210°

Black Ops on PS3 post patch

Treyarch releases yet another patch for PS3. Does this latest "fix" really fix anything?

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examiner.com
scar204898d ago

Just a question are all you ps3 owners out there happy that you bought this game and now it dosen't work?I say you demand you're money back.And yes i'm a ps3 owner.

DontShoot-Me-Bro4898d ago (Edited 4898d ago )

I bought it on release day.

Played it for maybe around 1-2 days.

Sold it on ebay.

Check my PSN trophys: hasj1990

I have 0% Black Ops trophys, i just wanted to check Multiplayer out, and personally i thought it was shit to every other FPS i have played (Killzone 2, Battlefield Bad Company 2, MAG)..so i sold it.

Dont know why anyone with a PS3 really has this game.

Even if the game was the greatest in the world..

its obvious the developers dont give a shit about the PS3 version or care about fixing it, but yet people still keep hold of it.

worldgames4898d ago

I did similar I bought it, finished SP played about 2hrs online and after many frustrations with online I sold it on ebay for the same price I paid for it in the shop.

Washington-Capitals4898d ago

For people who still have the game, i have been playing for the last 5 hours post-patch and most of the issues have been fixed. HOWEVER, host migration happens way more often. Also, it appears that they have tweaked some gameplay mechanics as well.

-Alpha4898d ago (Edited 4898d ago )

@Has

These patches have been working for a lot of people. But there are still people having issues and it seems to be a problem with TA not being able to cooperate with different NAT settings.

There are still issues with the game though and it's too bad TA is stuck in this mess, but it's their fault.

I've personally have a very smooth experience overall. Typical lag and host migration, but nothing major. I've had freezes occur often in the past but that has stopped since patch 1.04

Digitaldude4898d ago

I haven't noticed a single difference, I still get way too many random boots from rooms, laggy games and general poor matchmaking.

The biggest thing is their P2P shit, it causes so much trouble, more trouble than them finding dedicated for the PS3.

gypsygib4898d ago

The mp is largely fine for me.

Vortex3D4898d ago

That's the beauty of games with no money back on quality control. This is not to say you don't like the game and want your money back. It's when the game is release broken but yet there is no such thing as money back.

And game publishers will continue to release buggy and broken games as long gamers are willing to buy them.

+ Show (1) more replyLast reply 4898d ago
RonXD4898d ago (Edited 4898d ago )

Maybe now people will actually stop buying into Activision and their garbage.

I'm not a CoD player, but I read all of these articles about the game being nearly unplayable on PS3. I feel bad for all of you CoD fans who spent your money on this game.

What will it take before you people finally stop supporting these terrible developers and publishers?

ZombieKiller4898d ago

No, no and more no. It didn't fix anything...Are you guys surprised? I hate to say this, but its almost as if they were doing this on purpose. Why IS the ps3 having these problems? Maybe if this was 3 years ago when the ps3 was a baby. Plus, they already released W@W on ps3. So what gives?

Funny how:
1. A M$ rep said right before the game came out how Everyone knows it's gonna be better on 360
2. How M$ pays to steal things from ps3 gamers (Because if they were smart, they would just buy 1st party studios like Sony). Instead, they pay companies for exclusive content.
3. We are in the 4th year of the ps3, 3 COD's deep, and yet they STILL can't make a good ps3 version.
4. They keep releasing patches that make the game worse and worse.
5. How they "forgot" to put the zombie codes in half the Hardened Edition reserves on PS3 only (thats why there is a shortage)
6. This crap keeps happening and yet we all flock to it like flies to sh1t....myself included. Not that I am ashamed of it. I love COD. IN MY EYES, it's awesome (to each his own). But the B$ each of us PS3 gamers have to deal with just to play a game WE PAID FOR is just insane. It's ok this time, because this was my 5th and last COD.

Checkmate4898d ago

i completely agree with all your points! i have them one more chance with BO but now im done for good.

Da_Truth4898d ago

Treyarch sucks big time...i knew they would make a poor game, World at War was bad on the PS3, i know some people might disagree but if you play the 360 version you will see how inferior it was. They can make good gameplay but when it comes to programming, the suck balls compared to the old Infinity Ward. Killzone 3 looks to be the shooter to play next year. COD fans on the PS3 should let go and sell the game, or if they are COD fans only then go get a 360 and play it, the PS3 version won't get better no matter how many patches they release.

Thedudehere4898d ago

my ps3 copy is working just fine! i even threw in MW2 to compare and checked it out on 360 no difference! so if you sold yours are don't like it and are going to sell it,get over it and move on quit crying and play something else.

Thedudehere4898d ago

your just another hater that can't shoot straight!fucking douche!

Checkmate4898d ago

so what's it like getting fucked in the ass by kotick?

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230°

Why Is No One Making AAA Horror Games Anymore?

Saif from eXputer inquires, "Despite the everlasting popularity of the genre, why hasn't there been a good AAA horror game in a while now?"

Jin_Sakai18h ago

Because the gaming industry is obsessed with live service games.

Rynxie4h ago

Because he touches himself at night to characters like lady Dimitrescu.

Crows901h ago

You're the one still thinking about her

Rynxie1h ago

@crow

Did I give away your secret? It's okay, if you sit on your hand and numb it, you can pretend it's her playing with your little stick.

MaximusPrime_17h ago

Good for me, I have no interests in horror games

-Foxtrot8h ago

Even when they do it's first person trying to copy Outlast, Five Nights, P.T etc

I think the Dead Space / RE2 / RE4 Remake and the Evil Within 2 showed you can have a good story based, third person survival horror game.

thesoftware7305h ago

Calisto Protocol was also fun with fantastic presentation.

Redemption-646h ago

Because outside of a fee games, most don't sell that well

Crows901h ago

So in other words...AAA publishers don't have creativity or passion for games.

CrimsonWing696h ago

Didn’t we have Dead Space Remake and Resident Evil 4 Remake last year?

thorstein6h ago(Edited 6h ago)

Among others

And isn't Dying Light 2 a horror game?

Scissorman6h ago

And Alan Wake 2 and Alone in the Dark.

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400°

PS6 Graphics – Can it Approach Photorealism?

If the PS5 Pro leaks are accurate, the eventual PS6 is slated to be one powerful console. But if modern GPUs still lag behind true photorealism, can the PS6 get there?

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gamingbolt.com
Hugodastrevas17h ago

I hate to be "that guy", but we have go ask ourselves do the industry need photorealistic graphics at this point or actually good games, good content, less anti-consumer practices?
This graphical obsession has brought nothing but years upon years of waiting for a game to launch with huge detailed empty worlds, bad stories and predictable gameplay and (micro)transactions everywhere. Sorry for the rant.

MrGameAndWatch15h ago

Same. I really don't want to be in an interactive film and, to me photorealism is not needed for immersion.

RaidenBlack10h ago

Why always target photorealism?
Why not use the extra horsepower for better, complex & diverse AI?
Why not target more interactable world? Why not use the new performance headroom for more physics effects?
Player choices that drastically affect and changes the game world?

Cacabunga8h ago(Edited 8h ago)

Let’s first see what PS5 graphics look like.. we’ve seen nothing yet

RaidenBlack4h ago

@Cacabunga
For that, first Naughty Dog's PS5 single-player exclusive, then Guerilla's PS5 single-player exclusive

OtterX15h ago(Edited 15h ago)

If anything, the massive layoffs in the industry right now are showing that investors are pulling out and not wanting to invest as much as they are right now into AAAs. Much less push for even higher detail, unless many parts of it are automated by AI for a cheaper price. Not saying I support people's jobs being replaced by AI, just stating a reality of what the money people want.

DarXyde15h ago(Edited 15h ago)

Photorealism should be reserved for games like Gran Turismo. It costs far too much to incorporate that level of detail.

Even then, if it comes at the cost of physics calculations or frame rate given the shared resources of consoles, I'd scale it back in favor of a smoother experience.

Nintendo was quite smart to never pigeonhole themselves into that. Great foresight on their part, I'd say.

8bitAssassin13h ago

But they've gotten very lazy on their games. I still like their approach don't just make game play your biggest innovation.

DarXyde12h ago(Edited 12h ago)

8bitAssassin,

I assume you're talking about Nintendo.

I think it works for them. I'm honestly glad that it's nothing like PlayStation or Xbox. It's a great reason to own one.

anast13h ago

I think we need both. Why lower the standard? A photorealistic Bloodborne or Elden Ring game would be insane.

isarai10h ago

Nah im with you on that, like visually games look fine, maybe up the resolution on average but i would much rather resources be spent on things that actually make the game FEEL good to play at this point.

shinoff218310h ago

Don't forget about the budgets.

ROCKY2810h ago

agreed - stop with the expensive photo realism and just create amazing games that are less expensive that are not a risk to create an original game within 2-3 years and not 7 years of development - like the OG PS2/Xbox era !

WolfSeed10h ago

There are individual goals for individual parameters. Graphics, gameplay, scale, geometry, AI Sophistication, etc.

This article touches one of them. No need to cancel the conversation because you care more about other things.

Amplitude8h ago(Edited 7h ago)

Some photorealism is much cheaper to produce than what devs are currently forced to do.
If all games could have path tracing, there would be no need for developers to manually map ambient occlusion, shadowmaps, reflection probes, etc. It's a huge undertaking that's making games cost way more to produce on account of the rather pathetic-for-2024 RT and general performance of the current gen consoles.

As much as i hate to say it, we need new consoles as soon as feasibly possible. These consoles launched at the absolute worst possible time, right before RT/DLSS2.0/3.0 were able to quickly skyrocket games in quality on the PC side of things, leaving a ridiculously large gap between PC and console almost immediately after launch and preventing things like CyberPunk Pathtracing Mode in other games. They're holding everything back and making games take longer to produce.

I think Microsoft may be smart if they end up adopting a model where multiple companies (including NVidia) can release multiple spec variant "PC" boxes with the XBox OS. One console every decade doesn't cut it with how quick technology moves in this new era we're in.

smolinsk7h ago

I would love the Next step in graphic to be massive but it always turns out that it takes a long time so the ps6 graphics are gonna be like the best we have now Just with 60fps in every game. World love to se the big ass large worlds with fantastic graphics and depth. Gta 6 are gonna bring that for sure.

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Zenzuu16h ago

Personally for me, graphics have already gotten to the point where I don't really feel the need to see having it to make anymore realistic or better.

At this point, I rather game developers focus on quality/engaging stories, gameplay, & contents. Also not every every single game needs to opened world just for the sake of it.

anast13h ago

I'd rather they focus on both. It's a trillion dollar industry. They should be able to do both.

neutralgamer199212h ago

Zenzuu

Believe it or not when it comes to consoles and games graphics are still the biggest factor. Why do you think we still see CHI trailers or in engine footage. The first impression is very important. Not for us core gamers but for millions of casuals who are quite easily impressed with wow factor graphics

TiredGamer9h ago

"More, more, more!!! I don't care what it takes - I deserve more! And I won't PAY a dollar more!"

That's the mindset of some people out there.

JEECE3h ago

I mean, can we still say that's the case even when casuals flock to mediocre looking battle royales? PUBG became huge among casuals, and it looks like a PS3 era shooter with textures that didn't load properly. And casuals have embraced the cartoon aesthetic (Fortnite is the easy example here, but there are others). What is the recent graphics focused game casuals have flocked to? Are you counting COD for that?

WolfSeed10h ago

There are individual goals for individual parameters. Graphics, gameplay, scale, geometry, AI Sophistication, etc. No need to cancel the conversation because you care more about other things.

smolinsk5h ago

Graphics are the biggest selling point and will always be.

neutralgamer19924h ago

Agreed especially for those who aren’t hardcore gamers. We core gamers look at everything through core gamers POV. But there is a much bigger casual market who likes looking at pretty things

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andy8515h ago

Honestly with UC4 I thought we were close but things don't really seem to have improved much in 8 years. Hellblade 2 seems to have raised the bar a bit though

MrBaskerville15h ago

I don't think publishers have the money to make that happen. They can barely sustain the current level of fidelity.

Sciurus_vulgaris8h ago

The goal post for what photorealistic graphics are has always been moving. I remember some 360/PS3 sports games being called photorealistic way back in the mid 2000s.

bRuud8315h ago

Simply, no! Graphics wise there is barely any difference between the PS4 and PS5 just a little more particle effects and very minimal use of ray tracing. I expect even less diffence between PS5 and PS6. Just better implementation of Ray Tracing.

purple10111h ago

you are correct, but there ram has doubled, and now we have ssd not a spinning disk drive, I think we have not yet scratched the surface of next gen personally,

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