60°

Motion controls in 2011

2010 brought a lot of new products to the gaming industry, but none have sparked more speculation then Sony and Microsoft’s forays into the motion control business. Attempting to capitalize on the Wii’s success, Sony’s Move controller, and Microsoft’s Kinect motion camera have been released, with hopes of finding a foothold against Nintendo’s sales behemoth. While they found a level of success, both devices have some work to do in 2011.

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examiner.com
darthv724862d ago

now that they are out...lets get them going in the right direction.

Jim Hawking4861d ago (Edited 4861d ago )

I'm only allowed 400 words an article so I can't be as specific as I want. When I said "murky" i was refering to the fact that it isn't clear if there is going to be hardcore support for the Kinect. Not if the Kinect will be a success. It sold 8 Mil in 2 months, Microsoft might make its half billion back by March. That's impressive.

I actually think that the Kinect's mod communtity is very very cool. Check out the links on my article if you don't know what I'm talking about.

And about reviews. Products with hype tend to be immune to reviews when it comes out, but reviews can harm it long term since it will discourage more skeptical or unintersted consumers from buying it.

This article wasn't anti-Kinect. Relax

Balt 4862d ago (Edited 4862d ago )

Anything that gets fat, lazy, uninhibited gamers off their ass and gets them motivated and moving is a plus and a win. I wish all hardcore games would die out and turn into nothing but short burst casual experiences for the family and for fitness/dance. It is highly detrimental to youth's health that they put perspective before desire.

I am all for motion gaming -- Kinect, Move, wii and anything else someone wants to throw into the mix to divert consumers away from Call of Duty, Halo, GTA and so many other pointless games.

Bigpappy4862d ago

From reading the article, it looks like it is time for M$ to call it a day, pack Kinect up and go home. The reading the article I conclude that the only reasons Kinect has better than the Move is because the Sony big hitters like Socom , LBP2, and KK3 have not been released yet and M$ spent $500mil on an advertizing campain to fool the public.

Sounds like I've heard these same points raised some where before.

He also said "The future of the Kinect is a bit murky, however, with the software receiving poor critical reception, and Microsoft’s core fan base expressing concern over the controller’s supposedly limited, casual only, application."

So the future of Kinect depends on 20 or 30 critics, not the f*ng 7+mil sales in 8 weeks. K-sports has sold close to 3mil copies in those 8 week (6 EU). Dance Cental almost 2mil. I think the software is not a problem and is in fact the reason for the sales. The core gamers who buy Kinect are not buying it to play HALO or GEARS. They are buying to play those "supposedly limited, casual only, application."

In conclusion this article is a fanboy's perspective and not a fear and rational look and where each peripheral's truly stands in their battle to out do the Wii, which I might add is a casual control device.

Jim Hawking4862d ago (Edited 4862d ago )

OK, lets breath for a second. Calmed down?

-I listed the Sony games and not the Microsoft ones because I can't find a AAA Kinect game confirmed to release for 2011.

-I made it clear in the article that so far the Move games haven't set the world ablaze but that they could in the next six months. Could being the key word.

-Xbox's fan base is mostly core gamers and it is easier to convert costumers you already have then attract new ones. All I was saying is Kinect isn't likely to appeal to core gamers in the long term, not a controversial statement.

-The notion that Microsoft gigantic marketing push had nothing to do with it's high sales is completely laughable.

http://www.cracked.com/arti...
#4

Yeesh

Bigpappy4862d ago

First, thank you for calming me down. I needed that.

On topic: I never said you should list any games for Kinect. I just pointer out that you dismissed them by saying they were " "supposedly limited, casual only, application." but failed to mention how well received they were by the the actual Kinect buyers (unlike any Move game to date).

"Move games haven't set the world ablaze but that they could in the next six months." So why could that not be true for Kinect which has already proven it could (see above). Why couldn't 'Child of Eden' or 'Star wars (Kinect)' or even 'Fantastic Pets' set the world ablaze? I think we will have to wait and see if your "AAA" games sell more Moves that these made for Kinect shovelware.
"-Xbox's fan base is mostly core gamers and it is easier to convert costumers you already have then attract new ones." I agree, it is easier. But do you believe that is the goal set out by these companies, to sell Move and Kinect to the exixting fanbase who are quite content with using a controller? That I don't believe. I think when Sony looks over the fence and see M$ selling 360's to new customers and expanding their fan and install base at a rate much higher that PS3, they might not care too much about how many Moves are selling.

Marketing builds awareness. But does it sell the product? Windows Phone7 got the same money allocated to its maketing. How is that doing in comparison? What happened to Zune? People buy Kinect because they see it and go "WOW, that is Kool" or the play it at a store or some ones house and go "Holly crap, that was fun as heck". I don't know or have heard of anyone who bought it because the saw the ad on TV and had to run out and get one. They might have seen the ads (aware), but they have played it or seen someone before buying it.

Mustang300C20124861d ago

"-I made it clear in the article that so far the Move games haven't set the world ablaze but that they could in the next six months. Could being the key word"

Isn't this what people were claiming was supposed to happen 6 months before release? While others claim that Kinect would not sell like it has. Yeah your right it could or it could go the same course it is currently going now.

"-Xbox's fan base is mostly core gamers and it is easier to convert costumers you already have then attract new ones. All I was saying is Kinect isn't likely to appeal to core gamers in the long term, not a controversial statement."

Sorry but this is simply a poor excuse. Guess what? I am a core gamer. I own two Kinects. My friends on my gamertag have been core gamers since 2002 when Live went active. Why are more than half of my 80+ friends on Kinect? Again I have been friends with these individuals for the last 10 years. They are just as much core as I am. Kinect is being bought by them now and the casuals. I think any company would be happy that they are bringing in a new market for their products. Not sure what makes you think otherwise. The Move as HARDCORE as everyone likes to say it is due to the games it is supporting would love to recieve those same casual gamers also.

"-The notion that Microsoft gigantic marketing push had nothing to do with it's high sales is completely laughable."

LOL Um the notion that people THINK all it was was mainly a $500mil campaign that propelled Kinect to where it is today is also idiotic. You and others ignore:

-That Kinect has been in the news all over the world since E3 09

-Macy's had nothing to do with Kinect getting out to the people? Which by the way was before the $500mil campaign

-Kinect has been to all the major events all over the world and cross country across U.S. and others

Yet Kinect was claimed to be a F'd up product becasue it didn't have a good showing based on alot of sites that claimed that MS E3 conference was the worst. So with all those points made prior to the launch then how come the consumers are going for Kinect and purchasing 360s regardless if they are core or not vs buying the PS3 and Move? Why can I go to the UK charts and see Kinect games in the top 10 and 40 but no Move titles?

Wh15ky4861d ago

@Bigpappy

"how well received they were by the actual Kinect buyers (unlike any Move game to date)"

I'm an "actual" Move buyer and I love The Fight and Sports Champions, both far superior to the Kinect games I have played (Kinect adventures and Kinect Sports).

I also far prefer to use Move to play RE5 and MAG.

Mustang300C20124861d ago

@ Wh15ky,

But this isn't about you and me and our preference of what we like. This article isn't about one individual. It was about the climate of the motion controls and the climate has shown that MS is benefiting more with Kinect than what Move is to Sony.
I had Move for one weekend after having Kinect for over a month during the beta. My family didn't care for Move. It works as presented but it simply isn't as fun as Kinect is. If they had been playing Wii which they haven't before maybe Move would have been just as fun but it isn't.

Wh15ky4861d ago (Edited 4861d ago )

UH??? I was commenting on Bigpappys comment:

"how well received they were by the actual Kinect buyers (unlike any Move game to date)"

Now allow me to re-word that comment in the way I understood it: No Move game has been well received by actual Move buyers.

I think you'll find that plenty of actual Move buyers rave about both those games, not just me. In fact the average user scores on alot of websites for Sports Champions, The Fight, Dance Central and Kinect Sports are all around the same with Sports Champions usually coming out on top.

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Mustang300C20124861d ago

Bingo.

What is funny about the article is that the claim that the "reviews" for both Move and Kinect are supposed to make a point.

Move gets "great" reviews but Kinect gets "murky" reviews. Your article uses a source that was on November 5th about Kinect reviews. Um well, it is over 60 days now. How is does the climate look now? Clearly reviews do not make or break what is going to happen. Not everyone hardcore or casual read reviews. Me personally I do give a sh*t about someones opinion when I already know the majority of reviews do not cover most of the games strength and weakness to even take that person opinion seriously.

SoapShoes4861d ago

Of course reviews don't mean squat, especially to casuals. Pretty much, now days, it's all about hardware. If the Wii used a standard controller, it probably would have fared as well as the GameCube even if it had the same games it does now.

50°

Air Conflicts: Secret Wars - PlayStation Move's Best Kept Secret

Air Conflicts: Secret Wars debuted in 2011, and later updated for modern consoles. However, it's the PlayStation 3 edition that stands out.

20°

Joy Ride Turbo - The Beginning of the End for Xbox Kinect

Joy Ride Turbo launched 10 years ago today. The first title was Xbox Kinect exclusive, yet this sequel failed to support the device at all.

300°

10 of the Biggest Video Game Hardware Failures Ever

Cultured Vultures: "Sadly, not all hardware is created equal, and no matter how much developers might try, some gaming hardware just fails to hit the mark. We’ve compiled a list of 10 gaming hardware fails, and boy did some fail hard."

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culturedvultures.com
Knightofelemia835d ago

I would label the Power Glove, Kinect, and that Tony Hawk skateboard more as hardware addons hardware failure would be like the Virtual Boy and one day Stadia.

Magog834d ago

Kinect was bundled with every Xbox One and inflated the price on an already underpowered and low RAM machine so for the One it wasn't an accessory as much as a white elephant.

CaptainHenry916834d ago (Edited 834d ago )

Definitely the RROD but that power glove had a lot of issues as well. The Kinect just didn't work

834d ago
CrimsonWing69834d ago

Hardware add-ons are more like RAM or a video card, basically components that enhance capabilities or performance of the computer.

If you really want to get technical the Kinect is more of a peripheral device, kind of like a keyboard or mouse to a computer.

ThatsGaming834d ago

The person in this article obviously is not up on their gaming history....

Sega Saturn, Sega Dreamcast, Coleco Gemini, Commodore 128, Commodore Amiga, Atari 5200, Atari 7800 were all massive failures and in most cases cost their companies participating in future gaming generations.

Gamer79834d ago

Sega saturn (successful in Japan) and dreamcast were not failures.
Seems like you're not up on you're gaming history

septemberindecember834d ago

@Gamer79

How in the world are the Sega Saturn and Dreamcast not seen as failures? They both sold around 8M each, which is much lower than the ~30M that the Genesis had sold before it, and even the Master System before that. They were both the worst selling consoles in their respective generation (PS1, N64 outsold Saturn, PS2, GC, and Xbox outsold Dreamcast). Both of the consoles were incredibly short lived. The Saturn was discontinued in every territory but Japan after just three years. In Japan the console was discontinued after six years. Meanwhile the Dreamcast was discontinued worldwide in 2001 after launching in most territories in 1999 and in Japan in 1998. The failure of the Saturn and Dreamcast lead to Sega pulling out of the hardware market. Which, by the way, all of this occurred when Sega was massively dropping the price of their consoles quickly to compete. Sega was hemorrhaging money at this point.

None of this indicates a successful console. Saying the Saturn was a success because it did better in Japan is like saying the Vita is a success (they both sold around the same amount of units in Japan). Even the Wii U outsold these consoles worldwide.

Magog834d ago

The picture should be the 360 RROD. When I think of gaming hardware failures that's what springs to mind. Kinect and it's bundled price tag definitely hobbled the already underpowered Xbox One though for sure so I would give it a close second place.

porkChop834d ago (Edited 834d ago )

That's not what the author means by failures. It's about hardware that failed in terms of sales (Wii U) or just failed to deliver on its promise (Kinect).

Magog834d ago (Edited 834d ago )

Given that the 360 had a year head start, much easier hardware to develop for, was cheaper, and still ended up in third place I think it qualifies especially when you factor in the frustration and huge losses incurred by RROD.

porkChop834d ago

Selling over 80 million consoles isn't a sales flop. We get it, you don't like Xbox, but that doesn't mean the 360 is suddenly a failure.

Rhythmattic833d ago

Porky....
You know how many people I know bought a 2nd or third 360 due to RROD? Even when MS had to confront the issue with replacement systems, my mates couldn't wait for even the turnaround of sending it in, and waiting for a replacement.,,..,..
If that's how you consider it a win... OK.. but so is having 5 , of which 3 don't function.... Its a win win....mwhahahahaha

porkChop833d ago

"my mates couldn't wait for even the turnaround of sending it in"

You're acting like it would take months. When I sent my 360 in I got a new one literally 5 days later. As soon as MS had tracking confirmation that you sent yours, they'd send a new one to you the same day. No one is going to spend hundreds to buy a new console instead of waiting a week. I swear you guys pull some of the dumbest shit out of nowhere and think people will actually believe it.

Regardless, none of this changes the fact that this isn't what the article is even about.

Rhythmattic833d ago (Edited 833d ago )

Porky
"You're acting like it would take months"
Sometimes it could.. FFS.. 'Strya here...
Best turnaround I reckon was 2-3 weeks.....
Either way, My mates experiences still exist.. So Sorry, no point trying to earn Xbox Achievements when it doesn't feature in what was a situation you never dealt with,,,,
3 of my friends would disagree (overall, 10 extra Xboxes purchased)
Regardless.. MS sold a lot of 360's that was due to this reason.. That is sales. Fact

"none of this changes the fact that this isn't what the article is even about."
Headline says HELLO !
Oh and "Sadly, not all hardware is created equal," that's enough to pass this on without taking your article bias into consideration.....
As for the rest.... Ok.. But you've actually gone out of your way to give MS a Pass... Fap on.

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Aloymetal834d ago (Edited 834d ago )

Yup, and because of that big fiasco MS had to fork out 1 billion but knowing them I think they're very proud of the 360, it's the only time a MS console reached 80mil+ sales, RROD played a big part of that and a record they will never break again.

Rhythmattic833d ago (Edited 833d ago )

So true.. Even when MS accepted they where caught out in the biggest lie of any generation, The wait for a replacement was outweighed by just buying another, and having one be returned as a backup, which, btw, generally failed on first swap.
I own honestly can't believe MS tards are just supporting , or arguing why and what MS did by just dismissing it....

lonewolf10834d ago

Lol I had the Atari Jaguar, surprised its "competition" the 3DO isn't on the list too, both as "popular" as each other.

SullysCigar834d ago

Lol same. Played the crap out of Aliens Vs Predator and Tempest 2000 .... aaand that's about it really!!

lonewolf10834d ago

Sad but true that was pretty much it.

Kurt Russell834d ago

Agreed, I never actually saw a 3DO make it to retailers in the UK. At least the Atari Jaguar was sold for around 6 months.

lonewolf10834d ago

It made it to some my brother got one, fared just as well as the Jaguar so most probably hard to find in general.

darthv72834d ago

3do had way better games. Jaguar not so much. Neo Geo sold less than both and yet isnt considered a failure. Go figure.

LWOGaming834d ago

Stadia is a weird one. It hasn’t sold at all well but in terms of how it works it’s still miles ahead of Xcloud in terms of stability and performance. Xcloud is still a way behind and that needs sorting but it will be in time. Stadia for me is one of those things that will go down as a what could have been moments. With better marketing it could have been a roaring success. I still play it and it remains the best place in my opinion to play CyberPunk 2077. Only platform I have played it on without having any issues at all. The tech is great. The concept is fine. Marketing terrible. Shame really.

Magog834d ago

The sales model was awful. They should have teamed with an existing player to allow for local and cloud access to games or a gaming subscription service.

LWOGaming834d ago

It was a strange mess from such a huge company, as I said, as a system it works really well but without gamers it’s nothing. Such a waste,

LWOGaming834d ago

The Xbox One was Microsoft’s Nintendo Wii U. Undercooked, undersold and just an unholy mess. The thing is with any of these failures is to learn from them and thankfully both Nintendo and Xbox did just that to the benefit of gamers everywhere.

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