220°

GT5 vs Forza 3

For the new people here don’t bother claiming bias or any such nonsense against me over this comic, I don’t enjoy any racing games which are any more realistic than Burnout Paradise City or Carmageddon.

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reallifecomics.com
kancerkid4846d ago

How I have always felt about the two series is talked about in one comic... awesome.

Bounkass4846d ago

Ugh... How does this have to continue? If you like Forza, buy Forza. If you like Gran Turismo, but Gran Turismo. It's as simple as that...

NegativeCreepWA4846d ago

Being the the only two racing games I still play. I must say I'm tired of both of them. With Forza and GT5 it seems more like a job to buy cars anymore. Its just the same thing I've been doing since the first GT.

Troll_Police4846d ago (Edited 4846d ago )

GT5 is already at 6 million copies sold so this is no competition here.

kazman4846d ago

i thought sales didn't matter?

WhiteNoise4846d ago

I see what you did there, the old fanboy logic switcharoo...

I thought quality>sales...or is sales or that matters now...

Just remember your B.S when someone points out that halo 3 sold 4x as many units as KZ2.

N4WAH4846d ago (Edited 4846d ago )

And cookie cutter COD games which is regurgitated year after year out sells them all.
What was the point again?

Ryudo4846d ago (Edited 4846d ago )

Ok thanks for confirming that, Sales = quality Wii sports, Call Of Duty and Halo are the best games this generation then I take it.

edhe4846d ago

http://gamrreview.vgchartz....
5.32 isn't 6.

Still, that's millions of dissapointed fans.

BrianG4846d ago

Hey, I'm one of those, and far from disappointed.

I agree what Troll Police is doing is stupid, saying sales = quality. But that doesn't mean everyone who bought GT5 is disappointed.

Bounkass4846d ago Show
Hanif-8764846d ago

I'm also one of those 6 million and a happy one at that. Also, vgcharts is an unreliable source so don't go listing them.

nycredude4846d ago

edhe it was that like months ago Guarantee it over 6 million.

"millions of dissappointed fans".

Great logic kind of like this below

http://www.vgchartz.com/
51.3 million 360s sold LTD

Millions of dissappointed gamers.

It's so easy to be a douche.

edhe4846d ago

@brianG - all my friends who've bought it have already traded it back in for lbp2 after feeling it just wasn't up to snuff.

@bounkass - it's got a decade of pedigree which is better than any advertising campaign.

@deadlyspartan - we all know vgchartz isn't 100% but it's better than <insert another open source of numbers here>

@nycredude - millions of RROD, so you're not wrong.

cobpswii36004846d ago

Disappointed? How could anyone be disappointed with he best racing game ever made? I know I'm not. GT5 is amazing.

+ Show (3) more repliesLast reply 4846d ago
evilunklebud4846d ago

By that logic McDoanld's is the best restaurant in the world...

hoops4846d ago

Funny Troll Police. You always tell N4G.COM community that sales do not matter when a certain Xbox360 game outsells most PS3 games.
Now all of a sudden you are stating how sales matter?
Will you be saying this if KZ3 does not outsell Halo Reach? LOL

+ Show (3) more repliesLast reply 4846d ago
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480°

Forza Motorsport players slam devs for using 14 year old car model

Throughout its marketing campaign Forza Motorsport has been described as being “built from the ground up,” but some players are skeptical after discovering a reused car model that first appeared in Forza Motorsport 3.

Flawlessmic209d ago (Edited 209d ago )

yep been playing it all day and the newer car models look ok at best and the older models looks downright ugly and out place. im playing on pc at 4k with everything on ultra with dlls performance mode and the cars just look completey off, even the paints looks off, gt7 on ps5 shits on the car models here and its not even close, espcially paint and materials wise!!

its by no means a bad game but it is again another hype job from MS doesnt get close to living up to what it should be.

i genuinly thought this was gonna improve on GT7 in every way, when in fact at this in point after 10 hours the only thing i think is better is the standing start races as opposed to gt7s god awful chase the rabbit races starting 25 seconds behind.

the fuel and pit stop additions to forza are just surface level additions so they could say hey we did it, i am yet to see a meaningful incorporation of either one and the systems that would facilitate it being genuine are not there.

I cant control my power to fuel ratio during the race like i can in gt7, there is no timing hud for the whole grid, so i dont know how far ahead or behind i am or when drivers are pitting so i could plan my strategy, not that pitting is necesarry at all.

rain doesnt cause a slippery surface or aqua plaining nor does it tell you just how wet the track is like gt7 which informs you if inters or full wets are needed, no weather map, nothing.

its really just shinear version of previous forza, if you want proper sim racing where actual strategy comes in to play with longer races, with real pitt stops and having to manage your actual fuel effectively during the race then this game isnt it, go get gt7.

if you want a really simple and basic sim racer then this is for you.

majorly dissapointed, i thought this was the one game from MS that would hit all the right notes, in reality built from the ground up for next gen was a bullshit line and and its not even better than a cross gen game released a year and half ago.

MTRNYC209d ago

One big thing I feel makes GT7 so much better is that they surface mapped all the tracks so they have actual imperfections which means that sometimes the fastest path is slightly off the expected path because you have to avoid the imperfections to maintain traction.

GT7 is by far the more realistic racing game. It's kind of funny because they claim they reworked the whole driving and physics system to compete with GT Sport and Forza's not even close to as realistic as even GT Sport was and GT7 is way better than GT Sport.

Stanjara209d ago

Excellent write up.
I follow SuperGT and in the preview of the game he was not impressed with improvements.
Said it felt the same as FM7.

The whole time I was searching for ray tracing in race and it was not present.

Built from ground up my ass.

(Yes yes I know there is a performance mode and a visual mode I know)

P.s. You can choose your starting grid position. WTF is that in a sim race?

Flawlessmic209d ago (Edited 209d ago )

@mtrnyc

its all the little details, you see the track evolve in gt7 with the rubbers marks, and the marbles from the tyres start building up off the racing line on the side, you can actually see the tyre deformation when racing an f1 car for instance.

honestly, im actually shocked at how much better and more advanced gt7 is than this game, this is literally just a surface level sim racer, it would make a fantastic entry point for someone new to sim racers but my lord does it pale in comparison to gt7 where it counts

@stanjara

yep picking your starting spot is dumb AF for this type of game

dumahim209d ago

"there is no timing hud for the whole grid, so i dont know how far ahead or behind i am or when drivers are pitting so i could plan my strategy"

Wait, really? They don't have the distance or timing splits options for the HUD anymore that's been there from the start, after they add pit stops, when you'd really need something like that?

Flawlessmic209d ago

@dumahin

i will correct myself slightly just opened the game to see if it was option and you can turn it on for single player races, it was set to multiplayer only but again if the races were really gonna need it they wouldve had it set as on but no the races are like i said simple surface level sim racing.

but to answer the question correctly yes it actually does have the option, you just need to turn it on

Mr Logic209d ago

So...you're rendering at 1080p. Much wow

eagle21209d ago (Edited 209d ago )

And what about the loading times in Forza? They sure are super fast in Gran Turismo 7 (PS5). :)

outsider1624209d ago

"i genuinly thought this was gonna improve on GT7 in every way, when in fact at this in point after 10 hours the only thing i think is better is the standing start races as opposed to gt7s god awful chase the rabbit races starting 25 seconds behind."

This! I really hated this for every race it's always a running start and always last. And we all know the reason for that which is the bad ai.

209d ago
yeahokwhatever209d ago

"its by no means a bad game but it is again another hype job from MS doesn't get close to living up to what it should be" <-- Spot on. I've been playing since the second it launched and I'm a little disappointed too. You're totally right about the paint..its whacky how bad it is visually. I have pretty damn good hardware and the frame pacing is totally jacked up. I wanted a close-to-GT7 game on my PC, unfortunately Forza is the furthest from GT that its been. :-(

+ Show (7) more repliesLast reply 209d ago
isarai209d ago

Reusing assets is ok, but 14yr old model, when it's a hero model? That's just lame.

MTRNYC209d ago

“built from the ground up,”

This isn't even the oldest models, they are recycling, there is stuff dating back to the 360 in the game.

Everything is all lies with these guys.

Enjoy the battle pass and the DLC to get cars and tracks in your live service b.s. game, meanwhile we'll be getting them for free in GT7.

outsider1624209d ago

Built from ground up for the Series S most probably. I mean that's 75% of the audience right there.

Father__Merrin209d ago (Edited 209d ago )

Forza motorsport doesn't have that traditional campaign but rather just tick box races. Most reviewers are omitting this

Flawlessmic209d ago (Edited 209d ago )

i dont mind how they have done it but, theres not a whole lot of content race wise which is a let down, and the car RPG thing sucks balls.

i unlock the same things in the same order everytime and make the same upgrades in the same order everytime.

rather than being able to look at the strengths and weakness of the car im using and put my credits into upgrading the weakess im stuck upgrading parts i dont really need cause thats all i can do and by the time i do unlock what i really wanted, lo and behold the 5 race series is over and its on to a new car to rinse and repeat my unlocking and applying my upgrades

IRetrouk209d ago

I remember this being a massive negative for another game a couple gens ago👀

dumahim209d ago

On one hand, that was kind of a bigger deal since the old models didn't have an interior so it was all just a black silhouette inside. But on the other hand, they made no claims that it was built from the ground up and were clear there were premium models that did have the full interior and some without.

IRetrouk209d ago

I agree, it was jarring and not needed in my opinion, but it didn't make the game bad or worse, yet that was the impression around here at the time if you remember.

yeahokwhatever209d ago

i uh....liked the black interiors. I got the perspective without the distraction. I wish it was an option.

Show all comments (51)
90°

PlayStation 3: chasing the 1080p dream, part three - Gran Turismo 5 and the indie explosion

From Digital Foundry: "Welcome to the third part in the biggest DF Retro episode we've ever produced - a year-by-year look at how 1080p gaming fared on the PlayStation 3. Launched in 2007 touting its then-exclusive HDMI digital interface, Sony layered full HD gaming on top of its Cell processor and RSX 'Reality Synthesizer' as key selling points for its third generation console. Of course, we all know how that turned out - both Sony and Microsoft machines routinely ran the most advanced titles at sub-720p resolutions, often with questionable performance, so what happened to the 1080p dream?

In the first two parts of John Linneman's investigation, we've covered off the first four years of the Triple's lifecycle and moving into 2010, the overall fortunes of the PlayStation 3 continued to improve. The platform holder released - what was then - the most advanced motion controller in the console space, backed up by experiments with stereoscopic 3D, which turned out to be a short-lived but still formidable pairing. Combined with a strong E3 showing, PS3 was looking good.

However, it's fair to say that it was a fallow year for 1080p gaming on the system, with only Scott Pilgrim Saves The World's razor-sharp pixel art upscaling, Castle Crashers and Soldner X2's 3D/FMV stylings accommodating full HD output - alongside a wonderful Monkey Island remaster."

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eurogamer.net
ApocalypseShadow647d ago (Edited 647d ago )

Just remember ladies and gentlemen, Sony never said all games would be 1080p. Only that the system would support games up to 1080p in a survey before the system was released.
https://spong.com/article/9...
And as we saw, some games did support it, some games tried their best to support it and some games didn't or never reached it.

Is a higher resolution great to have if you can do it? Sure. Is it necessary for a fun game? No

But what I find interesting is Eurogamer. Are they really talking about HD and PS3 in their article or are they really pushing their 4.50 Euros 4K video download subscription? Seems one is being used to sell the other. Just look at the bottom of the article.

Michiel1989647d ago

thats what every company tries to do, push for people to buy their products. Are you really gonna blame them for that?

ApocalypseShadow647d ago

Not all articles are about selling. They're about informing or entertaining.

Maybe I'm supposed to watch the video instead of reading. But I shouldn't have to click. But the article lazily tells us some games did hit 1080p and some didn't. I didn't learn anything new as I own the console. Then, they push a Patreon subscription.

Are you saying every opinion, preview, review and rant article requires a push to buy something now? Tell me which sites are prone to do so so that I can avoid them in the future.

Michiel1989647d ago

not everyone played during the ps3 era. I started during snes era but loved seeing articles/videos about how gaming evolved before that.

i dont think this article is trying to push you to get that patreon sub, it doesnt for me at least. I dont think theres anything wrong putting an ad at the bottom of the article. all the regular DF videos are free already.

SonyStyled647d ago

Wipeout HD on PS3, a remake of the PS1 game was 1080p 60fps. And that released in 2007-08

Christopher647d ago

This really feels like a filler article. I don't feel like I learned anything notable or substantial from this. I feel they could have reduced the unnecessary intro and over-explanation of things and put the whole series in one article for a more substantial and possibly informative piece rather than piece-mealing it out as they have.

dumahim647d ago

It's more about the video. DF Retro videos are for Patreon members first, and I think the whole thing was one big video. For the youtube channel, it gets chopped up and released weekly.

ApocalypseShadow647d ago

Chris is actually right on this one. Something known already was just kind of washed over in the article. Unless you're supposed to get more in the video. If more is in the video, then more could have been said in the article.

Only thing I learned new was that they are selling a subscription. My point though is that you gain more viewers by having better articles and content.

644d ago
80°

Top 10 Rarest Cars in Forza History

KeenGamer: "See the top 10 rarest cars to ever appear in Forza history! Thousands of cars have been featured in Forza since launch and only a handful of them have been really difficult to obtain or, in current state, impossible to drive around with. Although they were once obtainable, it's only for a limited time and, most times, for a certain price."

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keengamer.com
MasterChief36241195d ago

I thought this was going to be about the rarest and most valuable cars in the game, based on real life manufacture numbers and value.