40°

Tim Schafer and Lee Petty Explain Why Stacking is Like Nothing You've Ever Played

"During last week’s THQ Gamer’s week in New York City there were plenty of surprises, but none was bigger than Tim Schafer hitting the stage during an impromptu press conference to explain what Stacking is all about to those of us in attendance. The game itself wasn’t present on the main level of the show floor and instead tucked away in the casual corner upstairs. Following it’s proper introduction and on-stage demo, everyone at the show was immediately clamoring to get their hands on the title. We had the chance to talk to both Tim and Lee from Double Fine Productions and they explained why Stacking is like nothing you’ve ever played before. Make sure to watch this interview!"

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dualshockers.com
JohnColaw4863d ago

How do I put this simply?

Tim Schafer? Double Fine? SOLD.

JoelT4863d ago

He can only make great games. Grim Fandango or Psychonauts anyone?

taz80804863d ago

Tim and crew know games and Stackin looks to be something completely new for gamers to try out. A lot of game for just a downloadable title. Look out for Stacking running on the Brutal Legends engine.

Chadness4863d ago

This game actually looks pretty darn cool to me.

JoelT4863d ago

I'm eyeing this one as a day one download!

thevokillist4863d ago

wow. Such a creative idea. This looks like a crazy game!

allenhpark4863d ago

I seriously cannot wait for Stacking.

120°

Tim Schafer Opens Up About Life With Xbox, Building Better Work Cultures, and What's Next

Over 30-year industry veteran and Double Fine CEO Tim Schafer talks to IGN about Xbox and Game Pass, making weirder games, his inspirations, the Psychonauts 2 documentary, improving work culture, his future plans, and the deep importance of making games with and for other human beings.

Gamer75434d ago

Would say that if he was talking about Sony ?

S2Killinit434d ago (Edited 434d ago )

Come now, MS PR efforts with these personalities is on a whole different level. At least historically.

I dont know this dude, but they got some really feisty characters talking their points. when its too risky for a higher up to be saying it, they let the grunts do the talking points.

These PR characters are not idiots, they are cogs in a machine that is Microsoft PR.

porkChop434d ago

@S2

Tim Schafer is not some "PR character". He's one of the most well-known and respected pioneers in the industry.

ChasterMies433d ago

Sony has its own blog, podcast, and video series to promote PlayStation. Arguably Sony PR is just better than Microsoft PR.

rlow1434d ago

Great interview and really down to earth guy. I’m interested in watching the documentary they made on the making of Psychonauts 2 .

80°

Psychonauts 2's Tim Schafer And It Takes Two's Josef Fares - MinnMax Interview

"MinnMax's Ben Hanson put together Tim Schafer from Double Fine and Hazelight Studios' Josef Fares to talk about Psychonauts 2, It Takes Two, and designing a great platformer in 2021."

LucasRuinedChildhood875d ago (Edited 875d ago )

This was a great interview. It reminded me a bit of the Devs Play interviews that Double Fine used to do: https://youtu.be/DxUfaZuGQK...

The ramblings of Josef Fares are endlessly entertaining. haha. He basically sounds crazy at the start of every tangent, but by the end of it, it's obvious that he's very talented and really knows what he's talking about.

He has a strong vision for his games - he didn't water down It Takes Two so it could also be played in solo with an AI and lose the need for collaboration, just like people don't want single-player games to be watered down. ​I would like if more studios took Hazelight's approach to game design: huge amounts of gameplay variation with very distinct levels.

I felt a bit bad for Tim because he talked about the struggle of cartoonish-looking games appealing to older gamers ... whereas Josef talked a lot about the high sales of It Takes Two (3.5m now). lol. Psychonauts 2 is fantastic and deserves higher sales and more recognition.

Fist4achin874d ago

If only psychonauts 2 had a physical release on ps.

30°

Tim Schafer on Psychonauts 2, creativity and 20 years of Double Fine

Double Fine founder and video game industry legend Tim Schafer sits down with Indie By Design's 'Gaming: The Podcast' to talk Psychonauts 2, creativity, writing and to look back at over 20 years of providing us games.

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indiebydesign.net
Magog972d ago

Hopefully they don't end up like Lionhead.