The basic premise of Crackdown 2: Project Sunburst is that of a Tower Defence game. While developers Seed may have you believe it’s a ‘home defence’ game, Crackdown 2: Project Sunburst sees the player choose a placement for their base, before establishing defensive turrets in the positions which they think offer best coverage of the paths which enemy units will travel down. There are many variations in the basic rule set of the genre, most notably in that of the upgrade system, but nonetheless the roots of Crackdown 2: Project Sunburst are the same as that of South Park: Let’s Go Tower Defense Play! and the classic Rampart.
Crackdown 1 and 2 were both given for free to Xbox One users to celebrate their launch on the Xbox Live Store and backward compatibility support for the Xbox One. In addition to giving the games for free, Microsoft is now also giving the DLC for Crackdown 2.
Bright Hub - More and more mobile games that use the GPS or localization technology on your phone are hitting the market every day. This is an interesting new direction that could change the way we play games. Here are some of the best options so far.
Mobot: Tower defence and touchscreens go together like toast and jam, Sonny & Cher and Starsky & Hutch. However, it's also becoming increasingly important for these basic games to innovate and provide more than just the same old grind.
interesting
Crackdown 2..Boy can't believe I spend 60 bucks on that..
This game came out months ago. They just gone done reviewing it? This game is no way a 90/100.