110°

Onlive’s temporary price drop and what this means to gamers

In honor of CES over this last week Onlive has temporarily dropped the price of its micro console from $99 to $64. Onlive and streaming is the future of gaming, just as publishers consoles are moving away from disc based releases. Onlive is a welcome addition to any gamer's library behind a 360 or ps3. Now is the perfect time for gamers to give this a shot with the price drop. Hopefully in the future Onlive can come to smart phones. One can only hope.

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Xbox360PS3AndPC4859d ago

I Tried Onlive & Its Sh*t, Blurry Graphics & Game Prices Are Alarming

Baka-akaB4859d ago

It's so crappy . I believe every tv or consoles constructors is going to one them up and propose a better equivalent to onlive .

HolyOrangeCows4859d ago (Edited 4859d ago )

1) Spend $60+ on a box that simply hooks you up to Onlive
2) Buy games at outrageous prices
3) Play them in poor quality and ridiculous response times
4) Throw away, upgrade desktop PC or get a console.

MASTER_RAIDEN4859d ago

yeah thats basically what i feel is going to happen. if in fact onlive catches on, wouldnt the big 3 just release their own streaming only console? then nintendo sony and microsoft would all still have their good ol exclusives to release, and onlive would be left with just a bunch of multiplat games you can get on any other console. its not like the system has its own exclusives..
then were just back to square one!

AAACE54859d ago

I'll say it first... Goodbye OnLive... We won't miss you... You should have never been born!

Persistantthug4859d ago (Edited 4859d ago )

You can't sell a console and NOT have retail support.
You need the TARGETS, the GAMESTOPS, the BEST BUYS, the WALMARTS.
If they don't back your product, because you have nothing to offer them for software sales potential, then what reason is there for them to even stock your console? NONE, is the answer.

And even if they could convince Best Buys to carry it, can you imagine where it would be.....it would be in the corner in the back of the store all beat up from abuse and no attendents to keep it maintained or helped.

This is why Onlive was always destined to fail.

This is why Digital Distribution ONLY method will not work for next gen.

Baka-akaB4859d ago (Edited 4859d ago )

not really . Retailers are forcing themselves to sell ipads , ipod , iphones and plenty mobile phone despite not being able to carry physical versions of apps .

Nothing even prevent all big 3 to open their own dedicated stores ...

And crappy chains like Gamestop are already worming their way into dlcs and digital stuff .
Just like amazon have been for some time adding digital content .

Of course retailers are going to delay as much as possible the onslaught of digital (like diamond , basically the only distributor for many comicbooks ) , but it's already there , and the cunniest among them will find a way to latch themselves upon the trend .

Onlive is just useless in itself , since it bring no content of any worth , and cant even perform like a low end computer

Digital retail for gaming only need one huge hit and painful blow to the like of gamestops .
imagine if rockstar was selling gt5 only on PSN/XBL and sold the usual multiple millions of copies . That day retail will crumble

Persistantthug4859d ago (Edited 4859d ago )

Guess what IPODs and IPHONES and mobile phones have that HD Launch consoles don't?

High margins.

Console makers sell their poduct at a loss, AND retailers don't make much money from them either.
How do I know? Because I used to sell consoles for the 5th and 6th gen, and the margin on them was attrocious. As a commissioned salesman, the only reason I bothered was because I was a gamer ( I specialized in high end Home Theater Audio/Video). Hardly any of the other sales guys bothered selling Game consoles.

Best Buys isn't gonna want to carry any ONLIVE service that hurts and is detrimental to their own retail and physical offerings and doesn't even make them much money on the front end. Would you?

Baka-akaB4859d ago (Edited 4859d ago )

again the major difference is that Onlive got no content worth it ... Aka nothing to offer as exclusive .

it's not even a platform per se , it's just a technical mean to bring pc games to lord knows who would bother with it .

My point remain that Retailer chains are already readying themselves , through new services (or purchase of distributors ) for an inevitable shift toward digital .

Again another example if you will , you wont find a market more hermetic to such changes than comics publishing . Marvel , DC , Diamond and retailers have been fighting it off for as long as they could (same goes for manga publishers and distributors mind you) .

But faced with an evergrowing demand , and the highly rising menace of piracy scans .. They had to propose their alternative , even if still stalling with outdated tactics (like delaying the release of a book in digital months after its paper version) .

The shift would never be instaneous , and might never be full , but it will gradually happens .

Persistantthug4859d ago (Edited 4859d ago )

But for consoles, it's not today,

And it won't be for next gen either.

Next gen consoles will still have disks.
And any full fledged console that tries it for this or next gen will suffer the SOON TO BE FATE of Onlive.

That's just the way retail works.....that's what I'm saying.

+ Show (1) more replyLast reply 4859d ago
JimmyJames704859d ago

I heard that Vizio is going to make a TV with OnLive built in.

StarScream4Ever4859d ago

It means the thing is a piece of junk and cloud gaming is still in the near future.

@Xbox360PS3andPC. Yea even a low quality settings beats this thing.

lugia 40004859d ago

What it means? It means that it sucks.

Stealth20k4859d ago (Edited 4859d ago )

Theres a reason why its failing

And its basically irrelevant.

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290°

6 console flops that were actually amazing, from the Sega Dreamcast to the Neo Geo Pocket

DS:
Sometimes life just isn't fair. Vincent Van Gogh went completely unappreciated during his lifetime despite his obvious genius; Jesus - a man who could turn water into wine, don't forget - was nailed to a cross and left for dead; while Steve Brookstein has only ever had one number one single, despite winning the very first series of The X Factor. Now what's that about?

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WilliamSheridan2982d ago

Dreamcast was definitely ahead of its time....

Knushwood Butt2982d ago

Loved my Neo Pocket Colour

Spent hours on card fighters clash games

InTheZoneAC2982d ago

the dreamcast was not amazing:
-It's graphics were in between ps1 and ps2
-the controller felt so narrow and skinny
-no dvd drive

I don't know why people act like it was anything more than another overrated undersold flop of a console. My friend had one because "next gen" and I told him I'm just waiting for PS2.

He always talked about graphics, non stop. Of course when I played it did look better than anything I've seen before, but that was it. The games were ok at best. I didn't like NFL 2K's control scheme compared to Madden's.

Even as a kid I predicted this console would die off in 2 years, well what happened...

filchron2982d ago

You must have hated arcades. Youre probably real fun at parties /s

between PS1 and PS2? no. DC had much better filtering than grainy ass PS2. compare the DOA2 on PS2 and the DC and then revise that wrong statement buddy. and the sad thing is PS2 had TWICE the ram of the DC and the 480p signal from DC still came out WAY cleaner than PS2's.

InTheZoneAC2981d ago (Edited 2981d ago )

arcades are definitely fun. Went to celebration station any time we could :)

"you're" probably real fun at parties...because wtf does that have to do with anything...

if dreamcast was any good it wouldn't have died faster than the wii u has...

don't be so defensive, I'm not the one that controlled everyone else not to buy it lol

DivineAssault 2982d ago (Edited 2981d ago )

DC ran games at 60FPS and was an arcade players "Dream" come true.. For the first time, arcade games were surpassed by a console.. Saturn had it 1:1 if you imported with the 4mb cart.. I wasnt in love with the DC controller but i had a 6 button layout 3rd party i used for all those great fighting games.. PS2 was superior in hardware but why is it games like Grandia 2 played like crap on there? Just like the original that played way better on Saturn than PS1..

Yes they both died but they werent bad machines.. Sega was always a middle gen console.. Genesis was meant to compete with NES, Saturn was meant to 1 up Nintendo again but the PS deal fell through and there it went.. VMUs, online, high res 60fps gameplay, 4 control ports... They were ahead of their time..

FlyingFoxy2981d ago

That's the main reason that DC failed, because people lost faith in Sega after the 32x, MEGA CD & kinda the Saturn. People were hyped for the PS2 and that's a big reason why DC failed to sell, it really didn't have many poor games at all and most were good to great.

Not sure what you're on about with the graphics either, most games were just as good looking as ones on PS2.

The only thing you could say was lacking on the DC was storage on the GD roms and maybe they could've added a second thumb stick. There wasn't really anything wrong with its graphics capability for the time, don't forget it came out way earlier than the PS2.

You kinda lost credibility by saying the DC had grainy graphics.

Godmars2902981d ago

Part of the DC's failure was the loss of faith from the core gaming audience coupled with finical choices which left Sega in bad sorts, but another was the lack of a similar hook to the PS2, namely movie playback. At the time GD roms had the option, remember seeing discs for the format in a few places, and if Sega had included it things might have been different.

People/gamers look at the PS2 and only say/think that the games for it made all the difference, sold well over 100 million of the consoles, but it was DVD movies that tipped the scales as far as the general public was concerned.

InTheZoneAC2981d ago

who said anything about grainy?

Segata2981d ago

I should kick you into outer space for such a ignorant comment.

Picnic2981d ago

Of course the graphics were inbetween PS1 and PS2... because it was released between PS1 and PS2!

The graphics were closer to PS2 level than PS1 level.

In fact, many early PS2 games did not look as good as Dreamcast games. And Jet Set Radio and Shenmue look great for the time to this day.

Picnic2981d ago (Edited 2981d ago )

Your prediction that it would die off within 2 years was not without basis - the MegaCD, the 32x, the Saturn. Sega's past history of releasing expensive add ons, abandoning some of their previous successes (like no new Sonic game on Saturn!), coupled with a new entrant in the market, Sony, meant that, unfortunately, Sega was like the Ghost of Christmas Past to many people. And if you didn't like arcade games, or arcade-STYLE games, or RPGS, there really wasn't all that much on it. It was a bit like having a new NEO GEO in a way- quite good visually, if a little rough round the edges sometimes, but just not as personal to many people as the competition and not having sufficient sense of depth gameswise apart from Shenmue.

iplay1up22981d ago

Um, when Dreamcast came out it was the most powerful system available. In some ways it was MORE powerful than PS2.

GameCube, had more power than PS2, as well as XBOX. PS2 was the weaker of that gen, but it still won, and went on to be the 1 selling game console o all time.

2981d ago Replies(1)
gangsta_red2981d ago

"-It's graphics were in between ps1 and ps2"

Wow, I was all set to read why the Dreamcast was not amazing and then all credibility became lost with your first point.

InTheZoneAC2981d ago

and I fail to see any of your points why it was great, completely disputing the fact that it died because it did suck

gangsta_red2981d ago

The Dreamcast was great because it did have better graphics than the PS2, they had some of the best looking games at that time. Capcom's fighters played flawlessly on the Dreamcast and was the go to machine to play their games because of how fast the gamer played compared to a much slower PS2.

Dreamcast was also the first system where I played Madden online. Which blew my mind at that time since online was mainly a PC thing.

The system was ahead of it's time, Sega channel and the VMU were just a few examples of what made that system so great along with online and the great Sega games that released with it.

The system failed partly due to lack of third party support. Sega burned many third parties by dropping the Saturn so quickly, many third party devs including Sega of America had games in development for the Saturn. The Saturn architecture was already a nightmare to develop for so imagine these devs having to scrap that work because Sega dropped the Saturn.

Sega also burned a lot of retail stores by not only moving the release date of the Saturn up but exclusively releasing the system in only some retail stores. Because of this some retailers KB Hobbies (i believe) refused to carry Sega products.

"..completely disputing the fact that it died because it did suck.."

You made even less points and more opinions based on nothing really and yet you say "facts"?

+ Show (8) more repliesLast reply 2981d ago
blawren42982d ago

Failure is always relative. How many sales makes something successful? "If your not first, your last", or in this case, you failed. I'll admit, I've never heard of a couple of these.

PhoenixUp2982d ago

GameCube made the most profit in its generation. I don't consider that console a flop.

I consider a flop to be a product that has a negative impact financially for a company.

Picnic2981d ago (Edited 2981d ago )

Have you got proof that the Gamecube made the most profit in its generation as, despite how cost effective Nintendo said it was to make a Gamecube, which had no complicated Emotion engine in it nor DVD drive, I would still highly doubt that the Gamecube overall made more profit for Nintendo than the PS2 did for Sony. The mass popularity of the PS2 meant that it was often sold at (a higher price (sometimes 2-3 times the price) of the Gamecube. For a month or 2, you could get a Gamecube and Resident Evil 4 or Wind Waker for just 40 UK pounds (55.55 dollars). And even if Sony could have made a bit more profit overall on the consoles, surely Sony get a cut on the games. With 155 million owners compared to Gamecube's 21 million, Sony would rake it in.

PhoenixUp2981d ago

Nintendo made profit on every GameCube sold since day one while it took Sony a while before they broke even on PS2.

Picnic2980d ago (Edited 2980d ago )

Please can you provide your source? I can imagine that piracy could have eaten in to Sony's profits whereas piracy was close to impossible on Gamecube. But it would have much more to do with that, I think, than with any minor difference in console manufacturing cost versus console price.

Concertoine2981d ago

Nintendo made the most profit that gen but that was largely due to the GBA and not the GC.

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30°

Gamer Created a Personal Cloud-Gaming Service, and So Can You

OnLive announced that they would be shutting down their streaming service for good at the end of this month, which has unsurprisingly upset some of the streaming service’s supporters. While some took to griping on forums, OnLive user Larry Gadea decided to take action.

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hardcoregamer.com
killatia3298d ago

That pretty cool actually. Glad something cool came out of the demise of Onlive

40°

The End of OnLive - Goodbye & Thank You

OnLive has been acquired by Sony and will shut down all services on April 30th, 2015. Vault of the Gameverse says Goodbye & Thank You.

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