OXCGN:
"We’ve come an extremely long way in such a short amount of time, considering the interactive entertainment medium is relatively a young one.
Since the dawn of the era of the video game, not only have developers constantly been refining and moving forward, but technology has also advanced at an alarming rate, especially in the last half-decade since the release of the current generation of consoles, smartphones and communication devices that serve up an ever increasing number of new games and applications daily.
As such, nearly every year we see some sort of drastic improvement, whether it be something as subtle as improved shadows, or something as development-changing as id Software‘s “megatexture” (to be used in a major release such as Rage, which is using id Tech 5).
Or the huge advancement that Team Bondi are doing with the ‘uncanny-valley’ syndrome and character expressions and interactions with AI and players. Something that will raise the bar very high for others to follow."
Jen from The Game Fanatics discusses the discrepancies between PC and console gaming.
Dragon age on PC was awesome. Cant imagine playing that game with a controller. No surprise the devs had to dumb down the console version of game significantly for it to work. Even then the Graphics and frame rates were far behind the PC version.
Iafter over 10 yrs playing PC FPS i thought id try a FPS on my xbox360 this weekend and OMG! never again! Gamepad for FPS= WRONG!!
I lament daily the wealth of quality Rpgs on the pc vs. console.
It may just piss me off enough that this year I finally buy a decent gaming rig.
And strategy/rpg games.They seem almost afraid to even try them on console,at least anything on a grand scale.I wouldn't think it impossible...
As CES draws to a close we examine what it means, and what is to come in the next 12 months.
LOS ANGELES, NEW YORK -- The Writers Guild of America, West (WGAW) and the Writers Guild of America, East (WGAE) have announced nominations for outstanding achievement in videogame writing during 2010. The winner of this year’s WGA Videogame Writing Award, which recognizes writers as key creative talent in today’s gaming industry, will be presented at the upcoming 2011 Writers Guild Awards to be held on Saturday, February 5, 2011, at simultaneous ceremonies in Los Angeles and New York.
I think that the game industry is lacking creativity right now and that could be a problem but it probably isn't as dramatic as the writer makes it.
There is a great deal, but the major stumbling block is - gamers!
Their inability of late (last two generations) to accept new IP, the lack of willingness to try new features, the inability to look past Multiplayer, and their over the top expectations force many developers, through their publishers, to go the easy, tried and true route and stay with known entities and genre styles.
The gamer today expects every game to have a 8/10 score without exception, and will not even give a new IP ha=lf a chance or play it long enough to even get a good feel for what a developer may have had in mind when creating the game.
L.A. Noir will do reasonibly well, but not score high with gamers. It will score high with the industry, but gamers will shun it.
It has no multiplayer
It does NOT encourage the use of guns to solve problems.
It is not GTA styled and thus will not be liked by many.
Yet it hearlds in one of the best gesture and facial systems known to the industry, it has such an advanced system for recognizing even the smallest facial gesture, that it's close to breaking the 'uncanny valley'...
But that will not be enough for the 'average' gamer, it doesn't rely on gun play, you have to think, and there's certainly no MP or co-op - major fail as far as they are concerned.
So would you say the developer is at fault - or the gamer . .I say the gamer!!
There have been a lot of great games released this gen, but there hasn't been a game that defines this generation yet, for me anyway.
New technology, big gaming budgets, cutting edge graphics and game engines are great and all, but where are the games that I will remember fondly 20 years from now?
Like I said, there have been some pretty good games this gen, but nothing that can hold a candle to the fun factor of a game like Chrono Trigger, or gaming bliss like the first time I played GTA 3 or Devil May Cry for the first time.
Spot on article
Man does that user TurismoGTR got a problem with this or what? 3 reports of the same thing???
Man you're LAME dude.