140°

Eurogamer: Games of 2010: Heavy Rain

Heavy Rain was going to be huge. Hyped by years of teaser trailers and credulous preview articles, the game was pitched as a revolutionary vision before it was even released.

Given that build-up, it took a brass pair for David Cage to begin his game this way: A dude wakes up, brushes his teeth, maybe takes a couple slugs of orange juice, and waits for his kids to come home.

Talk about adjusting players' expectations. The prosaic scenes of suburban family life are a pointed opening statement of Heavy Rain's aims. It isn't about revolutionising the form or maximising technical capabilities (Sony's delusional "Only possible on PlayStation!!!!" bluster notwithstanding). It's about asking players to connect with ordinary characters in a lasting way.

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eurogamer.net
gaffyh4899d ago

Heavy Rain was and still is an amazing game, it's also insane the amount of people that have said to me, "I really want to play that game, Heavy Rain on PS3, but I don't have one."

MariaHelFutura4899d ago

(Sony's delusional "Only possible on PlayStation!!!!" bluster notwithstanding).

Professional.....

t0mmyb0y4899d ago (Edited 4899d ago )

Was hoping for the Nav controller for Xmas so I can play through again with the Move :'( guess I have to wait a bit

Balt 4900d ago

I'm not a huge gamer, not at all really, but I remember when I first heard about this one -- I remember hearing how it controlled like you'd control a car in a game. Walking with the shoulder buttons and simply directing them with your analog stick.

I said, that sounds stupid and cumbersome. I was wrong upon playing it and fell in love with the layout. I thought, man they should make a Resident Evil like this or a Silent Hill.

Then -- Then they added the PSmove support and it ruined the game. Controlling your guy with the analog stick, like you have done for years and years in other games, just sucks. I've yet to play back through it with move because the controls are so horrible with it. The motion aspects are neat, but the analog walk just sucks.

Anyways, as a non gamer, this was one of the games that peaked my interest this year. It is games like this, like Uncharted 1 and like The Last Guardian will be that make me keep my eye on the industry.

Shazz4899d ago

I myself think move really adds to the experience with heavy rain as you actually need to hold the move in exact same way you would do the actions in real life basically , are you sure you were using move correctly with it as it does seem more confusing but just imagine doing that motion in reality then hold move that way and do it and it will work .

Mr Tretton4899d ago (Edited 4899d ago )

@Balt, What? You're confused and contradicting yourself. The Move improved the whole experience, including walking, which was lame on the dualshock. You had to hold a button down first then move the stick. Move got rid of that.

Heavy Rain is exactly the type of game Move is great for.

fooltheman4899d ago

I really think it got better too

Balt 4899d ago (Edited 4899d ago )

Pretty smart guy, guys. Think I got it right, and I'm not saying I'm right in my thinking and you guys are wrong, not at all. I'm simply expressing my opinion that I actually liked the dual shock way of walking opposed to the nav-controllers more traditional way. I dig the move stuff in the game, thought it really encompassed the experience. I just didn't like how the walking was handled.

Just my preference. And, to show just how unimportant this is to me I'm giving ya agrees and bubbles. Why? Because I know it all comes down to preference in the end and you two clearly like the new way better. I get that and I dig it.

AKS4899d ago

What's stopping you from continuing to play HR with the DS3 if that's what you prefer?

wenaldy4899d ago

Your post sound stupid as your previous post about KZ3..

Mr Tretton4899d ago

yeah I know. I don't know if he's stealth trolling or what.

+ Show (1) more replyLast reply 4899d ago
Sneak-Out4899d ago (Edited 4899d ago )

I missed a Category on the VGA´s for Most Innovative Game , that has won Heavy Rain this Year .. this Game is so awesome, one of the Best this Year

tigertron4899d ago

Heavy Rain is my GOTY I think. I'm definatly considering buying Move with some Christmas cash just so I can replay it with a twist.

redwolf4899d ago

this is more than game, its a emotional experience to rember, I hope quantic dreams will be another game for the PS3 on the same genre, games like these are a rare gem this gen

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150°

Sony CEO says although AI "has been used for creation," it's "not a substitute for human creativity"

"AI is not a substitute for human creativity. We position it as a technology that supports creativity. Creativity resides in people. We will continue to contribute to people's creativity through technology," the CEO said.

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gamesradar.com
1nsomniac1d 22h ago (Edited 1d 22h ago )

...not yet but 100% within the next 10 years!

..Then Sony will use it like the drop of a hat. They're no different to the others.

isarai1d 19h ago (Edited 1d 19h ago )

They used to be 😞 sure it was always a business, and money's always the priority, but they used to have a very strong stance on supporting artists and creativity. "Dont f#@k with the artist" was a phrase they touted a few times back in the ps1-ps3 era, a philosophy carried over from their music branch PlayStation was created from. It's not COMPLETELY gone, but it's barely there compared to what it was back then, i just want them to return to that.

Eonjay1d ago (Edited 1d ago )

I am highly encouraged by their statement about human creativity. "Dont f#@k with the artist" is exactly what they are saying. But at the same time, I don't think people understand that Sony is a corporation. If they don't realize growth, they don't get to exist. When you say 'Sony', you are talking about a bunch of investors. To speak about them any other way is a illogical and incorrect. They haven't changed. They have been a group of investors since they became a public business.

isarai1d 12h ago

Ugh, i really wish people would stop gambling people's livelihoods by turning a project/game into their political soapbox. Im all for statements and having your own opinion, but there's more people working on this than just druckman, ham fisting your political beliefs onto just seems inconsiderate for everyone elses job security when it can result in a failure due to people avoiding it for that reason.

I play games for escape, im so tired of nearly every AAA game blatantly dragging real world issues to shove in my face when I'm trying to take a break from it all. They don't even bother to be subtle about it, quite the opposite, it's blasted and force fed to you and it's just getting exhausting

Einhander19721d 2h ago

People are taking a whole interview and cutting it down to clips that make him look bad and take what he actually was saying out of context. For example he also said things like this AI has "ethical issues we need to address"

-Foxtrot1d 2h ago

@Einhander

Why defend him at this point?

It’s not taking things out of context, he said what he said.

Old ND would never talk about soulless AI taking over so many creative things they are well known for. The whole “ethical issues” is just a good PR spin people who push this crap fall back on to make their statements not seem as bad. So many AI lovers do this.

AI has no place is so many creative based things.

Einhander19721d 3h ago

Well yeah, because everyone else is using it so they need to stay competitive. It's the same as paid online, they didn't want to go that route but their competition was making so much money they needed to add paid online just to keep up.

RaiderNation1d ago (Edited 1d ago )

AI will never replace humans in game development in terms of conceptualizing new games. Humans still need to come up with the ideas and what they want to implement. However much of the day to day menial coding could be AI driven to reduce production time and team size. I could also see AI being used for bug testing/optimization that could lead to better quality games at launch. I'm actually very optimistic about how AI can positively impact game development.

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XiNatsuDragnel1d 20h ago

Good statement but hopefully this holds up

NotoriousWhiz1d 1h ago

People that aren't software developers just don't understand the benefits of AI. People who's only exposure to A.I is the Terminator movie and other related sci fi films won't understand the benefits it provides.

It's not about replacing human labor. It's about making human labor easier.

Many years ago, I had laser eye surgery done. It was performed by a robot. The doctor took my measurements and calibrated the machine to make sure it would do what needed be done. And then the robot corrected my vision in 10 seconds.

15 years later and I still have 20/20 vision.

Eonjay1d ago

AI in and of itself is not a 'bad'. Money is bad. Money is evil, and corporations will do whatever they can to get more of it. They will find ways to implement AI to replace as may jobs as possible. This isn't even up for debate. It is the charge of the corporation to maximize returns for the investors. They have no choice. I'm a developer and I know that my job will absolutely be replaced. Therefore, I have decided to become an AI dev. AI has a lot of potential to help us solve problem on a scale most can't even imagine. The issue, as ever is that our monetary system only ever allows us to focus on greed and fiscal growth.

But I am a pragmatist. Perhaps an AI model can be built to help protect us from our most dangerous instincts and habits. And perhaps Congress can pass laws to protect us from people who would use AI to manipulate and control us (spoiler: they wont).

RaiderNation11h ago(Edited 11h ago)

Progress is inevitable. Nobody driving cars today is complaining that the horse and buggy is no longer around. Yes, some jobs will be lost but guess what? With innovation comes new job opportunities. It's how the cycle of the job market works.

150°

Sony Patents To Prevent You From In-Game Harassment By Reading Your Emotions

A new patent recently published by Sony wants to gather biometric data of gamers to track whether one is being harassed using AI tools.

Profchaos30d ago (Edited 30d ago )

I hope this is one of those patents that never comes to fruition.

I already dislike the fact you can pay a significant amount for a online service buy associated games and content on said service and get banned from that service over potentially a misunderstanding the bans are already handed out for flimsy reasons

I'd rather see money invested in a ban that simply removes the offensive players ability to communicate with unknown players allow them to continue party chats with friends but not with Joe blow on cod.

exputers30d ago

Agreed. Blizzard recently banned a college Overwatch 2 player who's dependent for saying "shit." Pretty harsh.

Profchaos29d ago (Edited 29d ago )

How rediculas really. You can't say a word that's allowed in most PG films and prime time TV but the game is based around killing the enemy team using guns, explosives etc.

It's just backwards.

just_looken29d ago

What your talking about is called block list

In 2006 a spaceship dropped of the playstation 3/xbox 360 i say that that generation was the last great gen with game functions/tech that has yet to comeback

Anyhow the playstation 3 if you block listed a id they could not talk to you in chatroom with either text or voice. But that was pre mind fucked 2018 when people were more human than sheep.

But hey gta 6 is coming out billion dollar budget without a single player custom character creator and without singeplayer coop off/online something saints row 1-3 had on the xbox 360.

z2g30d ago

Take my social security and bank account numbers too! Here’s a picture of my wife and our address.

phoenixwing30d ago

Cmon where's the pictures of your children. Don't hold out on them.

H930d ago

At this rate I feel Sony will eventually sell a room to play games in it where they can monitor your every breath

jambola29d ago

I genuinely get a bit worried sometimes when a friend says something that could be offensive In a party
Because I have no trouble believing some bans would happen when in a private party for saying something wrong

SegaSaturn66929d ago

I want them to censor erotic content by measuring my groin temperature so i dont get too distracted while playing black ops 2.

Popsicle29d ago

Terrible idea. Not only do I not consent to providing my biometric data, the potential for mishandling biometric data is almost a certainty. Positive stress and negative stress can produce similar changes in biometrics. Interpreting the precise emotion a person is feeling is not only invasive but could be easily misconstrued. I hope this never comes to fruition.

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130°

Sony Could Increase Your Game's Difficulty If It Sees You Complain About It

Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.

jznrpg30d ago

This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.

Profchaos30d ago

Souls games will be like that players struggling make it harder

PassNextquestion30d ago (Edited 30d ago )

I think if used correctly it could work well

jambola30d ago

cool idea
cool idea for horror games especially
the way it's explained here sounds like it could never be forced hopefully, so that's ok with me

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