110°

Rob Wietoff (AKA John Marston) Nave360 Interview

Nave360 got a chance to interview Rob Wietoff, who played John Marston in one of 2010's Game of the Year, Red Dead Redemption, and its hit DLC, Undead Nightmare.

Rob was nominated for Best Male Voice Actor at the VGA's 2010.

Arup024882d ago (Edited 4882d ago )

Strange. You hear his voice as John Marston the whole game, but then you see his real face, i dunno, it's strange

Kran4882d ago (Edited 4882d ago )

I suppose voice actors get that alot :P

Apparently, John Marston's voice is his real voice o.O

Sebianoti4881d ago

Its not "apparently" because it is... just is... he told me.

MajestieBeast4882d ago

Hey he lost to doogie howser:P sadly:(

Thoreau4882d ago

wietoff did a GREAT job as the voice of marston.

fuzion17c4881d ago

Wish I could find a behind-the-scenes clip of Rob working inside the voice booth or doing a live interview.

KaiokenKid4881d ago

lol, its funny to see voice actors real faces sometimes.

Show all comments (9)
190°

Rockstar Might Be Preparing For Red Dead Redemption 1 Release On PC

Rockstar Games may be preparing to release its open world action adventure game, Red Dead Redemption 1, on PC.

Read Full Story >>
twistedvoxel.com
Goodguy014d ago

I just want 4k/1440p and 60fps support. And with little glitches too ofc.

Snookies122d ago (Edited 2d ago )

This is about the PC version of RDR 1. The PC version of RDR 2 doesn't have a frame rate cap. Though I do agree, it is mind boggling that Rockstar still hasn't released a patch for consoles.

XiNatsuDragnel4d ago (Edited 4d ago )

It'll be great if true

LucasRuinedChildhood3d ago (Edited 3d ago )

Hopefully 60fps on consoles for RDR2 is next then.

LucasRuinedChildhood3d ago (Edited 3d ago )

Honestly, a PS5 Pro isn't even needed for 60fps in this case. But if they wanted to use it show a game running maxed out at a high resolution at 60fps, I wouldn't complain. Just give us 60fps. lol

I think the Series X might have an issue running the One X version at a locked 60fps as that version was a full native 4K but they could just lower the resolution a bit.

purple1013d ago (Edited 3d ago )

I wish to play both stellar blade, and rdr2, on the pro, maxed out like an expensive pc,

would be good, especially for the price, even if thats £499/ £549

last I checked, a rtx 4070super was £580 for just the card!

DaReapa3d ago

There aren't many games I'd double dip for, but having originally gotten this for PS3, I would happily get this if true.

Show all comments (20)
120°

15 PS3 Games That Would Absolutely Shine as PS5 Remakes

GB: "With this feature, we talk about 15 games on the PS3 that should be remade for the PlayStation 5."

Read Full Story >>
gamingbolt.com
kenpachi37d ago

You left out The Darkness games bring those back

fan_of_gaming35d ago

The head of Nightdive Studios has posted that The Darkness is on their list of games they want to do, so hopefully something comes from that

Yi-Long36d ago

Little Big Planet 1 and 2 deserve a mention, IMO.

Good call on Motorstorm, a game released 2 gens ago but still looks and feels so good. Motorstorm 2 and Motorstorm RC were gems as well. They followed up the Motorstorm games with the brilliant Driveclub, which still manages to put modern racing games to shame. Imagine closing down a studio as talented as that ... (!) Incredible.

A little 'arcade-gem' back then was The Last Guy, a top down 'follow the leader' snake-like game where you had to find and lead survivors to safety during an alien invasion, on terrible looking 'Google-earth' maps. Graphics were poor, even back then, but would love that same gameplay with modern maps and graphics.

Street Fighter 4, once it finally had a full roster, was quite good, but it was always an ugly game, sadly. Imagine bringing that back while using the current SF6 engine.

fan_of_gaming35d ago

Good suggestions, I'd be in for
LittleBigPlanet
LittleBigPlanet 2
Motorstorm: Pacific Rift
Motorstorm: RC

purple10135d ago

God damn I love motorstorm so much

At the time I had a low-mid range sony 40” tv, The latency to the controller was waaaay too high, would to play a modern version

In saying that later I got a 3d lg tv and playing the 3d motorstorm in my bedroom with the environment crumbling around the track, was something special, specially compared to what others were playing at the time, will always remember that

Skuletor36d ago

Some good choices here and Resistance: Fall of Man is my most wanted PS3 remaster/remake. Not sure about their claim it was Sony's answer to Gears of War though.

CrimsonWing6936d ago

I’d rather have sequels than remakes. Look at Dead Space 1 Remake. Would’ve been cooler if we got a new entry and it failed with sales sealing the fate of a sequel rather than just replay the same game and it fail in sales and we never get a new entry.

Remakes are great for things like PS2 and earlier games to really get a crazy new graphical coat, but I think we should ease up on all these remakes and actually do sequels.

fan_of_gaming35d ago

Yeah for sure, sequels would be ideal. But in the current market environment where many big publishers are risk-averse, I'd rather get a remaster or remake that a developer can do on a budget that will be approved, rather than nothing for an IP.

Inverno36d ago

I rather they remaster and port over to PC and current gen all the games permanently stuck on PS360. Those games don't need remakes, they need to be given a chance to live again outside of their confined consoles and then give a few proper sequels. Like Sleeping Dogs, Motor Storm, LA Noir, should get another entry.

fan_of_gaming35d ago

Yeah I'd be fine with remasters of PS3 games too, they don't have to be remakes.

Show all comments (17)
310°

Ex-Rockstar Dev Finally Explains Why Small Planes Randomly Crashed in GTA San Andreas

Former Rockstar Games Technical Director Obbe Vermeij has finally revealed why some planes would randomly crash in GTA: San Andreas.

Profchaos41d ago

This fly by feature was on the cutting room floor due to the random plane crashes and it's one of those things I'm so thankful made it into the final version as these random fly by and crashes make the world seem more alive on the extremely limited PS2 hardware you needed everything you could possibly get in a open world to convey that feeling.

And accross hundreds of hours of gameplay I probably died around 3 times as a result of these fly by failures but I loved every time it happened

isarai41d ago (Edited 41d ago )

It made the world feel more human, and honestly kinda insane that even today with all these open world games, almost no one can capture that like R* even when compared to their ps2 games

Skuletor40d ago

Lol, I remember those. I vaguely remember dying from one crashing into my car once too.