Let’s face it: When one player sucks in Call of Duty: Black Ops multiplayer, the whole team suffers. And if you don’t realize which guy on your team sucks – well, you know how that old adage goes, right?
The video on Black Ops 1 shows some separate rooms, assets, and other features which exist outside of the boundary of the game.
From DownSights: "Black Ops is not Black Ops without Nuketown. Following the tradition of releasing Nuketown for Black Ops games, the new Black Ops Cold War game also offers a revamped Nuketown called Nuketown '84.
Nuketown '84 has the same dimensions and map layout except for the aesthetics. The map's aesthetics have changed to fit the 80s theme, with destroyed buildings and graffiti-filled walls compared to a clean 50s suburban neighborhood seen in Black Ops 1."
Jacob writes: "What do we have with the original Call of Duty: Black Ops? Quite simply, one of the best Call of Duty titles of all time."
I'm guilty of the reloading after killing someone. However, it has saved my life more than it's gotten me killed. I try to reload when I know it's 100% safe.
Reason 9. Because I'm on the other team.
@electricshadow
SoH fixes that problem.
LMAO @ pic
"Mai pew pew gunz dey ar out of ammo"
This should be re-titled "Call of Duty: Black Ops - 8 Simple Reasons It Sucks at Multiplayer" and the #1 reason can be that it doesn't even work on the PS3.
Because i don't play a kiddy shooter lol.