Excerpt: Anybody who hasn’t been living under a rock for the last year has surely heard about the 3D revolution, which is sure to change the way you consume media for the rest of your lives. More and more movies are being produced in 3D, electronics manufacturers are already starting work on consumer-level 3D HDTV sets, and it’s only a matter of time before we start seeing 3D invading the gaming industry.
In fact, a few titles are already beginning to pop up in Japan, namely Metal Gear Arcade, which utilizes both special glasses as well as head-tracking technology for one of the most immersive and realistic 3D experiences.
But is 3D something we really need in video games?
This image basically confirms that in Ultra Sun/Ultra Moon we will be seeing an alternate story. While it has been stated by Nintendo multiple times that this was the case, they were never really clear on it.
Why in fucks name did the designs for the mc make it through the planing stages of development? They are by far the worse thing pokemon have produced.
Hey! Pikmin is brand new adventure set on the Nintendo 3DS as Captain Olimar's ship crash lands on a mysterious alien planet.
Every time I see 'released on Steam' my heart sinks. Why don't these guys release on GOG instead?
Beware Space Pirates. Beware Metroids. Samus Aran is back and she is locked & loaded.
Short answer: No.
Long answer: God no.
why not?3D will become standard in all forms of entertainment.
Saw it in action at E3. Works for games like Motorstorm and other sports and arcade games. Sucks for RPGs when you want to bask in the environment.
It can be neat, but so far it requires way too much effort and investment on the players part. It's the opposite of motion control, it doesn't make it more "natural"/intuitive, but requires more buy-in.
THREEEEEE DEEEEEEEEEEEEEEEEEEEEEEEEEEEEE EEEEEEEEEEEEEEEEEEEEEEEEEEE