Game Podunk blogger, MonkJammas writes, "Before I start waxing lyrical about Guillermo Del Toro’s cinematic achievements, I should probably tell you what we actually know about INsane. Unfortunately, what we actually know is very little. It’s titled INsane, and its currently on schedule to be released in 2013. It’s being published by THQ and developed by Voilation, Inc., the company behind titles such as Red Faction and Saints Row. It will be a multi-platform release and will be a trilogy of games (unless the first one completely tanks I presume). As for what the actual game entails, Del Toro and company are keeping their cards very close to their chests. The 30 second debut trailer gave away very little aside from letting us know that we are going to be in for a very terrifying and mind-messing experience. Del Toro has been quoted as saying “I want to take players to a place they have never seen before, where every single action makes them question their own senses of morality and...
In this article, we try to list eight cancelled games that looked the most promising. Before we start, if you haven’t already, be sure to read this list over cancelled games, too.
Mega Man Legends 3 is the one cancelled game that sucked the most for me. Blaming it on the fans was a real jerkish move, too.
Promising? Maybe they sounded good, but, for instance, Redwood Falls and Shadow Realms never saw the light of day because they weren't anything exceptional. The tragic ones are the ones like Star Wars 1313, which was cancelled because of Disney's buyout of Star Wars, or Insane, which was cancelled because THQ was going out of business. I can only guess that Agent, Eight Days, and Starcraft Ghosts never made it anywhere because they didn't live up to expectations. Maybe they weren't any good, maybe they were too ambitious, maybe the tech at the time couldn't support them . . . we simply don't know.
I was once excited for the Pirates of the Caribbean game, Armada of the Damned, but chances are it was cancelled because it wasn't living up to expectations, so there's really no point in being letdown by it.
"The 19th annual D.I.C.E. summit is a little more than a month out. For those who do not know, D.I.C.E. stands for Design, Innovate, Communicate, Entertain. This annual get together of the technical industry’s elite is host to the Entertainment Software Association’s Interactive Achievement Awards. This year, Hideo Kojima will become the 21st inductee to the A.I.A.S. hall of fame, and deservingly so. The award will be presented to Kojima on February 18, 2016 by none other than iconic director, producer, and writer Guillermo del Toro."-- PlayStation Enthusiast
8CN: Games get canceled all the time, but rarely do we ever hear very much about them. Usually, they're canned well before the public is aware of their existence, with the studios quietly pushing the project under the rug (or recycling the work into new games entirely). These games however, failed pretty spectacularly.
Prey 2 sure looked interesting. The first one gave me motion sickness with the sudden inversions.
The first one's concept sounds amazing! I hope they, or someone gets back to it. The outlook should be different now with the new gen consoles...
I'll worry about it in another 700 days