The Wii uses outdated tech, has gimmicky motion control and rarely gets any decent third party titles. So why did I buy one last week? Read on to find out why.
Cultured Vultures: Put on your freshest dungarees and chow down on the ripest mushroom as we reel off the best Mario games ever made to celebrate Mar10 Day.
My top 3 are Mario 3, Mario World and Mario 64. Mario Odyssey is also excellent, and I enjoyed Sunshine but didn't care for the Galaxy series.
As the first game to be released in the DKC series in 11 years, fans of Donkey Kong were eager to see how the iconic ape’s adventures continued. And when it was finally released, the game proved well worth the wait. With incredible level design, difficult yet fun platforming gameplay, vibrant presentation and an amazing soundtrack, “Donkey Kong Country Returns” is an amazing side-scrolling platformer and an incredible comeback for one of Nintendo’s oldest mascots.
BY WIL HARRINGTON: From GoldenEye to Fortnite, from Zork to Horizon Zero Dawn, gamers have long had a vast selection of great single player and multiplayer options. Is one mode genuinely better than the other or is a balanced experience between both best? Let us dive in, shall we?
Single player or co-op, I usually have like one competitive MP game on the side I'll play for a couple years, BF used to be my go to but 2042 sucks and I haven't really found a good replacement
Single Player
Having developers create rich, lore filled worlds and giving us great single play driven stories always appeal more to me. When developers do multiplayer games it always feels the effort just hasn't been put into it, like they are expecting replay value and overall fun to come from gamers gaming with each other, especially with close friends.
Rather having a well crafted level that will capture you and draw you in they'd rather create a short generic like level which you need to grind over and over with your party. It's like they are hoping you are so distracted playing with your friends, talking amongst yourselves that you won't realise and when you finally do click on and start to get bored they'll flash a shiny new update or expansion in your face which really is just the rest of the game you WOULD have gotten it if was purely single player.
The reason for that is by playing by yourself you don't have any distractions and you are concentrating more on the world on screen. You then start to notice if the gameplay is short, repetitive, not fun, buggy, generic etc which is why developers have to try harder when doing single player games. I always feel that's why developers want GaaS titles because it doesn't mean more money for them but less work as you drip feed the game content.
Both.
I like tits growing games like jrpg and rage inducing games like Rocket League.
I'm still not totally sure why I felt the need to return to my gaming routes, I think like I said in the story. I was just tired of first person shooters.
I`m buying a Wii. Why? Because I love videogames and there are a bunch of titles I wanta play for it that I haven`t got the opportunity. I don`t know when I`ll have time to try out these games, but my daughter can use it primarily and I`ll use it every once and a while. I mainly wanta play Mario Galaxy 1/2, MadWorld and No More Heroes.
Because it has games, like any other systems.
Talk about all the features and power you want people, but the most important thing about gaming is the GAMES.
it's a great system with good games :) I buyed it not for controls..
Is this news or a blog post?