual battlefield of the recently released Modern Combat: Domination with this video analysis of Gameloft's entry in the ever growing army of PlayStation Move compatible shooters.

Read Full Story >>
iwaggle3d.com
SuicideShaun4835d ago

I bought this game but I really just didn't enjoy playing it with my move. I felt as if it was to stiff and I couldn't move around like people do in move commercials. I'm starting to wonder if theres something wrong with my move...

iWaggleVR4835d ago

That's not how you are supposed to play indeed. Just sit down, rest it on your lap and focus on the on-screen cursor.

Needs some time getting used to of course. But you'll get there eventually. Practice against bots as online is affected by lag (at least on my end).

Raoh4835d ago

what iWaggle3D said is correct, by the way love your site and videos, I always look for your comments on neogaf.

One thing i learned, i think through your videos, was to get comfortable first. then calibrate. i do that whenever possible, wont work with games like lights out but it worked well with MAG.

So the comfortable way for me to play mag using move was to play as if i was watching a movie on my couch.

I would rest the navigation controller on my left hand that rested on the armrest of my couch. then my right hand laid across the headrest portion of the my couch, in the same manner you would wrap your arms around your girl while watching a movie.

I then began the calibration. from that position i was able to calibrate accurately and play without exhausting my arm from having it extended in some awkward position.

playing with your hands out doesnt make sense. forget what you see in commercials, commercials are meant to accent the product they are selling not the proper way to use the peripheral.

Ju4835d ago (Edited 4835d ago )

Right. I think the important part is you calibrate how you play! You do not want play how you calibrate.

Two different things and confusing if they ask you to hold the controller into the camera at first. Don't! Just hold it like you'd aim.

jneul4833d ago (Edited 4833d ago )

adjust the deadzone and other settings to suit you, the default ones are make your camera spin too fast sigh, after you get used to your controls you actually will dominate with the move, i get loads of headshots since using it now
for all people wondering if there is something wrong with their move, i will slap you of course it works, you just have to adjust to it because it's different with fps, although admittedly this game does have lag on both ds3 and move controls, try out mag with move and see what i mean

user83971444835d ago

This is a pretty good game. I can find myself playing it more than call of duty. Maybe because is not as fast paced as cod.

killcycle4835d ago

the best shooter right now with move support imo is MAG.
It seems to have the most precise aiming and options to change settings to suit you there's a in depth guide http://www.youtube.com/watc...

The Move support in Modern Combat feels delay"ish" and moves a little more in the direction then where I point it despite adjusting the sensitivity, etc

Motorola4835d ago

I had opposite feelings. MAG felt terrible with Move while this game feels fine. I bought this game for that reason

iWaggleVR4835d ago

Well, MAG is much more chaotic than this and it has so many options you are more likely to "ruin" the controls yourself than in MCD (which has very few options).

From my experience, MAG implementation is better than that of MCD, but also more complex to set it right.

BTW, in MAG, you want set OFF the fixed ironsights option. Much easier to aim down the sights that way.

Motorola4835d ago

Thanks. Ill try that. ^

hesido4835d ago

This was my first Move enabled FPS game, but I couldn't play it using move. I had to switch back to DS3. I don't think Kz3 can win me either. My first impressions with the move for fps left a sour taste, unfortunately.

You cannot rest your wrist, ever. You have to be continously pointing at the screen, otherwise you're looking up or down in the air. With mouse or DS3, the targeting rests if you are passive, not with move, and that may be my deal breaker. And turning is very hard for me.

BabyTownFrolics4835d ago

i just picked up move over the weekend, and used the iwaggle video to help me calibrate for MAG. Even after tweaking it for hours it still does not feel right. I mean it works but it just feels inaccurate compared to the DS3. Perhaps an FPS built from the ground up for move will be different, but when given the choice it seems the DS3 is the way to go. I'm a bit disappointed, but I have been enjoying move thus far.

I own both Kinect and Move, and I wish I could combine the two.

Ju4835d ago

Haven't played it much with Move. Put me off at first. But I invested some time to tune the controls - offline only. I have yet to play a couple of round to see if I can really handle it. Latest game I played felt promising. You really need to find your settings for sensitivity and calibrate the deadzones. MAG is much better in that respect.

BabyTownFrolics4835d ago

could you supply me with what settings you have settled on, I would just like to compare it with mine.

Ju4835d ago

Don't have access to my PS 'till later today. But AFAIK I use a very low sensitivity (same as explained in the video - 3-5@max in both directions). I have a small dead zone, not too small and not to big; rather closer to 0.

I have yet to try with the aim assist off and switching the deadzone off completely. This looks promising, though.

Ju4834d ago

Deadzone set to zero. That's the way to go. Boy, I enjoyed that today. Really works after a while.

Show all comments (18)
50°

Air Conflicts: Secret Wars - PlayStation Move's Best Kept Secret

Air Conflicts: Secret Wars debuted in 2011, and later updated for modern consoles. However, it's the PlayStation 3 edition that stands out.

350°

Why the PlayStation Move Failed

Sony's PlayStation Move may not have been able to contend with Nintendo's Wii, but it paved the way for PlayStation VR's success story.

SullysCigar957d ago

I use them most days and have for years 🤷🏻‍♂️

They're definitely way past a needed update, but I've got a tonne of fun out of them, so they haven't failed me.

bouzebbal957d ago

The best motion control platform it's so intuitive.. Died due to lack of support from Sony.. It had some amazing games

thorstein957d ago

They are used constantly for PSVR games. So, no they haven't failed. Neither has PSVR (or VR in general.)

Bigman4k957d ago (Edited 957d ago )

The article was talking about why it ps move failed before psvr came along

SPEAKxTHExTRUTH958d ago

It failed because it sucked plain and simple.

LOGICWINS958d ago

I feel that's a bit harsh. To this day, playing Killzone 3's campaign with PS Move/Sharpshooter gun combo is the most fun/immersive experience I've ever had with an FPS.

I think Move was simply not as profitable as Sony wanted it to be, but it didn't "suck".

SPEAKxTHExTRUTH958d ago

It most definitely sucked. You people can act like it was something special all you want but it was horrible. The entire motion control fad was a waste of resources and time. Ever single motion controller besides the Wii failed and is no longer being used today in gaming. It's ok to admit it...

Minute Man 721958d ago

@SPEAK

The Move was better that the Wii mote. If the Wii was anywhere accurate as the Move was you could say the Wii was better. Sure it sold boatloads but was it really played consistently??

yeahokwhatever958d ago

I played it in 3D with the move gun on a 100 inch projector and it BLEW MY MIND. I was exhausted, but i finished the campaign standing there.

SullysCigar957d ago

"Ever single motion controller besides the Wii failed and is no longer being used today in gaming"

Just no. Games release most weeks (for years now) that support Move controllers. Some ONLY use Move controllers.

Look, I get you're not a fan, but if you're going to rant, at least inform yourself in advance.

+ Show (1) more replyLast reply 957d ago
LordoftheCritics958d ago

I would say both Move and Kinect weren't supported properly.

Sony and MS abandoned what could have been amazing.

SPEAKxTHExTRUTH958d ago

Kinect sucked too. I would say Kinect may have been cool had it worked as intended but it was ahead of it's time. Both Kinect and Move are gimmicks nothing more. I honestly don't see why Sony still implements "motion controls" recent controllers. Who really uses that crap? And to play what?

Profchaos958d ago

I so t think Sony abandoned the move it's technically repurposed and still supported on the ps5 just for VR

RedDevils958d ago

Kinect should be kept as media interactive features.

LordoftheCritics958d ago (Edited 958d ago )

@SPEAKxTHExTRUTH
Again if it was supported right.

Where even a fast click of my fingers could get an immediate in game response.

It feels trash because we have been shown or lived with bad versions of gesture based tech. Think Minority Report fast. That could be something.

''You people can act like it was something special all you want but it was horrible.''

No one is acting like it was special, I said it could be amazing.

''I think Move was simply not as profitable as Sony wanted it to be''

Like I said, it wasnt supported. Give us a AAA game with precision gestures well implemented into the game and then we can discuss profits.

958d ago
SPEAKxTHExTRUTH958d ago

I don't deal in "what if". It wasn't supported right and even if it was it was still a gimmick.

thorstein957d ago

"Like I said, it wasnt supported. Give us a AAA game with precision gestures well implemented into the game"

You just described every AAA PSVR game. And even the indies have incredible integration. No Man's Sky VR is insanely good.

Silly gameAr958d ago

And, you can act like it was horrible, but I had a blast with my Move. I had the whole collection of House of the Dead, Dead Space Extraction, and RE Darkside Cronicles, The Fight, and Socom 4, and I would play the hell out of those games I even beat a playthrough of the Resistance 3 campaign with the Move. Getting drunk and playing with friends was a freaking blast.

You can pretend that you had a move and played it all you want SPeak the Truth, but it was accurate, and usually on point. I hate when people act like they've played something just to trash it, when they really just have a vendetta, and think the Move is easy prey for your hate.

Minute Man 721958d ago

Wait you can play Dead Space with the Move?? I need it

Orchard958d ago

“You can pretend that you had a move”

I love this crazy idea that if someone has something bad to say about hardware/software - they must be lying about owning it and clearly do not own it!

Because all hardware and software has a 100% approval rating from all purchasers…

P_Bomb958d ago (Edited 958d ago )

Shoot I forgot about Dead Space Extraction and Umbrella Chronicles. Had those too. Still do (digital).

SPEAKxTHExTRUTH958d ago

I have a vendetta against Move? Lmao that's the most ridiculous comment I've read today. I didn't buy it because like I said motion controls are gimmicks. I had a Wii and it was decent enough but a gimmick although successful. I had a Kinect and it too was trash. Don't act as if you know what I have and haven't owned. Move was nothing more than a Wiimote ripoff

yeahokwhatever958d ago

SO MANY really great experiences for the Move. The Fight was excellent!

Silly gameAr958d ago (Edited 958d ago )

@Minute Man

There was a game called Dead Space Extraction that you could play the Move with.

@Orchard. Please don't reply to me, because every time I say something to you, I magically end up restricted. So, just ignore me like I ignore you, so there will be no hurt feelings, please.

+ Show (3) more repliesLast reply 958d ago
Vanfernal958d ago

"Ever single motion controller besides the Wii failed and is no longer being used today in gaming. It's ok to admit it..."

That is demostrably false.... Most VR games have motion controls and the PSVR uses the Move controllers.

SPEAKxTHExTRUTH958d ago (Edited 958d ago )

VR games have a controller most of the time not some magic wand. And VR is not the same as PS move or Kinect. I'm not a fan of VR either. A controller and a couch is all I need for my gaming needs.

Vanfernal958d ago

@SPEAKxTHExTRUTH

"And VR is not the same as PS move or Kinect."

PSVR LITERALLY uses the Move controllers. Now it's just obvious you have no idea what you're talking about. You're saying Move failed and nobody uses it anymore when it's an integral part of PSVR and is still being used in 2021.

ScootaKuH958d ago

It didn't suck. It worked but the games just weren't there, that's why it failed.

Father__Merrin957d ago

The move was excellent it was 1 to 1 precise time crisis was a joy to play aswell as sports champions it didn't hit mainstream as it was an addon unlike Nintendo wiimote

957d ago
+ Show (5) more repliesLast reply 957d ago
Godmars290958d ago

Lack of games that proved the concept that 3rd parties could then copy en masse?

Silly Mammo957d ago

I wish that someone would have made a proper boxing game. I still have a blast with the Sports Champions boxing, but to have a boxing game that was more in-depth would have been awesome.

Dario_DC957d ago

Try Creed for PSVR, it's brilliant

OMGitzThatGuy958d ago

Because it was a uninspired ripoff of the Wii controller without the Nintendo library to back it and didn't try to put any real effort into development such as getting their top developers to make games for it and instead gave tech demos disguised as games to their least talented developers so the best can focus on single player only games.

Ryushaa958d ago

Except the Move was an idea roughly implemented in the PS2. Yes, I'm serious.
Just search on youtube: PlayStation 2 - Motion Controller (2004)

Nonetheless, just like the whole Wii, it was more of a gimmick than a proper input evolution in games.

jukins958d ago

Exactly. Its funny time and time again sony is the first innovate. Often at its own peril. Like your example the move started on ps2 taken advantage of by nintendo. Sony buys gakai for game streaming only for other companies to overtake them.

Profchaos958d ago

Are you talking about the gametrak on os2 which used strings to track your hand position I used to have this and a gold game it was awesome but the game itself sucked if it had integration with tiger woods or something it would be way better the tracking was excellent even back then as it wasn't using guesswork.
However the game was very forgiving and no way to turn it harder and no licensed players or courses hurt it.

958d ago Replies(2)
yeahokwhatever958d ago

99% of the Wii's games were "shovelware", in fact, I think thats what started that phrase..

EvertonFC958d ago

Socom, killzone, resistance and tiger wood 14 were great with the move but agree lacked more games.

yeahokwhatever958d ago

There were plenty of games and I'm glad that not every game became a Move game.

Show all comments (95)
290°

These PS3 Games are Going to get Really Expensive

Could you get rich by investing in PS3 games? Almost definitely not. Can you make a few bucks by flipping PS3 games over the years? Yeah, sure! It wouldn’t even be that difficult. But let’s face it: Once these games are in your collection, you’re probably keeping them forever.

Read Full Story >>
ghettogamer.net
CDbiggen960d ago

There's a reason I didn't buy most of these when they came out.

MadLad960d ago

After a game's multiple generations old, and can't be had new at a reasonable price, that's when I see nothing wrong with emulation.

What's the point of paying someone scalper prices when the dev/publisher isn't even benefiting from it?

mkis007960d ago

Emulation doesn't stop a games physical box from becoming collectible.

Knightofelemia960d ago

I paid $30 for SH Downpour on PS3 now it's around $70-$85 Canadian Lolipop Chainsaw I paid $15 and it has really gone up in price. I wonder if Transformers War and Fall of Cybertron will go up in price two of the best Transformers games every made.

neutralgamer1992960d ago

In 5 years time all those games will be worth at least $150 to $200 that you listed

960d ago
neutralgamer1992960d ago

Ever since Sony announced that they would shut down PS3 store these prices have skyrocketed and even though Sony backtracked now most gamers realize that it's a matter of time before the PlayStation 3 store is shut down. If you want these games get them while you can even if digital because once that story shut down the physical prices will just go crazy high we saw that already

And many of these games did not sell like crazy amounts so they are limited number of copies available for sale at any given time

MadLad960d ago

Folklore is a game I've always really wanted to play, but I got a PS3 late in the generation, and it was already really expensive to find, being it didn't exactly sell well, therefore was already kind of a collector's item.

Kept hoping I'd find a cheap copy randomly at stores and flea markets, but never happened.

franwex960d ago

I got mine for $5 at Walmart like 10 years ago. I have yet to play it.

neutralgamer1992960d ago

It was available at GameStop for a while for under $20. Don't know har happened but GameStop started to sell their used games based on ebay prices it seems

You can still find it for around $60-70 and which in my opinion is a good price for a game that will be worth double if not triple that in next 5 years

Mr Logic960d ago

Have you considered modding your PS3? Neither Sony or the dev would be getting money from that Folklore purchase. Kind of a victimless crime at that point.

MadLad960d ago (Edited 960d ago )

@neutral

Honestly, I just want to actually give the experience a try. I'm not someone who would buy it at a premium just to potentially rip someone off down the road.
I mean, there are collectors out there and if paying a couple hundred dollars is worth it to them then more power to them, but I'm not one to be on either end of that exchange.

I know it's taboo, but I might dig in and see the state of PS3 emulation on PC. I have a good PC, so it might be able to power through the often times poor performance, being PS3 is known to be hard to emulate.

I've never emulated anything past the PS2/Dreamcast but, as I said in my first post, I don't see anything wrong with emulation if the game you want to play can only be had used, with no money going to the creators.

+ Show (1) more replyLast reply 960d ago
Show all comments (20)