220°

Sorry, I Have Standards: Objective Look At Backward Progression Of Gaming

OXCGN:

"We’ve come an extremely long way in such a short amount of time, considering the interactive entertainment medium is relatively a young one.

Since the dawn of the era of the video game, not only have developers constantly been refining and moving forward, but technology has also advanced at an alarming rate, especially in the last half-decade since the release of the current generation of consoles, smartphones and communication devices that serve up an ever increasing number of new games and applications daily.

As such, nearly every year we see some sort of drastic improvement, whether it be something as subtle as improved shadows, or something as development-changing as id Software‘s “megatexture” (to be used in a major release such as Rage, which is using id Tech 5).

Or the huge advancement that Team Bondi are doing with the ‘uncanny-valley’ syndrome and character expressions and interactions with AI and players. Something that will raise the bar very high for others to follow."

BadCircuit4864d ago

I think that the game industry is lacking creativity right now and that could be a problem but it probably isn't as dramatic as the writer makes it.

Proeliator4864d ago

I concur. But maybe the dramatization was to send a message? lol.

Active Reload4864d ago

I just commented on that picture a couple of days ago. Whats the most popular games right now? Military first person shooters! The second map definitely represents that genre the most. I stated that a day or so ago, and got disagrees without reasons. Seriously, what military shooter has a complex map lay out like the first one in that picture, because I would like to play it or have my memory refreshed.

rockleex4864d ago

My main complaint this generation still is:

We need MORE AAA JRPGS!! At least for the HD consoles.

FFXIII was an epic fail.

UCMEandICU4864d ago

I understand what the author is trying to get across and I say - finally, someone says it.

Commander_TK4864d ago (Edited 4864d ago )

@rockleex

No, we have plenty of JRPGS. We need more horror games!

And btw, holy crap! Finally a good article on N4G!

+ Show (1) more replyLast reply 4864d ago
GWAVE4864d ago ShowReplies(8)
MariaHelFutura4864d ago (Edited 4864d ago )

The bigger an industry gets the less consistantly is creativity retained. When COD4/5/6 sell more than more creative games....publishers/developers get "the itch".

I say it once a week on this site.....Be mindfull of the things you choose to support.

gaminoz4864d ago

Yes don't just join the sequel bandwagon and look at some new original smaller titles sometimes :)

a08andan4864d ago (Edited 4864d ago )

There is another side to it that most people might not realize. Couldn't the feeling of "lack of creativity" and "lack of innovation" simply be a result of a person playing to many games to much?

When you play to many games to much you won't be as sensitive to the story and game-play as you would be if gaming was something you didn't do that much. On very rare occasions you might come across a game that surprises you and feels very fresh and unique, but often there is a feeling that it is all the same. At least for me. I think that a reason to why people feel like there is not enough innovation and creativity is because of the above. The more you play, the harder it gets to appreciate new games. This is not the whole picture though, but could be a pillar that people tend to forget.

gaminoz4864d ago

Actually you have a great point. Gamer fatigue...

There are so many games in so many areas of our lives now (smartphones, portables, consoles, PC, arcade). When I had a N64 and releases were way too few, I really appreciated the games I did play!!!

But still...publishers and devs are taking the shortest route to cash: make a game you know will work that is a sequel or similar to popular ones already out (MOH for eg.), try a bit of controversy, add a few features you can brag about, and then release and cash in. Rinse and repeat.

Ravenor4864d ago (Edited 4864d ago )

@1.1.1 Arma 2

HolyOrangeCows4864d ago

"Processing power (in terms of consoles) does not need to be increased much more, and as a result, all technical aspects are within an arm’s-reach of the ceiling. Which of course is always designed to be broken naturally.
We know the “end” is near (with the “end” being the point where technical specifications can no longer rise)"

I disagree. Things like draw distance still need a HUGE improvement in game consoles and common GPUs before they hit any sort of "wall"

+ Show (3) more repliesLast reply 4864d ago
XboxOZ3604864d ago

There is a great deal, but the major stumbling block is - gamers!

Their inability of late (last two generations) to accept new IP, the lack of willingness to try new features, the inability to look past Multiplayer, and their over the top expectations force many developers, through their publishers, to go the easy, tried and true route and stay with known entities and genre styles.

The gamer today expects every game to have a 8/10 score without exception, and will not even give a new IP ha=lf a chance or play it long enough to even get a good feel for what a developer may have had in mind when creating the game.

L.A. Noir will do reasonibly well, but not score high with gamers. It will score high with the industry, but gamers will shun it.

It has no multiplayer

It does NOT encourage the use of guns to solve problems.

It is not GTA styled and thus will not be liked by many.

Yet it hearlds in one of the best gesture and facial systems known to the industry, it has such an advanced system for recognizing even the smallest facial gesture, that it's close to breaking the 'uncanny valley'...

But that will not be enough for the 'average' gamer, it doesn't rely on gun play, you have to think, and there's certainly no MP or co-op - major fail as far as they are concerned.

So would you say the developer is at fault - or the gamer . .I say the gamer!!

Proeliator4864d ago

I agree. But LA Noire has a bit going for it regardless, because isn't it published by Rockstar?

MariaHelFutura4864d ago (Edited 4864d ago )

I would say..... it takes two to tango.

nnotdead4864d ago

i see some of your points, but not so much with your L.A. Noir point. i think Heavy Rain showed that their are gamers out there willing to support different type of games and new IPs.

Focker4204864d ago

I was going to say the exact same thing

Tuxedo_Mask4864d ago

If by "the industry" you mean professional review sites then I would argue that they are part of the problem. Gamers often rely on them too much and pass up on games that take more risks because they're rated low. NIER was scored very low on a majority of sites only to be declared an overlooked gem by the same type of sites at the end of the year.

UCMEandICU4864d ago (Edited 4864d ago )

very well said. This kind of comment "I've always been interested in this game and I played the demo and loved it.... BUT I'LL WAIT TO SEE THE REVIEWS" :/ makes me want to blow my brains out all over the monitor screen every time I see stuff like this.

People don't want to admit it but a majority of gamers that use these gaming sites are total slaves to gaming reviews on this sites.

acedoh4864d ago

I don't necessarily see the problem with waiting on reviews. Not to say they are necessarily accurate all the time but as a gamer I have always enjoyed reviews. Back in the day's of Gamepro and EGM being the only review sources. Games are by no means cheap and I think it's important that people make a decision they won't regret. I have no doubt but many games in past gens I have regretted because not making an informed decision.

nnotdead4863d ago

im with acedoh. if you look at more than just the final score, you can learn a lot about a game you're unsure about. especially if you read a bunch of different reviews. it makes it easy to see if the things that take points off the score are something that has bothered you in the past, or are the good parts the reviewers describe can help you over look the weaknesses of the game.

+ Show (1) more replyLast reply 4863d ago
Silly gameAr4864d ago

There have been a lot of great games released this gen, but there hasn't been a game that defines this generation yet, for me anyway.

New technology, big gaming budgets, cutting edge graphics and game engines are great and all, but where are the games that I will remember fondly 20 years from now?

Like I said, there have been some pretty good games this gen, but nothing that can hold a candle to the fun factor of a game like Chrono Trigger, or gaming bliss like the first time I played GTA 3 or Devil May Cry for the first time.

acedoh4864d ago

I think you are very correct Silly. There have been very few games that have a strong emotional impact on me like so many games of past generations. Mainly when it comes to a great RPG that many can talk about certain points of the game that make you think. As great as games like Uncharted are they are really only blurring the lines between movies and games. I can only hope that in the near future we see more games like those of the past.

gypsygib4863d ago

It's probably because you were 5-10 years younger. I'm sure people in their early teens are having those same moments with the games today.

In my experience games had a much stronger emotional impact when I was a adolescent/kid but there still just as fun in my mid 20s.

The themes and writing are predominately made to appeal to teens and pre-teens not adults regardless of the content rating.

Lykon4864d ago

yes a good article for a change, the fps map image is very funny and sums it up really.....

A proper article for a change instead of the 99% of blog or crap site comparision type fodder on here.

gaminoz4864d ago (Edited 4864d ago )

Man does that user TurismoGTR got a problem with this or what? 3 reports of the same thing???

Man you're LAME dude.

Show all comments (47)
110°

One Game Two Formats

Jen from The Game Fanatics discusses the discrepancies between PC and console gaming.

Read Full Story >>
thegamefanatics.com
reynod4857d ago (Edited 4857d ago )

Dragon age on PC was awesome. Cant imagine playing that game with a controller. No surprise the devs had to dumb down the console version of game significantly for it to work. Even then the Graphics and frame rates were far behind the PC version.

dannybohy4857d ago

Iafter over 10 yrs playing PC FPS i thought id try a FPS on my xbox360 this weekend and OMG! never again! Gamepad for FPS= WRONG!!

imvix4857d ago

Haha FPS on a control pad is a joke. People who havent tried Keyboard mouse have no idea what they are missing.

I personally tried to play left4dead 2 on PC with a control pad just for the fun of it. Aiming with a control pad seemed like a chore. Just doesnt occur to me how anyone can enjoy an FPS with a controller.

NegativeCreepWA4857d ago

Just because you suck with a controller doesn't mean everyone else does.

Crazyglues4857d ago (Edited 4857d ago )

I'll agree with you that it's hard as hell to go from one to the other, as I did it the other way around....

I was a PC gamer years ago, then one day My PC was out of date, this was back when FarCry and FEAR for PC had just come out...

I started Gaming on Console and loved it.. COD4 day and night, Now I try to go back to PC playing Crysis and Crysis Warhead for the first time, and OMG!! The PAIN!!

Trying to use Keyboard again was frying my Brain... LoL (So yes I bought an Xbox 360 PC controller) and while it might seem harder to use for PC guys I loved it, got right back into the flow and was Loving Crysis...

Now of course keyboard and mouse has a much bigger range and more precision but I'm loving the PC 360 controller, it works for me for now..

By the time Crysis 2 comes out maybe by then I'll be back to keyboard and Mouse but for now, I'm loving the controller... Could be the 360 PC Controller is done really well or it's just hard to go back to the other way of playing... so if you do Controller, it's hard to do PC and if you do PC it's hard to do Controller..

Hopefully I can be one of those gamers who can do both, that's my goal...Like someone who can write with their left and right hand... -:)

We shall see what happens-Maybe I'll do a post in the forums on my experience after a few weeks of trying both... I might just end up frying my little Brain ..LoL

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BattleAxe4857d ago

I love using my wireless 360 controller for PC also, but I only use it if the game supports Xinput natively.

BloodyNapkin4857d ago (Edited 4857d ago )

Here is how i put it. It is alot easier to pick and play with mouse and keyboard, acutally it makes it to easy for me. But it takes someone with true skill to be very good with a controller, and even more so is the one handed gamer.

If you are not use to a controller, then it will take some practice getting used to it. Thats how i love things stuff that is hard drives me to master it for the challenge of it.

BattleAxe4857d ago

I'm a natural with a Controller when playing my PS3, but even though I can play through a single player game using a Mouse and Keyboard, when I play online I get my ass wooped. Its all about what you're used to. I've been using a controller for 26 years as a hardcore console gamer, and for the last 15 of those years I've been a Playstation gamer.

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A LIVING LEGEND4857d ago (Edited 4857d ago )

I lament daily the wealth of quality Rpgs on the pc vs. console.
It may just piss me off enough that this year I finally buy a decent gaming rig.
And strategy/rpg games.They seem almost afraid to even try them on console,at least anything on a grand scale.I wouldn't think it impossible...

Substance1014857d ago (Edited 4857d ago )

There have been great RPGs on PC exclusively. However even the ones that are shared with console, the console version usually never hold up:

Witcher (PC exclusive, one of the best rpgs out in a long while, Witcher with mods looks better then any RPG out there).
Dragon age(console version is handicapped by controller and has low fps and textures).
Risen (its available on 360 but the game is a mess on the 360).
Mass effect 2(xbox version is decent here, but still cant be compared to PC version).
Oblivion (even stock the game is much better on PC, after MODs its just a different game).

Then PC has shooters which have RPG elements like the Stalker series which is great too and specially after mods the games can look very good.

Up coming RPGs on PC to look forward to:

Witcher 2
Risen 2
Dragon age 2
Dungeon Siege 3

All of these will probably be around 50hour long, will be great games.

Xfanboy4857d ago

I'll choose the picture to the left!! slow motion turns ugh!!

20°

A closing look at what CES 2011 Means

As CES draws to a close we examine what it means, and what is to come in the next 12 months.

Read Full Story >>
gamingupdate.com
30°

2011 Writers Guild Awards Videogame Writing Nominees Announced

LOS ANGELES, NEW YORK -- The Writers Guild of America, West (WGAW) and the Writers Guild of America, East (WGAE) have announced nominations for outstanding achievement in videogame writing during 2010. The winner of this year’s WGA Videogame Writing Award, which recognizes writers as key creative talent in today’s gaming industry, will be presented at the upcoming 2011 Writers Guild Awards to be held on Saturday, February 5, 2011, at simultaneous ceremonies in Los Angeles and New York.