Ninja Gaiden III will make you feel what it's like to cut through someone's bones.
That's what Team Ninja head Yosuke Hayashi told IGN during an interview today. He says the third game, which was first revealed at this past Tokyo Game Show, will give a new meaning to the term "slicing and dicing."
Screen Rant Writes: Team Ninja knows fans want a new Ninja Gaiden game, but if Ryu Hayabusa is going to come back, there are some things that the series needs to fix.
- Better story, not that it has to be very deep though
- Better level design, on par or even exceed NG1
- Better enemies design, NG3's enemies design were boring and repetitive
Bring back the difficulty of the first game both 3 and Yaiba (yes I played that POS game) had laughably easy difficulty that it wasn't even funny.
In the conclusion to a three part series, CV takes a look at the most recent Ninja Gaiden games, for better and for worse.
They need to make a true sequel to Ninja Gaiden 2, that was the most satisfying combat I've experienced in a hack n slash game.
been playing 1&2 on and off since they were released. I usually will play until I get frustrated then take another year off lol. Nver tried 3 or the 4th one even though they are in my backlog.
I tried to go back to Sigma but good god those controls are just insufferable. Couldn't do it.
Phil writes, "Sometimes all it takes is one game to make a long-running or promising franchise become dead in the water, maligned to irrelevancy and just a memory in the annals of gaming history. It's a dog-eat-dog industry where it doesn't matter if the franchise has been around for ages or for milliseconds--just one or two failures and you're done. That's the case with these franchises, all of which I'm sad to see are currently nowhere to be found. Whether any of these will return for a kick-ass comeback or not is up in the air, but what is known is that for many, these franchises met truly unfortunate ends."
For Tony Hawk's Pro Skater really the first 3 were really the only good ones. After that they sort of went downhill.
Klonoa was great but released at a bad time on just 1 system with no marketing. Razors Edge fixed many issues with NG3 vanilla and is a guilty pleasure. Another one that killed a franchise is Lost Planet 3. The better game was Japan only in EX Troopers on PS3. I also would say Marvel vs Capcom Infinite killed the series. I know it's less than a year old but the writing is on the wall. Silent Hill series as soon as Konami gave it to western devs and also made mobile spinoffs.
I loved the dead space 1+2 hated 3. Played through them so many times but found number 3 such a bore to get through, really hope they pick this back up.
how can this be ninja gaiden without the challenge?
More accessible as in easy? Please no, I loved the first 2 games, don't n00bify it.
Completely different? So... first Ninja Gaiden FPS? Or are we running away with hyperbole again?
Anyway, I think it's possible to make the game 'more friendly towards the general public' while maintaining the difficulty through proper difficulty level balancing.
The casual gamer disease is spreading.
Personally, its welcomed, I found the series becoming stale, it's only real sales bitch being it's difficulty. Which sometimes was more of a grind than challenging enjoyment.