To be a successful player of any game; you’ve got to enjoy it, and the largest pull of online gaming is the instinctive nature of humans to want to communicate. However, as with all things in life involving some form of competition (Wealth, Titles, Progress, etc), there are roles emerging as these online games mature. I believe these roles are not chosen by us directly, but in-directly by both our personal pasts, and current levels of social engagement.
Jen from The Game Fanatics discusses the discrepancies between PC and console gaming.
Dragon age on PC was awesome. Cant imagine playing that game with a controller. No surprise the devs had to dumb down the console version of game significantly for it to work. Even then the Graphics and frame rates were far behind the PC version.
Iafter over 10 yrs playing PC FPS i thought id try a FPS on my xbox360 this weekend and OMG! never again! Gamepad for FPS= WRONG!!
I lament daily the wealth of quality Rpgs on the pc vs. console.
It may just piss me off enough that this year I finally buy a decent gaming rig.
And strategy/rpg games.They seem almost afraid to even try them on console,at least anything on a grand scale.I wouldn't think it impossible...
As CES draws to a close we examine what it means, and what is to come in the next 12 months.
LOS ANGELES, NEW YORK -- The Writers Guild of America, West (WGAW) and the Writers Guild of America, East (WGAE) have announced nominations for outstanding achievement in videogame writing during 2010. The winner of this year’s WGA Videogame Writing Award, which recognizes writers as key creative talent in today’s gaming industry, will be presented at the upcoming 2011 Writers Guild Awards to be held on Saturday, February 5, 2011, at simultaneous ceremonies in Los Angeles and New York.