ONM: Okami is one of the best games on the Wii but it was a flop when it was originally released on PlayStation 2. With Okamiden just a few months away, Capcom producer Motohide Eshiro has told Official Nintendo Magazine why such a critically acclaimed game didn't do the business.
A new Okami Shiranui Nendoroid has moved closer to the production phase. Max Factory has confirmed a June 2022 launch and opened pre-orders.
Ever since The Legend of Zelda first came into the world back in 1986, many games have tried to ape its formula in hopes of creating a similarly captivating experience.
Every so often, a character in a video game - be it hero, villain, or NPC - will need to hide their identity. Maybe they’re infiltrating an enemy compound, attending a fancy ball, or just need to rent a motorbike. Sometimes their disguises are convincing, and sometimes they are 'so bad they're good'. Game Luster's Tim Jewett looks at ten of the best (worst?) examples.
think youve missed the best one of all! using chameleon in dark souls to troll other players....had some great fun with this
Hasn't the same sort of mistake been made again with the 3DS launch?
Do Capcom hate the franchise that much?
EPIC Micky launched on the wrong console
There is something wrong with this world, but we all have to deal with it. People are just slow.
Is there a single person working on Okamiden who worked on Okami? I know Clover shut down and the heads built Platinum Games.
Okamiden looks to me like a Devil May Cry 2. An attempted Capcom cash-in on the original's success (in this case critical more than financial success) without the original creator having any involvement. Conveniently, they'd be screwing with the works of the same guy as well.
okamiden broke 100k so why are they complaining and its very much critically acclaimed in its own right