In this cruel world of frightening numbers and cold hard cash we wouldn't be surprised if it transpired that Marvel vs. Capcom was dreamt up by a well dressed, cigar smoking businessmen as a cross-promotional scheme to sucker in two immeasurably passionate fanbases.
However, if we went by early impressions of the third instalment in the crossover series, it's what you'd get when a comic book nerd and a fighting game fan get trapped in an elevator with a few important people long enough to deliver a pitch.
Artist Chris Cayco, who we’ve featured a few times before on Kotaku, grew up playing Marvel vs. Capcom (and Marvel vs. Street Fighter) games. His tribute to this, which took him over 175 hours, was to combine every single character to ever appear in Capcom’s crossover series in the one enormous image.
Makes me despise Marvel vs Capcom: Infinite that much more
So much wasted potential
As common as it is today, it is hard to believe that there was a time where gaming franchises crossing over was just a pipe dream. Capcom broke down the wall, but they took the combination of some of the most unlikely of franchises and made it the norm.
Whether it was a colossal successful partnership with Marvel Comics or a collaboration with rivals Namco and SNK, the “Vs.” series brought unforgettable experiences to the fighting genre.
Marvel doesn't just have a bright future ahead of it in films, but in the gaming realm as well. Some exciting new titles are showing up on all hardware, so does that mean gamers are finally catching up with the MCU?