190°

Sony Working On "a New Unannounced IP" For PS Move

With Killzone 3, LittleBigPlanet 2 and Socom 4 coming later in the year, the future is bright for PlayStation Move-compatible games, but the current forecast for AAA Move-only games is rather bleak, with the only major titles on the horizon being Sorcery and PlayStation Move Heroes. But a recent job listing for Sony's London Studio shows that the developer is working on "a new unannounced IP" for the PlayStation Move, with the job details hinting that the game will be rather impressive -- much more so than your average PlayStation Move title.

Read Full Story >>
playstationlifestyle.net
Sev4891d ago

That def sounds more like a AAA game than a normal Move title. Sony seems to be putting a lot of effort into this one and it might just be the killer app Move needs.

doctorstrange4891d ago

This could be a huge game, and by the looks of it even a series - showing how long they plan on supporting the PS Move.

darthv724891d ago (Edited 4891d ago )

I want to see what kind of creativity can be had using the move that a regular controller just wouldnt work. This could be what I been waiting for. Move is nice as an alternative to the DS3/sixaxis but.....give me something neither of those could handle. A "MOVE ONLY" game that compels a person to buy it cause there aint no regular controls option.

@sev..whatever happened to your xboxlifestyle.net site?

lelo2play4891d ago (Edited 4891d ago )

what about games for the PSP?

Is Sony abandoning the PSP? Only 3rd party are making games for the PSP. Is Sony releasing games for the PSP in 2011?

doctorstrange4891d ago

They have to focus on the PSP2 as well, and the PSP Phone - so I'd be surprised if there were many games for the PSP1

Tony-A4891d ago

They barely ever release games for the PS2, too. Their focus is probably elsewhere.

godzilla2124891d ago

I dont want Sony to make any PSP games, just focus on PSP2/phone

ElementX4890d ago

Sounds more AAA? Just because they want to use motion capture doesn't automatically make the game AAA.

+ Show (2) more repliesLast reply 4890d ago
fantasygamer4891d ago

I still wanna know more about that PSMove Horror game. (In case any of you don't remember. http://playstationlifestyle... )

Apotheosize4891d ago

Yes! this is what came to mind as well. I really hope its this, it could turn out to be Siren Move or something, either way they gotta announce whatever that game is.

RememberThe3574891d ago

I believe the game was canceled, as the publisher wanted to focus on smaller mobile games.

Teddybee4891d ago

Game looked pretty damn cool

xtremexx4891d ago

sounds epic, go to school kids and you may get jobs like this

YourFlyness4891d ago (Edited 4891d ago )

This maybe:
http://thegamingliberty.com...

BTW, I know this is unofficial

doctorstrange4891d ago

But *if* there was a Star Wars game, I doubt Sony would be making it themselves, rather lucas arts. Plus this is a new IP, whereas Star Wars is one of the biggest IPs ever.

I really hope that they are making such a game, Move and lightsabers really mix perfectly.

YourFlyness4891d ago

well good thing its not Sing Star Dance, since we already have that. Good Game though

godzilla2124891d ago

Yeah, it'd suck if it was SingStar, but luckily it doesnt sound like a SingStar game - woot!

Show all comments (40)
50°

Air Conflicts: Secret Wars - PlayStation Move's Best Kept Secret

Air Conflicts: Secret Wars debuted in 2011, and later updated for modern consoles. However, it's the PlayStation 3 edition that stands out.

350°

Why the PlayStation Move Failed

Sony's PlayStation Move may not have been able to contend with Nintendo's Wii, but it paved the way for PlayStation VR's success story.

SullysCigar997d ago

I use them most days and have for years 🤷🏻‍♂️

They're definitely way past a needed update, but I've got a tonne of fun out of them, so they haven't failed me.

bouzebbal997d ago

The best motion control platform it's so intuitive.. Died due to lack of support from Sony.. It had some amazing games

thorstein997d ago

They are used constantly for PSVR games. So, no they haven't failed. Neither has PSVR (or VR in general.)

Bigman4k997d ago (Edited 997d ago )

The article was talking about why it ps move failed before psvr came along

SPEAKxTHExTRUTH998d ago

It failed because it sucked plain and simple.

LOGICWINS998d ago

I feel that's a bit harsh. To this day, playing Killzone 3's campaign with PS Move/Sharpshooter gun combo is the most fun/immersive experience I've ever had with an FPS.

I think Move was simply not as profitable as Sony wanted it to be, but it didn't "suck".

SPEAKxTHExTRUTH997d ago

It most definitely sucked. You people can act like it was something special all you want but it was horrible. The entire motion control fad was a waste of resources and time. Ever single motion controller besides the Wii failed and is no longer being used today in gaming. It's ok to admit it...

Minute Man 721997d ago

@SPEAK

The Move was better that the Wii mote. If the Wii was anywhere accurate as the Move was you could say the Wii was better. Sure it sold boatloads but was it really played consistently??

yeahokwhatever997d ago

I played it in 3D with the move gun on a 100 inch projector and it BLEW MY MIND. I was exhausted, but i finished the campaign standing there.

SullysCigar997d ago

"Ever single motion controller besides the Wii failed and is no longer being used today in gaming"

Just no. Games release most weeks (for years now) that support Move controllers. Some ONLY use Move controllers.

Look, I get you're not a fan, but if you're going to rant, at least inform yourself in advance.

+ Show (1) more replyLast reply 997d ago
LordoftheCritics998d ago

I would say both Move and Kinect weren't supported properly.

Sony and MS abandoned what could have been amazing.

SPEAKxTHExTRUTH997d ago

Kinect sucked too. I would say Kinect may have been cool had it worked as intended but it was ahead of it's time. Both Kinect and Move are gimmicks nothing more. I honestly don't see why Sony still implements "motion controls" recent controllers. Who really uses that crap? And to play what?

Profchaos997d ago

I so t think Sony abandoned the move it's technically repurposed and still supported on the ps5 just for VR

RedDevils997d ago

Kinect should be kept as media interactive features.

LordoftheCritics997d ago (Edited 997d ago )

@SPEAKxTHExTRUTH
Again if it was supported right.

Where even a fast click of my fingers could get an immediate in game response.

It feels trash because we have been shown or lived with bad versions of gesture based tech. Think Minority Report fast. That could be something.

''You people can act like it was something special all you want but it was horrible.''

No one is acting like it was special, I said it could be amazing.

''I think Move was simply not as profitable as Sony wanted it to be''

Like I said, it wasnt supported. Give us a AAA game with precision gestures well implemented into the game and then we can discuss profits.

997d ago
SPEAKxTHExTRUTH997d ago

I don't deal in "what if". It wasn't supported right and even if it was it was still a gimmick.

thorstein997d ago

"Like I said, it wasnt supported. Give us a AAA game with precision gestures well implemented into the game"

You just described every AAA PSVR game. And even the indies have incredible integration. No Man's Sky VR is insanely good.

Silly gameAr997d ago

And, you can act like it was horrible, but I had a blast with my Move. I had the whole collection of House of the Dead, Dead Space Extraction, and RE Darkside Cronicles, The Fight, and Socom 4, and I would play the hell out of those games I even beat a playthrough of the Resistance 3 campaign with the Move. Getting drunk and playing with friends was a freaking blast.

You can pretend that you had a move and played it all you want SPeak the Truth, but it was accurate, and usually on point. I hate when people act like they've played something just to trash it, when they really just have a vendetta, and think the Move is easy prey for your hate.

Minute Man 721997d ago

Wait you can play Dead Space with the Move?? I need it

Orchard997d ago

“You can pretend that you had a move”

I love this crazy idea that if someone has something bad to say about hardware/software - they must be lying about owning it and clearly do not own it!

Because all hardware and software has a 100% approval rating from all purchasers…

P_Bomb997d ago (Edited 997d ago )

Shoot I forgot about Dead Space Extraction and Umbrella Chronicles. Had those too. Still do (digital).

SPEAKxTHExTRUTH997d ago

I have a vendetta against Move? Lmao that's the most ridiculous comment I've read today. I didn't buy it because like I said motion controls are gimmicks. I had a Wii and it was decent enough but a gimmick although successful. I had a Kinect and it too was trash. Don't act as if you know what I have and haven't owned. Move was nothing more than a Wiimote ripoff

yeahokwhatever997d ago

SO MANY really great experiences for the Move. The Fight was excellent!

Silly gameAr997d ago (Edited 997d ago )

@Minute Man

There was a game called Dead Space Extraction that you could play the Move with.

@Orchard. Please don't reply to me, because every time I say something to you, I magically end up restricted. So, just ignore me like I ignore you, so there will be no hurt feelings, please.

+ Show (3) more repliesLast reply 997d ago
Vanfernal997d ago

"Ever single motion controller besides the Wii failed and is no longer being used today in gaming. It's ok to admit it..."

That is demostrably false.... Most VR games have motion controls and the PSVR uses the Move controllers.

SPEAKxTHExTRUTH997d ago (Edited 997d ago )

VR games have a controller most of the time not some magic wand. And VR is not the same as PS move or Kinect. I'm not a fan of VR either. A controller and a couch is all I need for my gaming needs.

Vanfernal997d ago

@SPEAKxTHExTRUTH

"And VR is not the same as PS move or Kinect."

PSVR LITERALLY uses the Move controllers. Now it's just obvious you have no idea what you're talking about. You're saying Move failed and nobody uses it anymore when it's an integral part of PSVR and is still being used in 2021.

ScootaKuH997d ago

It didn't suck. It worked but the games just weren't there, that's why it failed.

Father__Merrin997d ago

The move was excellent it was 1 to 1 precise time crisis was a joy to play aswell as sports champions it didn't hit mainstream as it was an addon unlike Nintendo wiimote

997d ago
+ Show (5) more repliesLast reply 997d ago
Godmars290998d ago

Lack of games that proved the concept that 3rd parties could then copy en masse?

Silly Mammo997d ago

I wish that someone would have made a proper boxing game. I still have a blast with the Sports Champions boxing, but to have a boxing game that was more in-depth would have been awesome.

Dario_DC997d ago

Try Creed for PSVR, it's brilliant

OMGitzThatGuy998d ago

Because it was a uninspired ripoff of the Wii controller without the Nintendo library to back it and didn't try to put any real effort into development such as getting their top developers to make games for it and instead gave tech demos disguised as games to their least talented developers so the best can focus on single player only games.

Ryushaa998d ago

Except the Move was an idea roughly implemented in the PS2. Yes, I'm serious.
Just search on youtube: PlayStation 2 - Motion Controller (2004)

Nonetheless, just like the whole Wii, it was more of a gimmick than a proper input evolution in games.

jukins998d ago

Exactly. Its funny time and time again sony is the first innovate. Often at its own peril. Like your example the move started on ps2 taken advantage of by nintendo. Sony buys gakai for game streaming only for other companies to overtake them.

Profchaos997d ago

Are you talking about the gametrak on os2 which used strings to track your hand position I used to have this and a gold game it was awesome but the game itself sucked if it had integration with tiger woods or something it would be way better the tracking was excellent even back then as it wasn't using guesswork.
However the game was very forgiving and no way to turn it harder and no licensed players or courses hurt it.

997d ago Replies(2)
yeahokwhatever997d ago

99% of the Wii's games were "shovelware", in fact, I think thats what started that phrase..

EvertonFC998d ago

Socom, killzone, resistance and tiger wood 14 were great with the move but agree lacked more games.

yeahokwhatever997d ago

There were plenty of games and I'm glad that not every game became a Move game.

Show all comments (95)
290°

These PS3 Games are Going to get Really Expensive

Could you get rich by investing in PS3 games? Almost definitely not. Can you make a few bucks by flipping PS3 games over the years? Yeah, sure! It wouldn’t even be that difficult. But let’s face it: Once these games are in your collection, you’re probably keeping them forever.

Read Full Story >>
ghettogamer.net
CDbiggen1000d ago

There's a reason I didn't buy most of these when they came out.

MadLad1000d ago

After a game's multiple generations old, and can't be had new at a reasonable price, that's when I see nothing wrong with emulation.

What's the point of paying someone scalper prices when the dev/publisher isn't even benefiting from it?

mkis0071000d ago

Emulation doesn't stop a games physical box from becoming collectible.

Knightofelemia1000d ago

I paid $30 for SH Downpour on PS3 now it's around $70-$85 Canadian Lolipop Chainsaw I paid $15 and it has really gone up in price. I wonder if Transformers War and Fall of Cybertron will go up in price two of the best Transformers games every made.

neutralgamer19921000d ago

In 5 years time all those games will be worth at least $150 to $200 that you listed

1000d ago
neutralgamer19921000d ago

Ever since Sony announced that they would shut down PS3 store these prices have skyrocketed and even though Sony backtracked now most gamers realize that it's a matter of time before the PlayStation 3 store is shut down. If you want these games get them while you can even if digital because once that story shut down the physical prices will just go crazy high we saw that already

And many of these games did not sell like crazy amounts so they are limited number of copies available for sale at any given time

MadLad1000d ago

Folklore is a game I've always really wanted to play, but I got a PS3 late in the generation, and it was already really expensive to find, being it didn't exactly sell well, therefore was already kind of a collector's item.

Kept hoping I'd find a cheap copy randomly at stores and flea markets, but never happened.

franwex1000d ago

I got mine for $5 at Walmart like 10 years ago. I have yet to play it.

neutralgamer19921000d ago

It was available at GameStop for a while for under $20. Don't know har happened but GameStop started to sell their used games based on ebay prices it seems

You can still find it for around $60-70 and which in my opinion is a good price for a game that will be worth double if not triple that in next 5 years

Mr Logic1000d ago

Have you considered modding your PS3? Neither Sony or the dev would be getting money from that Folklore purchase. Kind of a victimless crime at that point.

MadLad1000d ago (Edited 1000d ago )

@neutral

Honestly, I just want to actually give the experience a try. I'm not someone who would buy it at a premium just to potentially rip someone off down the road.
I mean, there are collectors out there and if paying a couple hundred dollars is worth it to them then more power to them, but I'm not one to be on either end of that exchange.

I know it's taboo, but I might dig in and see the state of PS3 emulation on PC. I have a good PC, so it might be able to power through the often times poor performance, being PS3 is known to be hard to emulate.

I've never emulated anything past the PS2/Dreamcast but, as I said in my first post, I don't see anything wrong with emulation if the game you want to play can only be had used, with no money going to the creators.

+ Show (1) more replyLast reply 1000d ago
Show all comments (20)