"The Keflings are back in a sequel to A kingdom of Keflings, this time it is A World of Keflings in which your rather large Avatar must aid these little people in creating a castle for their King, well in fact three Royal habitats throughout the three lands, but first you must populate and build the lands..."
Game Rant sits down with developers from Blackbird Interactive to talk about how Homeworld 3 looked to the franchise's main selling points.
Tripwire Interactive's Killing Floor debuted 15 years ago, birthing a critically acclaimed series and a new publishing arm.
They don't make games like this anymore.
Too dated in my book. The AI is way too unpredictable to be acceptable today. It's definitely a game of its time.
I had a good time with the game. It is a product of its time. But when it came out it was a must have game for a lot of people. I wish Ubisoft would make another game in the series or at least a reboot.
Due to the lack of modern stealth games, and me constantly playing the MGS series, I've been looking for alternative stealth games to play, and went back and re-played the SC series recently. I wouldn't call SC1 or SC:PT masterpieces, there are AI issues, they're very much trial-and-error games, and that can lead to a lot of frustration. I also found the stories in this series to be boring, uninteresting, and just sloppily told. Cinematics are also of poor quality for both in-game scenes and CG cut-scenes, the soundtrack didn't leave any impression on me either.
Chaos Theory is better, but there was still a lot of room for improvement, and Double Agent (old gen ver.) was a sloppy mess that ended up a regression from CT. But still, at least they tried back then, these days Ubi-junk doesn't even try to make good games!